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The hyperspace trip to Alderaan was practically in real time, because when we cut from kablooey to Ben reacting, Han returns from the cockpit talking about evading "those Imperial slugs". If the trip was really long, he would have already reported that. By the end of the scene we're in the Alderaan system. So one reallly long day tracks.
That's how I see it, one very long day. But when you sit and think about it, that's a lot that happened in the long day. Luke and Obi-Wan go from a morning on Tatooine, violently losing his Aunt and Uncle, to saving a Princess, to Obi-wan getting killed by Luke's father, to escaping the Death Star, to joining the Rebels, and then destroying the Death Star.
 
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A time jump could take place after the DS escape. We cut from Han and Luke in the cockpit while in hyperspace (absent tunnel effect outside the canopy notwithstanding), to the ship approaching Yavin in realspace. One could assume any amount of travel time one wants between those two shots.
 
The hyperspace trip to Alderaan was practically in real time, because when we cut from kablooey to Ben reacting, Han returns from the cockpit talking about evading "those Imperial slugs". If the trip was really long, he would have already reported that. By the end of the scene we're in the Alderaan system. So one reallly long day tracks.

I think someone has probably figured it out, but I think Hyperspace travel is a lot faster than Warp in ST. IIRC, one of the SW reference books has travel times for the major events in each movie, but I can't remember which book.
 
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Purge Troopers from Obi-Wan Kenobi.
 
The problem with all these troopers is they make something that looks super bad*ss and they don't have any more effect than a regular Stormtrooper. I think in the future they need to show some of these are actually a threat. They didn't even really do that with the Death Troopers. They focused on those guys dropping into the Scarif battle in Rogue One, but they really didn't do much.
 
That's been a thing for me for some time. It didn't bother me when I first saw ESB in 1980 -- I was five (almost six). But by the time I was in high school and had the movies on VHS and had the RPG, and -- just after high school -- the CCG... It began to niggle that the Snowtroopers made no sense. I could get the Sandtroopers, though I figured it was just regular Stormtroopers in kit better suited to prolonged operations under pounding sun, in sand, and needing to be optimized for that hostile environment -- not that there were a bunch of desert-ops Stormtroopers in their specialized gear sitting around in the belly of a Star Destroyer until they happened to be needed. But the Snowtroopers bothered me. We'd seen in the original film that Stormtroopers could operate for extended periods in hard vacuum and the cold of space. So why did they need specialized gear for a little snow right smack in the middle of their standard armor's normal operating temperature range?

More recently, I've come to feel that they work better as Imperial Infantry, and that there were regular Stormtroopers on some or all of the AT-ATs in addition to the infantrymen we saw.

Come the Prequels and Clone Wars series, George earned the epithet others had hung on him back in the '80s: "Toy Boy". The sheer number of granular variations in clone types and colors and such is, frankly, ridiculous. I can make an argument that the light-infantry Phase I armor we saw used as snow and flamethrower gear evolved into the light-infantry armor worn by the Galactic Marines, and that evolved, after the formation of the Empire, into various light-infantry armor types worn by the Imperial Army (the Mudtroopers on Mimban and the Snowtroopers on Hoth). But many are just redundant. The ARF Troopers fill an already-filled rôle. The ARC Troopers and Republic Commandos are uncomfortably parallel, and I liked that the old EU streamlined the two types into the singular Imperial Commandos. But then we got way more pilot types than are justified, we got random specialty troops that weren't justified (like the "Beehive" Troopers).

For the most part, I am pleased with the post-Disney depictions. They make more sense than not -- although the visual storytelling gives a clearer picture than the filmmakers intended. The "Shoretroopers", "Range Troopers", "Tank Drivers", "AT-ACT Drivers", and "Death Troopers" are all ISB. I could make the argument the "Patrol Trooper" in Solo is, too. There are a bunch of shared elements that tie them together the same way the Stormtrooper helmet and armor are repeated in their pilots and armored-vehicle drivers. The ISB maintained itself as a quasi-autonomous organization within Imperial hierarchy, complete with their own troops and droids. The Shore Troopers are their analogue to the Stormtroopers. The Tank Drivers are armored agents a la Kallus in Rebels, but later and with closed helmets. The Range Troopers are heavy infantry optimized for more hostile conditions than on Scarif. The Death Troopers are similar to the Shadow Stormtroopers, but cranked to 11 because the ISB is the ISB. Elite spec-ops troops and bodyguards for VIPs within the ISB or that the ISB deems warrant them. They're also the only ones who really merit the name they're given, even if that might not be what the ISB calls them in-universe.

More recently, though, they've been getting stupid again. The Purge Trooper feels appropriate as a parallel development of the Death Trooper, as the Inquisitorius and ISB are very definitely parallel organizations -- just with different foci. I can see the ISB developing the Purge Trooper program for the Inquisitorius so their troops didn't keep getting borrowed. But their woeful underuse was one of many problems with the Kenobi show. I hope they get a better outing in the next Fallen Order game.
 
I don't remember this, please jog my memory (y)
There's a brief shot of the Falcon entering in the Death Star that's done form the outside of the Death Star. In that shot, there's a few Stormtroopers that could be seen standing around outside of the hangar proper as the Falcon is being brought in. They look like normal Stormtroopers except that they some extra gear on them, likely O2 packs and heating.
 
That's been a thing for me for some time. It didn't bother me when I first saw ESB in 1980 -- I was five (almost six). But by the time I was in high school and had the movies on VHS and had the RPG, and -- just after high school -- the CCG... It began to niggle that the Snowtroopers made no sense. I could get the Sandtroopers, though I figured it was just regular Stormtroopers in kit better suited to prolonged operations under pounding sun, in sand, and needing to be optimized for that hostile environment -- not that there were a bunch of desert-ops Stormtroopers in their specialized gear sitting around in the belly of a Star Destroyer until they happened to be needed. But the Snowtroopers bothered me. We'd seen in the original film that Stormtroopers could operate for extended periods in hard vacuum and the cold of space. So why did they need specialized gear for a little snow right smack in the middle of their standard armor's normal operating temperature range?

More recently, I've come to feel that they work better as Imperial Infantry, and that there were regular Stormtroopers on some or all of the AT-ATs in addition to the infantrymen we saw.

Come the Prequels and Clone Wars series, George earned the epithet others had hung on him back in the '80s: "Toy Boy". The sheer number of granular variations in clone types and colors and such is, frankly, ridiculous. I can make an argument that the light-infantry Phase I armor we saw used as snow and flamethrower gear evolved into the light-infantry armor worn by the Galactic Marines, and that evolved, after the formation of the Empire, into various light-infantry armor types worn by the Imperial Army (the Mudtroopers on Mimban and the Snowtroopers on Hoth). But many are just redundant. The ARF Troopers fill an already-filled rôle. The ARC Troopers and Republic Commandos are uncomfortably parallel, and I liked that the old EU streamlined the two types into the singular Imperial Commandos. But then we got way more pilot types than are justified, we got random specialty troops that weren't justified (like the "Beehive" Troopers).

For the most part, I am pleased with the post-Disney depictions. They make more sense than not -- although the visual storytelling gives a clearer picture than the filmmakers intended. The "Shoretroopers", "Range Troopers", "Tank Drivers", "AT-ACT Drivers", and "Death Troopers" are all ISB. I could make the argument the "Patrol Trooper" in Solo is, too. There are a bunch of shared elements that tie them together the same way the Stormtrooper helmet and armor are repeated in their pilots and armored-vehicle drivers. The ISB maintained itself as a quasi-autonomous organization within Imperial hierarchy, complete with their own troops and droids. The Shore Troopers are their analogue to the Stormtroopers. The Tank Drivers are armored agents a la Kallus in Rebels, but later and with closed helmets. The Range Troopers are heavy infantry optimized for more hostile conditions than on Scarif. The Death Troopers are similar to the Shadow Stormtroopers, but cranked to 11 because the ISB is the ISB. Elite spec-ops troops and bodyguards for VIPs within the ISB or that the ISB deems warrant them. They're also the only ones who really merit the name they're given, even if that might not be what the ISB calls them in-universe.

More recently, though, they've been getting stupid again. The Purge Trooper feels appropriate as a parallel development of the Death Trooper, as the Inquisitorius and ISB are very definitely parallel organizations -- just with different foci. I can see the ISB developing the Purge Trooper program for the Inquisitorius so their troops didn't keep getting borrowed. But their woeful underuse was one of many problems with the Kenobi show. I hope they get a better outing in the next Fallen Order game.
Picking up on our discussion from Reddit...lol


A couple things I thought about after we talked.

First all the different variants of Stormtroopers in EU and new-EU lore, aren't just re-equiped Stormtroopers. They are specially outfitted and specially trained units. So in Rogue One, on Jedha, those are Stormtroopers with Pauldrons and packs. Not "Sandtroopers". Unintentionally, the Special Editions support this. As we see Stormtroopers with pauldrons and packs (the inserted ROTJ troopers) along with the specially outfitted "Sandtroopers."

The next thing I thought about. Yes, Stormtrooper armor projects against cold. But the cold one feels in space, as vastly different than the atmospheric cold on a planet. Contrary to what movies would have us believe, space isn't cold. Because there's no atmosphere, space doesn't have a temperature. Now objects in space can get cold. But the loss of heat is so slow. Actually astronauts have to wear a cooling suit, so that they don't overheat. Even spacecraft need major cooling systems, otherwise the equipment would overheat very quickly. So for a Stormtrooper to keep their body temperature within normal parameters in space would be easy. If anything they'd have trouble overheating instead of freezing.

However, in a atmosphere with subzero temperatures and wind chill, that's a whole different type of cold. Heat loss is incredibly rapid. Hence the need for insulated suits and heaters. And batteries that keep the Snowtrooper warm for two weeks.
 
People are saying empty space is so cold its used as a measurement for absolute zero...if your suit or spaceship is heating up from radiation from the sun well thatd be another way of looking at it....
 
Contrary to what movies would have us believe, space isn't cold. Because there's no atmosphere, space doesn't have a temperature.
This is techincally incorrect. Space in terms of no particles or radiation has no temperature, but seeing as space has those things then it does have a temperature of around 2.7 Kelvins at minimum due to the cosmic background radiation
 
If a Stormtrooper is hanging out in deep space nowhere near a star, the outside temperature is about 3 Kelvin. This can go up to almost 400 Kelvin (about 250°F/120°C) in direct sunlight in the vicinity of Earth, hotter closer to a sun like ours or near a more energetic star. The heating and cooling systems of Stormtrooper armor have to be able to regulate that, and cope with tenuous up to probably a couple times standard atmospheric pressure. The coldest temperature ever recorded on Earth was at Vostok Station in Antarctica, being -89.4°C -- or 183.75 Kelvin. Comfortably in the middle of the established range Stormtrooper armor would have to function within in space. When they were filming in Norway in 1979, it was one of the nastiest winter storms on record, and a positively balmy 239 Kelvin by comparison.

I've seen the argument that cold in snow is different from cold in vacuum. This is true. Vacuum is worse. Space is about the most caustic environment known for many materials. Things get brittle and crack that never do on Earth. This is why I can see standard Stormtrooper armor being used in both icy and sandy conditions -- it's already designed to take worse. The exception I allow for Sandtroopers is "hardening" to keep sand out. As anyone who's ever gone hiking or camping in the desert knows -- let alone spent some time in the desert for military purposes -- sand gets places you never knew existed. While Stormtrooper armor works in the desert, I'm willing to bet those 'troopers spent weeks finding sand in places it should not have been physically possible to get.

All of the stuff Snowtrooper armor is described as having makes perfect sense and is totally fitting... for an Imperial infantryman or a Stormtrooper. We already know Stormtrooper armor can take worse. And I've seen enough movies of what wind-driven snow can do in the Winter in Antarctica. It can be almost as bad as blowing sand in hot deserts for getting in where it isn't wanted. But unlike sand, it melts. Especially given the clear conditions on Hoth when the Empire attacked, I can't see Stormtrooper armor being fussed by the weather there.
 
This is techincally incorrect. Space in terms of no particles or radiation has no temperature, but seeing as space has those things then it does have a temperature of around 2.7 Kelvins at minimum due to the cosmic background radiation
I guess I was thinking it's not cold, in the traditional sense of cold. I mean if you could step out of space craft, without a suit, you wouldn't feel it, like we do here on earth.

"Though sci-fi movies would have us believe that space is incredibly cold — even freezing — space itself isn’t exactly cold. In fact, it doesn’t actually have a temperature at all. ”

 
Someone's splitting hairs, there. If it were an absolute void, with neither matter nor energy, then it could be said to have no temperature, in the conventional sense. But as soon as anything is introduced to that void, it stops being a void.

It blows people's minds that all the space shuttle and space station stuff we see is happening in atmosphere -- just very tenuous. Once you introduce large agglomerations of matter into space, like people or spacecraft or planets or suns, they definitely have temperature. Many atoms in energetic motion. Nature seeks equilibrium, and there's a lot more of the cold of space than the warmth of a person. It will take a few minutes to radiate that heat, since there's nothing for convection or conduction to act on, but it'll still happen.

Point remains, though, that whether it's fast to 289 Kelvin or slower to about 15 Kelvin, it's still losing heat and needs to insulate the occupant from that effect.
 
I guess I was thinking it's not cold, in the traditional sense of cold. I mean if you could step out of space craft, without a suit, you wouldn't feel it, like we do here on earth.

"Though sci-fi movies would have us believe that space is incredibly cold — even freezing — space itself isn’t exactly cold. In fact, it doesn’t actually have a temperature at all. ”

Not sure that’s true either if you look at what happened to the Apollo 13 crew.


I read the link and it agrees with what I wrote in that space is not a void of nothingness, it has particles and radiation and the cosmic background radiation gives it a minimum temperature of 2.7 Kelvins.
 
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