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In the Star Wars universe, wouldn't you think that by now they would've invented a paint that doesn't chip?

haha :)

repulser tech
piece of cake space travel
hyperspace
lightsabers
energy weapons
self sufficient droids speaking 6 million languages
city that covers a planet
Death stars
Starkiller base.

But non-chip paint is the thing they can't figure out :)
 
I love the Y-Wing in both Battlefronts.

What do you think of Star Wars Squadrons? I was recently playing X-wing Alliance when the announced the game. So I'm on Rebel Starship high right now. :p

I'm....cautious. I was initially optimistic before the loot crate system was announced for Battlefront 2, and that game ended up being a how-to guide for how NOT to run a "live service." What a s***show. The new content was good for what it was, but I see that game as a huge testament to wasted potential and failed support with lowest-hanging-fruit additions that really didn't add a ton to the game. Like, cool, you can dress your paper dolly up in 37 flavors of clone armor, but it took them until just before the death of the game's support to get a single new gun for the basic trooper classes. And yeah, they added supremacy mode to every era in some form or other, but (1) supremacy mode is incredibly stupid (as is "conquest" game mode in BFV and all other similar games), and (2) it was mostly just rejiggered existing maps. While I think the core design of Battlefront 2 was better, overall Battlefront 1 was the better and more interesting game.

So, with Squadrons, I'm once bitten, twice shy. (Actually a lot more than once.) Now, a counterweight is the fact that it's pitched as a single, complete game that ships at a $40 price point...but given how games work nowadays, that leads me to have serious reservations. What do you actually get for your $40? I was pleasantly surprised by Jedi: Fallen Order (which I got on sale for, like, $25), but as a new title, what's Squadrons actually gonna have? How will it be supported? Will patches to fix things like balance and performance issues come quickly? Will bugs be squashed fast? Most importantly, at a $40 price point, how much content do you actually get? Is it, like, 3 maps? Because hey, I already played that game in the form of Starfighter Assault on BF2 (6 maps total, of which only maybe 3 are actually fun).

On the upside, it won't be a "live service," but on the downside, they aren't projecting any ongoing revenue for the game, so what contributes to its support? What kind of servers will there be? Just EA-run ones, or ones that players can run? If EA drops it like a bad transmission 3 months after release, what will that really mean?

The prerelease info has sounded good, but EA has a history of selling lemons, so this time I'm gonna wait a while and let other people kick the tires before I plunk down my cash.

Besides, I can always replay the old X-wing games, courtesy of GOG.com. :)
 
I will install TIE Fighter or Alliance before I buy Squadrons. It's just a half*ss TIE Fighter/X-Wing game.

I think it could have potential, but I want to learn a lot more from peoples' hands-on experiences and see how/if it's supported following release before I buy. Too often EA will kill support for games or the developers will release a half-baked game. This one's $40 retail, which makes me wonder which corners were cut, and just how they're making profit margins in light of ongoing support (if any), and just how big and continually entertaining the game will be.

If it turns out great, then that's cool, I'll buy it. If it's weak, then I'll get it on the cheap and play it for the SP, and then move on, like I have with the bulk of the Battlefield and COD games.
 
I will install TIE Fighter or Alliance before I buy Squadrons. It's just a half*ss TIE Fighter/X-Wing game.
So you've played it already? Wow - that's awesome! (sarcasm)

I get it that its the "cool" thing to do to bash EA no matter what they put out or to bash "online only" games - but I really did enjoy the Starfighter Assault mode in Battlefront 2. The graphics, gameplay, and controls were all solid. I felt the space was a bit too confined and the Hero ships were too OP, but it was still fun to pick up and play. That said, it definitely lacked any sense of coordination or teamwork, which it looks like Squadrons will bring to the forefront.

I look forward to seeing how Squadrons turns out an if it'll hold my attention over other games.
 
You don't need to play it to have an opinion. It's obvious how the "campaign" will be from EA's previous efforts. It will probably be a campaign that will last all of three hours.
 
So you've played it already? Wow - that's awesome! (sarcasm)

I get it that its the "cool" thing to do to bash EA no matter what they put out or to bash "online only" games - but I really did enjoy the Starfighter Assault mode in Battlefront 2. The graphics, gameplay, and controls were all solid. I felt the space was a bit too confined and the Hero ships were too OP, but it was still fun to pick up and play. That said, it definitely lacked any sense of coordination or teamwork, which it looks like Squadrons will bring to the forefront.

I look forward to seeing how Squadrons turns out an if it'll hold my attention over other games.

Spin it how you will, but it's not hyperbole to say the EA has screwed up enough stuff that they should be far from a day 1 buy or preorder for most people. No one says it can't turn out well, just that its not a high enough probability to pay full price. I did precisely that with Fallen Order. When i bought it, i felt there was still a chance i wouldn't like it, but i felt the odds were much better and that turned out great. So, doesn't mean they can't do well, but not sure how anyone could be shocked or put off by the fact that a large number of people have EA on a 'prove it first' level.
 
For all the nerdy things I'm into, video games are not one of them. :D

I do appreciate the work that goes into them and the storytelling potential they hold, but that's a realm I never got into.
 
For all the nerdy things I'm into, video games are not one of them. :D

I do appreciate the work that goes into them and the storytelling potential they hold, but that's a realm I never got into.
Honestly? Same. I was into the Tony Hawk games when I was a kid, but I never paid much attention after my PS2 died. Almost every one of my friends play video games to a varying degree, but the most I play is the occasional dollar scratcher from the local liquor store on the way home from work.
 
I'm not even really into games generally speaking. Trivia games or Cards against Humanity are loads of fun, but otherwise I'm just kind of meh on games.
 
I've been rereading a bunch of old EU books over the last year. One thing that bugs me about some of the Clone Wars era books, the Republic Commando books in particular, is portraying the Jedi as getting a bunch of troops killed because they had no experience commanding soldiers. The RC books definitely have a slant because you're seeing a lot of the Mando viewpoint and they don't like the Jedi anyway. I would think that the Jedi, even though they are peacekeepers, would have some training on military tactics because even at a small level they need to know how to fight. I would just think they would have some training similar to what is taught at West Point where you learn tactics and military history. It wouldn't make any sense otherwise.
 
"For over a thousand generations the Jedi Knights were the guardians of peace and justice in the Old Republic. Before the dark times. Before the Empire."

If you accept anything outside those original films as canon (which I happily don't) then Obi-Wan is either delusional, or the worst liar, or both.
It seems pitiful that the late great Alec Guinness's performance is so undermined by terrible prequels and sequels. He brought so much dignity and gravitas to that part and we believed in the Jedi as a concept entirely because of his acting. What a shame how cynical the series has become.
 
I've been rereading a bunch of old EU books over the last year. One thing that bugs me about some of the Clone Wars era books, the Republic Commando books in particular, is portraying the Jedi as getting a bunch of troops killed because they had no experience commanding soldiers. The RC books definitely have a slant because you're seeing a lot of the Mando viewpoint and they don't like the Jedi anyway. I would think that the Jedi, even though they are peacekeepers, would have some training on military tactics because even at a small level they need to know how to fight. I would just think they would have some training similar to what is taught at West Point where you learn tactics and military history. It wouldn't make any sense otherwise.
Mace does make the point that they are keepers of the peace, not soldiers.

But yeah, I've oft wondered this myself.
 
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