The Video Game Thread - anything and everything...

Spinning PileSuplex
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I photoshopped two more scenes from Final Fantasy 6 to look more realistic.

Heres Doma Castle, after Kefka has poisoned the river. If on a phone, you'll have to zoom to see Cyan and the guard up on top.
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Then we have the part where Celes is leaving the Solitary island, keeping Cid alive here. They are also a bit tiny.
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Eiyuden Chronicle Rising finally beaten. Game guides said it would take about 20 hours and they were right on the money. Beat it in 20 hours and completed all 160 town quests. Now I can finally start Eiyuden Chronicle 100 Heroes with that out of the way.
Also just picked up Front Mission 2 remaster and a "one hit" fighting game that seems to have been inspired by the old Bushido Blade on PS called Sclash. Only $10 but has been pretty entertaining for quick frenetic matches.

Also Akuma finally revealed for a May 22 release in Street Fighter. Haven't picked up the game yet because I was waiting for Akuma so I may get it now. Especially since his classic look it also one of his outfits instead of Old Man Gouki.
 
Made another realistic pic from Final Fantasy 6, but this one I ended up mostly created it all from scratched in photoshop. Some things, like the windows, door, flowers, trees, stairs, roof, are all google searches...but still heavily edited. The ground, and building texture was made entirely in photoshop.
This one actually took probably like 12 to 15 hours. Getting a lot of views in a Final Fantasy 6 group.
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And how it looks in the game. (without characters)
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I also want to do the World of Ruin version where its getting hit by Kefka's Light of Judgement.
 
That only took like 5 hours. I took some liberties, in that Sabin technically wouldn't already be holding the house when Kefka's Light of Judgement hit, but, its to perfect to not mimic like that. I also didn't really have a place for Celes, so the bottom walking in was the best spot, but shes too small....but any bigger and it just looked weird. Since the game doesn't show the actual beam hitting the house, only flashes on screen, I thought it would look cool to show it, and then really play with the lighting best I could.
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System Shock Remaster finally launched just now on console. I just bought it. This was another of those 90's games I kept hearing people talk about but never got to play as I was still a Mac user at this point in time and missed out on a lot of these early PC classics. Never played it before but now I get to try it.

 
Awesome. Seeing this, before watching, was hoping it would have all the over the top extreme dunks and narrator voicing it all.
Hopefully it will have all the wacky codes, like big heads, celebrities, and so on.
 
Was trying an automated battle on the final boss of Final Fantasy 6. Characters that already auto battle, Umaro, or Mog, who's dance makes him then auto battle, Gau, who's rages do the same. And Gogo, who can pick any of them.
Kept losing, so I'd tey again. Some got father than other runs, but never did win.
So heres everything playing all at once for some fun Dancing Mad overdrive.
Even the full screen is live, plus the song playing in the background off winamp.
 
I went back and started playing Marvel's Midnight Suns again recently after putting it aside for a bit. I have to say, although it has a slow start, it's actually a ton of fun once you get into it.

The combat system is...weird. Definitely takes some getting used to, and I suspect when people saw 2K was making a turn-based marvel game, they instantly thought "Oh, XCOM with X-Men, I get it," and then it...uh...wasn't that at all. But like I said, when you actually get into it and start playing, it's a blast. The characters are also well realized and especially well voiced.

Yuri Lowenthal reprises his iconic take on Spider-Man for this (although there's no connection with the Sony games). Steve Blum does a great Wolverine, as he has for a ton of other games. The rest of the cast is solid, too. Your character (a new character) can be voiced by Matt Mercer if you choose (although I went with the female voice instead). Overall, a solid game that I recommend IF you can get past the weirdness of the combat system.

Once you get into it, it's pretty strategic, nuanced, and kind of puzzle-oriented, but also action-packed.
 
I guess George Miller didn't like the Mad Max video game. Probably because it had too much Mad Max in it. He also thinks Kojima would make a great Mad Max game which makes sense if you've never played one of his video games or any other video games for that matter.

 

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