MR Fullsize Stormtrooper Helmet starting to ship ?

Oldken - this was the cheapo helmet that was (originally) an exclusive for PLay.com in the UK. I dont think any photos of it have been circulated but I understand it pretty much sucks!

Cheers

Jez

Here's some images. First impressions are it's 'ok'. Nothing special but I'm no expert.

IMGP3495.JPG

IMGP3497.JPG

IMGP3498.JPG

IMGP3499.JPG

IMGP3500.JPG

IMGP3506.JPG
 
For 120 it isnt bad looks a little off... is it a 6 piece? 2 back cap with a 2 piece face and the ear caps and is it just me or do the ear caps look like they also come in 2 pieces? :confused.... odd way to make a trooper helmet.
 
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For 120 it isnt bad looks a little off... is it a 6 piece? 2 back cap with a 2 piece face and the ear caps and is it just me or do the ear caps look like they also come in 2 pieces? :confused.... odd way to make a trooper helmet.

It looks like that yes. Looking inside you can only see one join so I think the ears are in the 'outer' section of the helmet.If that makes sense ?

There are two joins at the sides and the front mouth pieces is 'glued' as the resin is visible. The nose section has a strip of black 'paper' underneath it. To me it's what it is a cheap helmet. I only ordered it as I thought it was a mis-price :)
 
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Well, normally we get four pieces. But for 120, a six piece is a bargain.:lol

But yeah, it looks off esp the ear caps. But looks better than the other massed produced lids.

But as long as you are happy with it, who cares:love
 
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MR made two versions, a high-end one in line with their other helmets, and lower grade one for general costuming, etc. (the boxed one pictured above) which I believe is a UK exclusive of some sort. I know there's some negativity directed toward MR around here, but I think 120 for a licensed general costuming helmet like this is a pretty good deal. Fans asked for two types of helmets and it seems like they did their best to deliver what they could in the time they had left... Can't really blame them trying to do *something* before the end... Just my two cents...
 
MR made two versions, a high-end one in line with their other helmets, and lower grade one for general costuming, etc. (the boxed one pictured above) which I believe is a UK exclusive of some sort. I know there's some negativity directed toward MR around here, but I think 120 for a licensed general costuming helmet like this is a pretty good deal. Fans asked for two types of helmets and it seems like they did their best to deliver what they could in the time they had left... Can't really blame them trying to do *something* before the end... Just my two cents...

I agree, it's nice to see a high end and 'stunt' versions for this. I was planning to pick one of these up from Play.com as something to play with for a while to get a feel for it before having a go at a screen accurate costume, but alas Play.com didn't get enough to fill their pre-orders and mine was one of them :rolleyes
 
kinda odd that they made this a uk exlusive and totally ignore the us market, even worse that they ignored much of the us market by not fulfulling thier full run.

sure would have been nice to own either mr stormie helm but alas...
 
Unless my peepers are toying with me. It looks like the cheaper helmet's are perfectly Symmetrical.

I know that the original helmets were not symmetrical because the buck was sculpted by hand.

Problem is the PT used perfect symmetry for the Clone Troopers and Vader.

Just another Example of how the PT screwed up the OT's look.

Thanks to the PT- the Stormtroopers should have perfect machine made looking helms in the OT and Vaders should be symmetrical too.

I mean #$%^ The widowpeak on Vaders helmet was absent in ROTS...
 
Just another Example of how the PT screwed up the OT's look.

Oh please. Enough of that crap.

The OT Trooper wasn't even and symmetrical because it was done so cheaply nobody gave a crap.

Stop pretending it was some kind of design choice.
 
Oh please. Enough of that crap.

The OT Trooper wasn't even and symmetrical because it was done so cheaply nobody gave a crap.

Stop pretending it was some kind of design choice.

True but the OT pieces were created by artists not computers and they actually have character.
Probably not a deliberate choice at the time i agree but still all the better for it.
 
Oh please. Enough of that crap.

The OT Trooper wasn't even and symmetrical because it was done so cheaply nobody gave a crap.

Stop pretending it was some kind of design choice.

I never said it was.
Only computers are so precise to do absolute perfect symmetry.
I guess the Jason mask in F13 wasn't symmetrical cause it was cheaply made too..

The problem is that human beings can't self replicate exactness on both sides as well as a computer can. Absolutely impossible.

Since the Helms in the PT where made on PC's with symmetry turned on, and since they scanned in Vader and used a PC to mirror the mask for ROTS.

Those masks were exactly symmetrical and looked that way.

When you compare them to the OT, you feel the offness between the films, and thats what I was trying to say.

I'm working on a perfectly symmetrical Jason F13 mask in Zbrush right now, and I've sunk ages into it, because it's not easy to make something look good and symmetrical and have it match to some degree the shape and look of something established that wasn't symmetrical.


Sure I could have whipped it up real quick, but it would look funny. So I'm working extra on it, too make sure it looks as close as it can to the original- Only perfectly symmetrical now.
And the cheaper Stormtrooper masks do that. So that in and of itself, impresses me- cause I understand what's involved.

I've been sculpting since I was 14 or so, and I'm turning 30 in 2 more days.
I know for a fact that my sculptset skills could never rival a PC when symmetry sculpting is involved.

Sure you can get real close, but machines don't make mistakes. We do.

I get kinda upset when people slam on CGI sculpture. My real world Yoda sculpt attempts will never match the exactness of the one I'm making right now in Zbrush. ZB is like sculpting, only better.
You can make shapes and forms quicker.
You can move the 3d sculpt around at all angles.
You can compare in real time while working on it to source images using real time onion skining of the source images laying over the sculpt- or by making the 3d sculpt somewhat transparent.
You can undo any changes made to it with the click of a button thus returning to a former state where you may have been more happier with it's over all look.
You can sculpt both sides at once with symmetry turned on to rough out the form/shape must faster.
You can offset the symmetry to do what real faces do and sculpt one side while the other other one magically sculpts itself.
You can add and take away from the digital sculpt much faster.
You can save multiple versions of the sculpt as separate files.
You can alter the sculpt at anytime and never destroy or change the original sculpt you altered.
You can airbrush in repeating tile based textures using self made 16 bit grey scale image maps from photoshop. Which can be scans made off of real skin, or anything really, and the textures are real, not images on the models surface.

Now you can make real fingerprints on sculpted fingers made from scans of your own fingerprints. Real pores that flow like they do on the human face. Real faint repeating diamond pattern shape human skin textures.
Basically Doing in mere minutes, what takes a sculptor several hours to do.

CGI is catching up and it's so much like sculpting now, but with several improvements.
It is no longer about pulling control points around to make shapes. It made the transition to the sculptor interface a few years back, and that's why the Film designs look more real today.

since CGI has moved on to be more like real world clay. It has become the new clay- A clay with an undo button, and so much more. I hardly touch clay now. I don't see the point anymore...
Not with Rapid prototype. Sculpt one thing, make it in several scales, repose change the expression of the original CGI model at any point to make a new bust, action figure, ect, ect.

Also- Some one, an artist- did something to the Stormtrooper mask's scan. They didn't just scan it, cut it in half and mirror it. There was some tweaking involved with the cgi model to make it work as a symmetrical object.

CGI is another tool.
I wish you all wouldn't hate on it so much.
It will at some point just about kill the need for traditional sculpting appz in the biz.
You can make things much faster on the PC than you can in the real world.

I was a Clay guy. I know what I'm talking about!

Times are a changing. People fear change. CGI is a Tool just like clay. It has it upsides and downsides. Speed is the upside. Rapid Proto cost is the Down, but thats changing.
 
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I dont think its that people are fearful of CG - far from it.

However I (and a lot of other people) think that the asymmetrical OT helmets are far more aesthetically pleasing than the PT's.

For example, imo this......

ANH_HD_vader04.jpg


dumps on this........

vdvaderhead22of.jpg


However its all about personal preferences.

Cheers

Jez
 
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