WIP - Arkham Knight model for Pepakura

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Bandiet

Well-Known Member
Any new updates on your model, Bandiet?
I was a bit slow in getting the file to DarkJester so that he can work his magic, but he has tackled the unfold and also built the model to check scaling... and as you pointed out, the indents on the ears need to go ( Shoulda listened to you... Lol ).

Other than that and some advice on modelling the individual parts, his feedback has been positive... so it looks like we've got ourselves a build.

Shouldn't be too long now...

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Bandiet

Well-Known Member
oh my gahd. . i need the pep files for that :D
Thanks bud... been watching your Arkham Knight build, looking awesome. The link for the pep file will be posted on the first post of this thread... coming soon.

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ccp1304053

New Member
Thanks bud... been watching your Arkham Knight build, looking awesome. The link for the pep file will be posted on the first post of this thread... coming soon.

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thanks! much flattered :lol. . will also check on this post every now and then. now if i have 2 bodies, i will cosplay arkham knight and batman together XD
 

3xplus

New Member
Wow ! All version of the "Arkham Knight Helmet" i have seen are really awesome. Keep us abreast of the evolution of your helmet's build. Give us some pics. I'm really eager to begin this pep. And sorry, really sorry, because my english is so bad (i'm working on it too).... Looking foward to seeing your progress. :D
 

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Bandiet

Well-Known Member
Busy with my last adjustments to the unfold file... some tabs to be resized etc. Picking up some small changes as I build.

Nice rainy day today... perfect for climbing into and hopefully completing the build.

Once that's done and the pep file is fine tuned, the link will posted. Aiming for tomorrow at the latest.

uploadfromtaptalk1411803585097.jpg
uploadfromtaptalk1411803629842.jpg

I'll post progress pics as I go along...

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Bandiet

Well-Known Member
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Thanks,
The RPF Staff
Thanks, I've earned new respect for guys that create models and the guys that unfold them. Small details which seem trivial or are overlooked can make a build a nightmare.

The indent over the "nose" which runs from the one eye to the other could have been 1 or 2 mm wider... my clumsy fingers and thin strips of cardstock are not mates... but got it done. I'll post an update pic in an hour or so...

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DarkJester

Well-Known Member
arkham knight helmet.jpgarkhma knggh face.jpg
just a little warping (but thats my fault) already chased it with rondo now just waiting for cure and then its the famous sanding and smoothing time sigh gonna have to figure out how to extend the curve all the way to the back as far as necessary to get it accurate
 

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Bandiet

Well-Known Member
Picked up major flaw with the pep file... the upper jaw section has unfolded incorrectly for some reason... to the extent that nothing lines up. I'd imagine that the error iminates from the 3D file rather than Pepakura... so that definitely needs to be fixed, which is fine because the indent over the top also needs to be made a little wider... that was a nightmare to put together.

Was hoping to have this done and dusted today, but that's unfortunately not going to happen... sorry guy's.

This is how far I've managed to get before coming across the problem area.

uploadfromtaptalk1411911930573.jpg
uploadfromtaptalk1411911951769.jpg

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It looks marvelous, though! Sorry to hear about the aliment issues. From what little dabbling I've done, Pep can be very difficult to make work the way you want when you're dealing with very complex curves and hard lines.
 

stigmorgan

Sr Member
Dont be disheartened dude, considering this is a learning project for you I think you've done amazingly well in a short space of time.
 

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