SpaceBob, no, I usually go for heavy research. But that is the beauty of this genre, you get to be creative!
As for changes, I don't know yet what will exactly happen, but it will still be the Falcon, just detailed differently.
As an example of my thought process, if I were the engineer for the turret installations, why would I have the gunners stationed in glass-fronted ports? Better they be in virtual stations that holographically project the turret's field of fire. After all, it isn't like the gunners are able to manually move the turrets around, like in a WWII B-17 bomber. So, in effect, the 'glass' portion of the gun turret can just go away. The best concept for this kind of gunnery station is the 'bubble fighters' from the Lost in Space movie (yeah, I know, the bubble cockpits are, well, "glass"...) But consider the gunners in full motion, full virtual-view armored stations beneath the guns. A 'bubble' shape would be ideal. Plus, if the 'virtual display' sensors went offline, then the station could 'park' in a position that would allow the gunner to stick his head up into an exterior 'view bubble' and direct the guns (much less effectively, but something is better than nothing) using optical gunsights (similar to the remote turret installations in B-29 bombers.) Even this 'configuration' could be substituted with a 'virtual reality' helmet so no movement functionality is needed. Of course, all this would be much less dramatic than what was done in the movie... guess a compromise would be to have the remotely sighted gunner's station consisting of a bubble and rotating seat/console, if we're talking the low-tech end of the spectrum. Probably much more suitable for the MF than a full VR station.
The main problem I have with the MF turrets (besides making the gunner's position patently obvious to an attacker) is the ridiculous field of view through the submerged 'windows'. Also, the view is partially blocked by the guns themselves, so some kind of 'VR' projection would be required anyway. Actually, the best position for gunners would be off to the side, a distance away from the guns since this would reduce the amount of the blind-spot... and so on! ;^P So, guess I am looking at a turret that has the guns centered with sensors arrayed around it to give complete hemispherical coverage, providing a 'virtual' view to the gunner plus a reduced capability 'sighting bubble' as a redundant backup. This would look different externally as the 'windows' would go away and the guns would mount so the pivot would be centered. Not much change but definitely a different look!
More to come... but a different thread?
Regards, Robert