Subject Delta- Bioshock 2

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Doing some work today on the blue and red Adam and Eve tanks today.
 
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My wife working hard on the pattern for the glove. This thing is absolutely massive, and the pattern had to be completely done from scratch. The leather bits are not permanently attached, which is why you see the thumb looking so loose and weird.
 
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Got the back tanks finished, now just gotta do the little step that attaches to the bottom for the little sister to stand on.

I wasn’t able to fully diffuse the red lights as easily as the blue so I may look into trying to fix that eventually.
 
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So, I originally had planned and started making the drill out of XPS foam, playing cards, foam clay, and expanding foam for weight. However, it ended up being really heavy. I printed LilyKill’s files for the drill end and it’s much lighter and looks a lot better. It’s a bit shorter than I expected but really nice nonetheless and will still look proportioned well with the costume. Now onto filling, sanding, and texturing.
 
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Helmet almost ready to be molded. Have some greeblies to attach and then I’m adding a bit more subtle texturing in some areas.

Copper doesn’t really “texture” when it oxidizes super often, but sometimes it does, after looking at page after page of vintage diving helmets that have been oxidized. The in-game model and the blur model also have a heavy texture, and so he’s depicted as having a very textured helmet. So, I’m going to try to go kind of in-between this to make it realistic while also matching some reference and make it just very subtly textured in sparse areas.
 
Some updates…
Helmet is almost ready for molding. Should be ready tomorrow:

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Here is a test of the upper body, helmet, and feet. Note: I still have to create the leg padding to make my lower half look big, and then the forearm/hand extensions as well. So far, the whole suit stands at about 7’3.

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My wife has also sewn the shirt now as well. This will have a zipper attached on each forearm, and at the waist, to create a “one piece suit” look like the reference.
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A picture of me with it for size comparison. Note: I am 6’ tall and about 185 pounds.
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Drill update as well:
 
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And the molding process for this guy begins! I decided to mold the center strip separately in case I wanted to highlight it so it stood out a bit during painting, it would be easier.
 
As someone who knows nothing about molding - is the primary reason to make a mold after all your awesome work to a) make a copy out of a lighter weight material, or to b) make multiple helmets?
 
As someone who knows nothing about molding - is the primary reason to make a mold after all your awesome work to a) make a copy out of a lighter weight material, or to b) make multiple helmets?
It's kind of a combination of all of the above. When I've worked this hard on something, I like to have the option to make another if I need it, and I have a couple of variations of this guy I would like to paint up (I had 3 different visors modeled for him based off a few different versions of the model that exist). I molded most of the pieces to him already, albeit just a few of the greeblies that were resin printed and then added to the tanks, so I like having everything made of a molded material. The print is so big that although it is pretty stable, I would also worry about it potentially splitting when wearing it. On top of that, like the cold cast brass pieces I did for the greeblies on the tanks and the hand pieces, I'd like to have the outer brim of the helmet done with cold cast brass on this guy as well. Then I'll do the wing nuts, rivets, and bolts the same way.
 
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Happy to say, the mold was successful! I decided not to cold cast the brim after looking at some of my other projects that I’ve done brass paint work on, and I think I can get the look I’m going for better with a paint job.

Lots to clean up on him this week, but I’m just happy this thing worked. The mold weighs about 30 pounds with the resin in it, and it’s so wonky and weirdly shaped. Not to mention, it’s about $150 worth of resin just for one cast

So for now, even though there’s cleanup needed and some air-bubbles that would probably rule this guy to be a B-grade cast if it were any other helmet… I’m going to work with it because I do NOT want to cast another any time soon.
 
Looking good! It is going to be massive! Can you see out of that?
Nope hahaha! Which is why I’m using this guy up in Delta’s camera on the top of the helmet. That way I can also fill the visor and two little port holes with LEDs and have solid light going through them. Since I’ll be using an FPV camera to see out of, I won’t have to worry about leaving a hole or opening for me to see out of :)
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