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Nice !Big Update Time!
First off, where are we at? In case you're a TL;DR kinda cat I'll put the end first:
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I have not been idle while dealing with the top coat debacle and I've been sanding, priming, and painting the nights away.
So here's the story:
Half the run got messed up because the new kind of flat top coat I used worked great when it was warm, but since it's 2022 it went from 40c to freezing and 100% humidity ALL the time, wth nature?? This weather is fine for a lot of my other top coats, but totally messes this stuff up (of course). So I sanded everything down and did it all again when the weather finally gave me a bit of a break, but it was an all day thing and when it cooled down in the evening it messed up some of them again, so 2 were good and 2 are not, so I had to redo them yet again.
I also did all the satin top coats and had a similar issue, so I realized this wasn't sustainable and I need to do a huge shop upgrade so I can switch my entire workflow to airbrush.
First thing to do was make sure my wife wouldn't talk to me for a week:
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This is a double win: First off, I can now airbrush inside where it's warm. And my resin printer enclosure can now also use the vent system to act like a mini drying room if I switch the hose over:
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I also bought two higher flow airbrushes to handle thicker primer and top coat (the two on the bottom):
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I decided to do the tops first because they're much easier to refinish and they also need to be the smoothest, here's the top coat contenders:
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And the result showing the messed up one using my old top coat (left) the second best one (middle) and the absolute perfection that's the best one (right):
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This is getting long so using 'one-two-skip-a-few' let's jump to present time:
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I was going to take a bunch of pics of jds12 's but out of respect for his patience it's getting shipped asap, I didn't want to risk mucking about with it and causing further delays so it went straight in the box after curing.
As to the last 6 I have to do for the run: Toy Traders is a long standing friend and client of mine, you can see some of my work from Krull, Mandalorian, Beastmaster, etc in their cage at the back of the store. They've kindly let me do theirs last so I can do it as the video one, moving up the filming schedule at lot and allowing me to focus on the getting the last 5 (7~11) I have to do out the door asap. Out of prudence and the fact I'm taking the time to do these right I'm not giving an ETA aside from soon(ish).
But here's some pics to show you where we are:
This is all the parts for the last 5 in this pic:
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Tops:
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All 5 are done and ready to go. Resin sights and metal triggers can be seen here.
Stands:
2/5 are finished, 2/5 have top coat, 1/5 needs another base coat ant top coat:
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Main parts:
5/5 metal barrels done, 5/5 suppressors done, 5/5 orange tips done, 4/5 trigger groups done, 3/5 cocking mechanisms done, 2/5 cocking mechanisms primed, 2/5 magazines done, 3/5 magazines waiting for assemboly
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Frames:
3/5 maybe done (they need close inspection), 2/5 sanded and primed
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SOOO CLOSE!!!!
Oh, and a PS: While I was at Toy Traders last week Mathew (the owner) and showed me this little gem:
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I hate it which the spousal support unit refuses to communicate lolFirst the wife not speaking to you for a week made me laugh HARD!! Been there done that several times...L. But they are very understanding when the smoke clears and see the upside. Love all the info and great close pics of everything no detail was left out. I am sure those high volume airbrushes have started paying for themselves. Big thanks to you and the rest of the guys who made this run come to life pretty b@d@ss! RUN!! Man Toy Traders is one lucky person Karl Urban signed movie poster!! Just dang COOL!!
Hi GC, Props3D gave a short response in post #66. Perhaps way into the future and that happens I may go to the Hall of Justice for another reissueWill there be another run?
Yeah I'm asking as I missed this run...... somehow
I was talking to a guy on Facebook who built an electronic Lawgiver and he had a brilliant idea along those lines: He had a magnet in his glove so it would only activate while he was holding it. I wouldn't personally do that to this model in a main release because then you would be required to have a glove to use it, and magnets and positioning are finicky, but it was an extremely cool idea and would be pretty easy to apply. There's space for a magnetic switch beside the battery if you ever wanted to go there.Props3D Question...
How possible is it to add additional voice commands to the Lawgiver?
I was thinking it would be amazing to have an "Inspection Mode". If someone wanted to look at it like staff at a Comicon, a guest, etc... we know that when an unregistered user (non-judge) grabs one it explodes. What about a deactivated mode? Where it won't fire until it's "re-registered" but still stays lit up.
Not sure how easy it is to do after we receive these.
First, it’s off canon which we’ve tried to avoid as much as possible but It’s an interesting idea and something we could explore down the road.Props3D Question...
How possible is it to add additional voice commands to the Lawgiver?
I was thinking it would be amazing to have an "Inspection Mode". If someone wanted to look at it like staff at a Comicon, a guest, etc... we know that when an unregistered user (non-judge) grabs one it explodes. What about a deactivated mode? Where it won't fire until it's "re-registered" but still stays lit up.
Not sure how easy it is to do after we receive these.
From a background in LE and military it makes sense to me that the Judges likely wouldn't be repairing their own weapons. Someone obviously issues them and you would think fixes them, takes them back when they die, etc. Not to mention during the training, they would likely have had visual inspections. Might not be canon but I think definitely reasonable.First, it’s off canon which we’ve tried to avoid as much as possible but It’s an interesting idea and something we could explore down the road.
A few considerations:
The VR module only supports 7 active commands. So you need to give up an ammo mode or use a different signal to deactivate the features ie using a long press of the fire trigger or reload mechanism. That Might interfere with the manual mode change - but it’s workable.
Also, What would the display look like? Stay the same? Have some indicator? The he more elaborate the more work it would be to code up.