Constantine Brass Knuckles

Originally posted by franz bolo@Feb 6 2006, 11:34 AM
I'll post any progress as soon as it happens.
Thanks for the update, FB.

Watching this thread in eager anticipation. :love
 
I went back to the earlier version and redid it again. Synaps had some issues with the idealized version, and It took me a while to get everything right.

The guy who is going to produce the ones for me has already been able to import the files into his programs and will test cut one as soon as he gets the final files.

I made the font a little fatter like the original one.

FB

020606_1.gif
 
You didn't change it back just because I didn't like the idealized shape, did you? :confused

I just felt the idealized font was good in that the hero version's messed-up font was due to bad/lazy casting. So idealized font is the "right" font--what it was supposed to be.

Idealizing the shape, I thought, changed the original intent too much... It's our interpretation of making the shape "better," whereas the font was just us making it what it was before the bad casting.

Anyway, that's just my thought process for this, and I could be entirely off-base here. Someone jump in and tell me I'm full of crap if they don't agree. But really, does that logic make sense? :confused


David
 
The reason I started this thread was to get info on the prop and possibly make one for myself.

I think this thread took off pretty good. It seemed like a lot of people were also interested in it as well. I got a lot of positive feedback and the thread snowballed with D48thRonin's info.

Since the opportunity to actually machine these came up, I want everyone who showed interest in it to be happy with the design. This thing is bigger than me, so I took your comments to heart and gave it a lot of thought.

There were a couple comments on the new shape. I used Synaps's name above not to call him out or anything but because he showed a lot of interest as well and he also offered to try to get some made.

I compared each version I did, and the final one strayed to far from the prop. It got waaaay to wide, and the type got smaller. I still made the pinky a little larger to accomodate 2 rows of text, but overall, this is pretty close.

I hope the newest version is something people are happy with. I would hate to see someone who contributed to this thread not be happy with the final product.

FB
 
basically you are having the same crisis with this that most people at MR have, id imagine, when they decide to replicate a saber.

take the luke ROTJ.

do they replicate the stunt version seen on the barge? what about the one seen on the throne? what about the "electronics" version? the stunt version with blades?

idealized vs screen accurate. always a fun debate.

i prefer to display my stuff though, not sucker punch demons, no matter how many items are in thier cart when they are in the 20 items or less aisle. ;)

chris
 
Why can't the 100% accurate template just be scaled up to accomodate larger hands? If everything is scaled up how is anything getting messed up? It's like enlarging a photo.

Hmm... I guess I don't understand.
 
The fonts won't fit on the knuckles unless you make them all messed up like the reference pics.

To get 2 clean rows of readable text, I had to fix the pinky side of the knuckles.

I cut out templates of the earlier versions and I didn't think it would actually function. The palm piece that absorbs the shock, so your knuckles don't break, was to short. I compared it to a few pair of traditional knuckles and all the traditional ones had a taller height.

Anyway, there is no problem anymore, and the holes are the same size as the original. On the idealized version I did, I made the holes larger which made me redesign the shape to fit the text that had to get larger also.

The dilema was to make a pretty functioning version, or go with as close to screen accurate as possible. There is always some trade off like Hydin mentioned.

FB
 
I second JediDave's question--why can't all of it be scaled up, including the font, finger holes, and palm-brace? It would make the holes larger, palm-brace longer/wider, and the font should be to scale...
 
also keep in mind that the screen used ones were probably foam latex. i havent read through the entire thread here, but having worn brass knucks before, if they are out of scale you at the least sprain a finger, at the worst break a knuckle or a metacarpal.

plus keanu may have tiny little girlyhands.

if you scale it up, you may end up with too much space between the fingers, not to mention scaling it up also takes away from any screen used accuracy.

we have to decide if we want 100% accurate, or "neat, wearable, and wont break a finger".

back to the sidelines for me :)
chris
 
Originally posted by hydin@Feb 6 2006, 06:57 PM
If they are out of scale you at the least sprain a finger, at the worst break a knuckle or a metacarpal.

if you scale it up, you may end up with too much space between the fingers, not to mention scaling it up also takes away from any screen used accuracy.
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100% true, that's why I wanted to redesign the proportions. You can't just scale it and have it work.

There is no problem anymore because it is pretty close to original scale. Once we get a physical prototype, we can address any functional/wearable issues. The cutouts I had were out of cardboard, so I couldn't get a 100% accurate feeling for the size.

FB
 
Here's a dumb question. Why does it matter if it's completely fuctional/scaled to fit the larger hands of some here? Who here is going to be using these to wail on demons?

Anyone?

Go for the accurate size, whatever that may be. This isn't a prop that is gonna be worn, it's going to be on display. Those of us that get it will try it on once or twice, mime bashing in Balthazar's skull, then toss it on a shelf. Real world functionality is unnecessary.
 
Originally posted by DuneMuadDib@Feb 7 2006, 06:42 PM
Go for the accurate size, whatever that may be. 
I agree.

I like the idea of idealizing this replica in subtle ways that might not be immediately apparent to the eye (for example, making it from real brass). But if we start adapting something basic to the physical appearance of the prop, for example, changing the size to "fit big hands," then it seems to me the replica's relationship to the original becomes increasingly tenuous. :(

To repeat myself from an earlier post, I'd stick with the size of the screen-used hero, if known.
 
That looks really cool. I also support sticking with the original size. If you have Yeti hands, and want to buy a replica from a company like master replicas, they're not going to custom make for you, they'll stick with the original and you have to cope.
 
This is looking to be very cool. I tend to agree. It really doesnt matter if it's too big or small for individual peopls hands, i think screen accurate in size, however functional it may or may not be is the best way to go. Since the design is more or less finalized, I don't see any problems with it, and think this is moving along nicley.
 
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