George
Master Member
I would like to ask a question:
For my first build I have managed to build all the costume parts and the foam structure for the helmet from my avatar,but since the foam came from a roll,the foam was pre-curved.
The two flaps you see sticking out at the top of the helmet have a slight outward angle.I intend to use the airgun to correct the flaps to make them symmetrical (and in doing so,undoing the 'roll-curve').
From what I've understood the 6mm thick foam needs to be heated quite some time (?) in orde to become flexible and the same goes for cooling off.How do I fixate the foam flaps under a slight angle so that it can cool off without me having to hold these flaps for 30 minutes or more? Like I said, the helmet is already assembled (beginner's mistake?),so I need to be careful not to affect the rest of the helmet.
Thank you so much for your comment(s).
For my first build I have managed to build all the costume parts and the foam structure for the helmet from my avatar,but since the foam came from a roll,the foam was pre-curved.
The two flaps you see sticking out at the top of the helmet have a slight outward angle.I intend to use the airgun to correct the flaps to make them symmetrical (and in doing so,undoing the 'roll-curve').
From what I've understood the 6mm thick foam needs to be heated quite some time (?) in orde to become flexible and the same goes for cooling off.How do I fixate the foam flaps under a slight angle so that it can cool off without me having to hold these flaps for 30 minutes or more? Like I said, the helmet is already assembled (beginner's mistake?),so I need to be careful not to affect the rest of the helmet.
Thank you so much for your comment(s).