Factory Entertainment MIB 2 Neuralyzer

Factory Entertainment Neuralyzer Problem

Hi Guys, Received mine today from Factory. #46 out of 1500.
Beautiful Piece however I cannot shut it completely. Feels like something is jamming the spring mechanism, or something inside to prevent it from closing all the way and the clasp engaging. It will only go down to the center dial and then it just stops. I dont want to try and force it down because im afriad I will really screw something up. Any advise wold be great. Is there a fixall, or shlould I get with Factory and send it back for a repair. I hate to send it in if the spring is just off track or something simple.
Thanks guys.
Paul
 
Re: Factory Entertainment Neuralyzer Problem

I'D contact FE before going any further, they may want you to send it in for repair or replacement! If you force it and damage it, then it would be your fault and you may be stuck with a damaged Neuralyzer.
 
Re: Factory Entertainment Neuralyzer Problem

Contact them and they will get back to you, they are pretty fast


There's already a thread for the FE Neuro and FE have already responded to a couple of complaints IN that thread, just fyi.
 
Received mine today # 46 out of 1500. Beautiful. I seem to be having a problem with the sensitivity of the spring mechanism. I dont believe the clip is catching the side hole fully because it will release at the slightest pressure. Anyone else having this issue, and what can be done to resolve this. Possibly an adjustment???
Thanks
Paul

Hi Guys, Received mine today from Factory. #46 out of 1500.
Beautiful Piece however I cannot shut it completely. Feels like something is jamming the spring mechanism, or something inside to prevent it from closing all the way and the clasp engaging. It will only go down to the center dial and then it just stops. I dont want to try and force it down because im afriad I will really screw something up. Any advise wold be great. Is there a fixall, or shlould I get with Factory and send it back for a repair. I hate to send it in if the spring is just off track or something simple.
Thanks guys.
Paul

We received your e-mail and will be in contact there. As usual, if anyone has any questions about our product, the best method for a quick reply is via phone or e-mail.
 
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The tolerances on these are so tight, I expect that you will see some issues no matter what.
It is great to see these finally getting out to collectors.
Interested if anyone can do a side by side comparison with a MR piece.
 
Re: Factory Entertainment Neuralyzer Problem

Hi Guys, Received mine today from Factory. #46 out of 1500.
Beautiful Piece however I cannot shut it completely. Feels like something is jamming the spring mechanism, or something inside to prevent it from closing all the way and the clasp engaging. It will only go down to the center dial and then it just stops. I dont want to try and force it down because im afriad I will really screw something up. Any advise wold be great. Is there a fixall, or shlould I get with Factory and send it back for a repair. I hate to send it in if the spring is just off track or something simple.
Thanks guys.
Paul

Did you lock the top half in correctly?
 
I ordered one from an authorized reseller, so I'm still waiting. Im happy to see that these are landing in collectors hands and also very pleased to see FE quickly responding to technical issues and questions.
To me, their continued effort towards customer service is some of the best we've seen from any license holder and I wish others would take a page out of the Factory Entertainment book of business practices.
 
I ordered one from an authorized reseller, so I'm still waiting. Im happy to see that these are landing in collectors hands and also very pleased to see FE quickly responding to technical issues and questions.
To me, their continued effort towards customer service is some of the best we've seen from any license holder and I wish others would take a page out of the Factory Entertainment book of business practices.

well said. i have faith they will take care of me.. even tho my unit is defective and has it's tiny flaws, it is still very well made I think so my hat is off to them.

hope to get a new neuro soon.:thumbsup
 
before I boxed the FE neuro back up yesterday, I took this pic of it along side my SDS neuro.

similar in size almost.. same length.
sdsneuro.jpg


I have to get a box made for my SDS neuro.. Lost the original display box years ago.. god knows where it is in my house. a FE display would be perfect, i wish they sold the displays seperatly.
 
Re: Factory Entertainment Neuralyzer Problem

Did you lock the top half in correctly?
Yea, the clasp lock s in the littel blue slot on the side, just not very well. the clasp is not closing down on it very well because if you barely tough it the mechanism releases. Its very sensitive. You can breath on it and it releases.
 
Re: Factory Entertainment Neuralyzer Problem

Did you lock the top half in correctly?
As far as locking the top half in. Yes its lined up in the slots and turned clockwise. It did work for a while, but the more it was used the worse it got. Finally to the point of not closing becasue the spring in side was jammed or something.
 
Weird.

I wish I had my friend's MR around to take comparison photographs.. Though, when I got the FE I immediately noticed every difference. I owned the MR piece for almost five years. This one I will own forever.
 
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We wanted to address the comments posted here about the sensitivity of the pop up mechanism.

This is not really a fault or a design flaw, its accurate to the original prop and the physical limitations of the piece, tolerances etc. There is only a very small amount of thickness to lock the top half of the clip through the outer shell and into the inner shuttle area. To adapt or change this in any way would interfere with the accuracy of the piece.

Its also a grey area where the magic of the prop on screen and reality blur. In production two different props were used in most scenes, a solid closed prop and a permanently open one, with quick cuts between. Only one opening 'pop-up' prop was actually made and crew members we spoke to referred to it as 'temperamental' and requiring multiple takes. It appears as if the prop can be carried anywhere and whipped out for use at a moments notice, but in reality its not so simple.

This replica is not designed for cosplay and was not really designed to be carried. It is designed for display only. If the clip is fully engaged it should stay closed, but it is a spring loaded trigger and any contact on the bottom of the clip may cause it to activate.

Of course we love to play with our items to and we have been known to 'open carry' neuralyzers at shows. You just have to be careful with it. It helps if you hold your finger down over the top part of the clip as you handle it. (the part pointing toward the flashing end) This acts as a kind of safety catch. But it only really works in a jacket pocket. Do not put it in your pants pocket ever, that's potentially dangerous, particularly for male MIB agents!

The prop was designed to look cool and sleek, something it does pretty well. It was not designed to be a practical piece of functional equipment. In reality it should employ some sort of trigger guard or a different mechanism entirely. A more practical design would been to put the pivot pin much further up the clip for example. But we are making accurate prop replicas so have some limits as far as industrial engineering goes and cannot really adapt or revise the external look of a prop to make it 'better', that's not whats making replicas is about.
 
In production two different props were used in most scenes, a solid closed prop and a permanently open one, with quick cuts between. Only one opening 'pop-up' prop was actually made and crew members we spoke to referred to it as 'temperamental' and requiring multiple takes. It appears as if the prop can be carried anywhere and whipped out for use at a moments notice, but in reality its not so simple.

This is an excellent point. It makes me think of how, as a child in the early 70's, I would watch in horror as Captain Kirk or some other Trek character flung their phaser or communicator to the ground -- MY LORD! WHAT WERE THEY THINKING?! DON'T THEY KNOW THOSE COULD BREAK!!??

Of course, I had no idea that they had a "hero" prop for up close shots and, when it came time to throw their stuff around, a prop guy would come in and substitute similar props made out of vacuform plastic or rubber.

Because today's shows/movies have much slicker editing techniques and CGI that can fool us into thinking a prop really lights up when in fact it is non-functional -- well, it's easy to forget that a prop we see on screen may, in fact, be several different props and/or composite CGI insets combined with physical props.

Having said all that, I'll be the first to admit that, had it not been pointed out, I would have EASILY believed that there was only one Neuralyzer that performed exactly and expertly every single time like we see in the movie. So thanks for the specific info and explanation as to why utility had to give way to visual/physical accuracy.
 
Hi, I'm the new guy from The Netherlands (yep, that's Europe).

The Neuralyzer was high on my list of 'wanna-have-one-of-those' ever since the first MIB movie. I feel very privileged by Factory Entertainment with the Neuralyzer they send me. Quality of the item, the way it was safely packed and the incredible speed of delivery (Fedex express, Friday afternoon 14.00 CET :thumbsup).

Mine works well and I immediately started to dampen/block the Neuralyzer ejection by hand because launching it goes with a lot of force which imho is bound to damage internal components over a longer period of use.

Here are some pictures. I'm sorry, I tried downsize commands in the BB-code but they do not work on this forum :( :

IMG_0431.jpg


IMG_0433.jpg


IMG_0434.jpg


IMG_0436.jpg
 
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