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I just downloaded Vader Immortal on PS4. It's not bad. The story is...different. It has a heavily mystic take on the force and the Jedi/Sith with design elements that look more like Dune or Stargate than Star Wars. I don't care for that style in AGFFA. The writing is not good (David S. Goyer). Very amateurish. The dialogue is especially terrible. Your droid is perhaps the most annoying character I've ever encountered in a video game. She has the same irritating smart aleck personality I can't stand that every friggin droid has now after Disney took over. Imagine Ghostbusters 2016 level "comedy" to give you an idea of how annoying she is. The only enjoyable character is Vader. Everything with him is fun. His voice actor does a really good job.

But, you're not playing the game for the story or the characters. You're playing it for the immersion and the VR experience and on that it delivers though maybe not as well as some other games. Wielding a lightsaber feels intuitive and satisfying. The environments are well done and fairly interactive. It definitely feels like you're in the Star Wars universe. It's set on Mustafar.

One of the cooler things is when you're interacting with Vader, you get a sense of just how big he is. And yes, I stood there for a few minutes just looking at his armor to see how accurate it was haha. It actually has weathering and dullness on it as does his lightsaber (which is the ROTJ stunt incidentally). The game has a dojo section where you can unlock other lightsabers and blasters.

So yeah, worth checking out if you have a VR headset.
 
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TLJ lost the franchise fans in the first 10 minutes. By the time Luke tossed the lightsaber and then drank blue space-cow milk, the hard feelings were established.

I seriously dont undestand why RJ thought opening with a yo mama joke was the right move. Also neutering the First Order to the point that they seemed to be man babies arguing amongst themselves as opposed to a real threat to the Alliance. Made me think “seriously, you lost to these guys? How incompetent do you have to be?”

Also agree with everything Psab had to say about the writing being the biggest issue. People make fun of RoS for being a trash movie with horrible writing but its just a symptom of the entire ST being badly written. TFA only really works because its a soft reboot of ANH so someone already wrote the story for them.

Regarding JFO, I actually didnt enjoy it much compared to other games the first time I played but on a second playthrough, found the game to be more enjoyable. I do think Cal needs more AOE control options but the combat does shine in 1v1 once you learn the enemy’s moveset. I do look forward to the new abilities Cal will get but do strongly hope that Cal never gets strong enough to take down Vader. Vader is the one and is meant to be unbelievably strong and I felt the end of JFO is one of the rare times where Vader was given justice to how powerful he is (another being the end of Rogue One). Having Vader being a boss dominated by the player aka Starkiller in Force Awakens never did sit right with me.
 
It honestly doesn't sound much better than what we got. Plus the idea of trying to turn Palpatine into a sympathetic character sounds downright awful. Palpatine: A Star Wars Love Story tm.

Yeah I'm sure fans would have loved that one. It sounds like an attempt to retell a twisted version of Anakin's downfall from the prequels. No thank you. It was vomit inducing enough to have Rey be his granddaughter. So we would have been treated to the story of a love spurned Emperor? Blech. Solo wouldn't have been any better either under George's watch. That movie wasn't a movie. It was a checklist with a script strung around it.

The technology, budget and foresight to make original streaming content was certainly ahead of it's time and I can applaud George as a visionary in that sense but otherwise neither of those story concepts sound any good to me.

It perplexes me that even he couldn't come up with anything new. For a universe that alludes to being so expansive and rife with possibility it's scope has always been limited by revisiting old scenarios/ characters to the point where their continuity changes so much it's difficult to take each new addition seriously. So even if George hadn't sold to Disney I don't think the content would have been any better. Star Wars central irony is in its illusion to appear endless when in reality I think it ended decades ago.

The Mandalorian doesn't count either after season 2. They just dove headfirst into the familiar with all the cameos despite starting off strong in season 1 with brand new characters and a story set outside the main conflict of the Rebellion/ Empire we know all to well. I was almost fooled into believing it could be done, but sadly I was proven right. What a shame.

As for Underworld, you see how some ideas are just stupid, even as a concept? I can still appreciate the skill and talent to bring them to life but if they aren't strong enough stories it doesn't matter how well they're made.

Plus with all that technology and foresight why couldn't George have created a totally new franchise/ story? Why did it have to be set in the Star Wars galaxy? Why not create his own gritty blade runner esque sci-fi? He was certainly capable and did it before 1977 with THX.
 
I'd only seen short clips of the test footage until today but the above video prompted a quick search. Below is the unedited video and behind the scenes in case anyone is interested (If more footage exists feel free too post it). I was always curious about what this would've been, nice to know more details even if it looks & sounds really dumb and cliche.

One thing that's often missed is not every villain needs to have a specific reason behind them. Palpatine worked in the OT because he was just pure evil with no excuses, no broken heart, no one else to blame. He doesn't need to be humanized, for me that ruins much of his allure.

 
Effectiveness of Underworld aside, we REALLY need some more urban environments in modern SW. I’m so tired of the barren planets they’re constantly going to. Seriously this galaxy has so many desert, forest, and water planets that the crime syndicates should abandon spice and invest in eco-tourism.
How do you know that Star Tours isn't a front for some Hutt cartel? You never know.
 
Yeah not every character needs an origin story. Context is neccesary perhaps, but motivation is more important. Far too often origin stories end up being checklists that detract from a character rather than enrich them.

It doesn't matter who it is either. Luke Skywalker is my favorite fictional character of all time but if they were to make a show or movie about his life before ANH, how unbelievably boring would that be?

The problem is that most origin stories lack context and have little to no real setting that informs the character. It's just get the character from point a to point b so that they match what we know about them from point c in the hit film everyone already knows them from. There are no real stakes, no real set ups and payoffs, no real meat for a good story because it has to fit such narrow parameters in order to remain contiguous with existing material. It's generally hamfisted at best and more often than not outright conflicting with existing material because in order to justify giving weight to the origin story they have to invent scenarios that simply don't fit with what we already know. In rare cases it can be done but even rarer cases where it can done well enough to be a worthy addition to the story.
 
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I also think Star Wars always benefits from throwaway implications of past adventures. There need to be gaps like “the Battle of Tanaab” “that bounty hunter we ran into on Ord Mantell” that we don’t see but help flesh out the lives of these characters between our doses of riding along with them. I’ve dabbled around in the old EU books, and I honestly don’t like a lot of the stuff involving “the trio” because the mundane stuff is boring IMO, and the characters can’t really grow, they’re always basically as we’ve last seen them in the movies. I’m much more interested in those characters being a passing but strong influence on the world at large when it comes to these ancillary stories.

I don’t think the ST did a lot right, but I kind of appreciate that there has been some shifting and chafing going on in the 30 years since we last saw the characters.
 
Exactly! Those throw away lines were meant to simply give the sense that they had other adventures and lives that exist beyond what we saw on screen. These sorts of expository bits of dialog only exist to flesh them out as people. They were never intended to be complete stories, just narrative anecdotes.
 
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