Joek3rr
Master Member
So appolgies, but I'm going to ramble for a bit. I never really did this, but I had some thoughts this morning at 2am, sick, sipping some mint tea, watching Genndy Tartakovsky's Clone Wars.
Oh and happy Easter!!!
So I love it when a show or video game does something obscure that only the most hard core fan will notice. Like the fact the laser cannons don't necessarily fire in straight line from the muzzle of the barrel.
And you know what? Battlefront 2(DICE) totally does this! It's such a weird thing. I don't know if it was intentional, or just a side effect of having the lasers shoot exactly where the aiming reticle is. But it's super cool, and I love it!
And here's another thing I like. The A-wing has thrust vectoring ring behind the engines.
Well in Rogue Squadron 2, they actually have the rings move from side to side, when you turn! But for some reason they didn't in Rogue Squadron 3. In Battlefront(DICE) they have them move as well. But again in the sequel, they didn't. But it's such a cool feature in the other two games.
Then the final thing. The N-1 Starfighter, is absolutely my favorite ship in all of the Prequels.
It's so beautiful and unique. But there's so few games that let you fly it! Due to it only being a major feature in one film. The most famous game being Star Wars Starfighter, which is such a fun game. But as far as I know that is the only game where it's one of the main ships. Rogue Squadron 2 and 3 would let you fly it if entered a code. It's such a fun ship, and the cockpit is fabulous. The ship was set to appear in the Naboo Plains map of the original Battlefront, but it was cut. It made it's glorious reappearance in Battlefront rendered in all it's beauty by the Unreal Engine, but it's only in a couple of maps and modes, and none of them offline. It's so frustrating to have such an iconic ship get so underutilized in Star Wars games.
Okay ramble over. Thanks.
Oh and happy Easter!!!
So I love it when a show or video game does something obscure that only the most hard core fan will notice. Like the fact the laser cannons don't necessarily fire in straight line from the muzzle of the barrel.
And you know what? Battlefront 2(DICE) totally does this! It's such a weird thing. I don't know if it was intentional, or just a side effect of having the lasers shoot exactly where the aiming reticle is. But it's super cool, and I love it!
And here's another thing I like. The A-wing has thrust vectoring ring behind the engines.
Well in Rogue Squadron 2, they actually have the rings move from side to side, when you turn! But for some reason they didn't in Rogue Squadron 3. In Battlefront(DICE) they have them move as well. But again in the sequel, they didn't. But it's such a cool feature in the other two games.
Then the final thing. The N-1 Starfighter, is absolutely my favorite ship in all of the Prequels.
It's so beautiful and unique. But there's so few games that let you fly it! Due to it only being a major feature in one film. The most famous game being Star Wars Starfighter, which is such a fun game. But as far as I know that is the only game where it's one of the main ships. Rogue Squadron 2 and 3 would let you fly it if entered a code. It's such a fun ship, and the cockpit is fabulous. The ship was set to appear in the Naboo Plains map of the original Battlefront, but it was cut. It made it's glorious reappearance in Battlefront rendered in all it's beauty by the Unreal Engine, but it's only in a couple of maps and modes, and none of them offline. It's so frustrating to have such an iconic ship get so underutilized in Star Wars games.
Okay ramble over. Thanks.