Re: The Force Unleashed 2 trailer
The Old Republic is a MMORPG is it not? It's not going to be a single player thing.
Hopefully they do a better job of the controls for FU2 (ok, that's a funny abbreviation

) - wasn't a fan of them too much in the first one. Of course, if they pull the same crap they did last time, it'll be an extra years wait for those who prefer to place on the PC.
The Old Republic is an MMORPG, but if you read some of the info, it's definitely going to be "single player." By that I mean "You play through a story that relates to your character." This is actually fairly common in MMOs. Most MMOs these days are less about free-form "sandbox" play, and far more about talking to NPCs who treat you as "The chosen one" or whathaveyou. Then you play their missions, rinse, and repeat. It's fun sometimes, but it can get old. Example: I play City of Heroes. I cannot tell you how many times I've run "The Frostfire mission."
The stuff they're saying about SW:TOR is that it'll be playing through YOUR story alongside other people who are playing through their stories. To me, that says "This game is designed as if it were a large-scale single player experience, played in tandem with other people, or perhaps cooperatively where possible." The game will probably be designed to be most fun when teamed up and running missions with friends, but also absolutely able to be "soloed." In that sense, it will be single-player. Quest-driven, possibly with an overarching theme to the quests that is specific to your character.
Solo, I'm with you, I have been SO tired of Jedi Stroking their sabers through every game around.
I cringed when They turned Kyle Katarn into a Jedi. They couldn't even leave him alone after Dark forces!!!
I want a Blaster shoot out I can bring my friends to. I want to set up cross fires and kill the enemy with friends. I don't want any heros walking out with a glow stick and defecting all the shots.
I'm hesitant about the Old Republic, since based on the setting, You can have JEDI running around everywhere. Not to mention I've always been a classic trilogy guy!
Less Jedi and more "everyman" with a big blaster to equalize people!
Yep. Like I said, my ideal game: take the free-form trading/smuggling/bounty hunting/merc work of Privateer, fuse it with the space combat of X-wing Alliance, add in the FPS/RPG or pseudo-FPS/RPG of Mass Effect, and make sure the graphics are up to date.
One of my most thrilling experiences in gaming came back around, oh, 1994 or 1995 playing Privateer. I'm in my ship. It's a fast ship. I've got a load of contraband I'd just picked up at the local pirate base, and I'm about to sell it to that pleasure planet in another system. Unfortunately, the local militia has scanned my ship and BOY are they pissed at what they found (Privateer didn't have shielded cargo bays). So now I have to haul ass past the militia, AND make it to the jumpgate so I can hop out of the system and into another one where nobody knows me or cares about what I'm carrying. I'm leaning on my afterburners and going full throttle, and the militia guys are just behind me. Unfortunately, when I tried to buzz past them, one of them got off a lucky shot and winged my engine. They're slowly gaining on me and my afterburner is just about to conk out when I make it to the jump point, initiate the jump, and BARELY manage to make it out of the system before they chew my ship to kibble.
Now THAT was an exciting moment in gaming for me. And to date, no game has even come close to providing that same experience.
I want to be able to run blockades, "fly casual", make deals with seedy underworld types, etc. I want to haul cargo, then after making my shipment, stop off in the local bar or cantina for a Corellian ale. I want to be able to sleep on my ship, because my ship is my home. I want to run guns and medical supplies to scrappy rebel outfits, but get twitchy when they suggest I join forces and fight with them because I'm just the man who makes the delivery. Then I want to join forces and fight with them because that's just a front anyway. I want to traipse across a vibrant galaxy filled with alien species and different interesting planets, making my living as a gun for hire, a trouble-shooter, a fast talker, etc.
And that will never happen. Not in the Star Wars universe. The closest that you'll come to it is the "smuggler" class in SW:TOR, which is really more just an analogue of D&D Rogues. I HIGHLY doubt they'll do any smuggling, and I don't believe there's a flight component to the game.