I have several of those Shadowrun games I got free from Epic, but haven't played them yet. They looked cool, which is why I grabbed them.
It's always hard to say in people unfamiliar with Shadowrun will enjoy them. The games are niche in that they're very much a love letter to Shadowrun fans who were pretty much the ones responsible for funding the games on Kickstarter. They often reference major people, events and whatnot from the expanded Shadowrun universe that people who don't know about Shadowrun wouldn't necessarily get and shrug off as fluff even though it's pretty important.
So when Jake Armitage or Harlequin show up in Shadowrun Returns, to the average person it's a 'meh' moment, but for Shadowrun fans it was a big deal. And when 'Hans Brackhaus' shows up I was literally screaming at the TV "I KNOW WHO YOU ARE!!!"
And when you get a chance to converse with Harlequin and Hans Brackhaus there was such a great moment of reverence to actually talk with two major players in the Shadowrun world. Harlequin is both Batman and Joker in one personality, both chivalrous knight and psychotic bad guy depending on what his own agenda dictates and Hans Brackhaus has a great line in Shadowrun Returns: "I serve no master." which is kinda meaningless unless you know the *wink wink*.
Games are crammed with little lore nods like that. Oh, also asking Johnny Clean if he was a member of Echo Mirage in Shadowrun Returns. Completely meaningless for people who don't know about Echo Mirage and Deus, but a chef's kiss for the lore fans.
You can custom create your Shadowrunner from one of the pre-set archetypes and any of the major metahuman races (Human, Dwarf, Troll, Elf, Orc) or basically go a jack of all trades runner who dabbles 'poorly' in a little of everything. Even in the game hints it says a Shadowrunner who dabbles in all trades is a master of none of them. But you do get a sizeable pool of shadowrunners to recruit from. You got your average working joe cheap runners then your more expensive Prime runners. Was kinda surprised that the game (at least Shadowrun Returns) didn't include the option for any Street Legend runners. Would have been nice to see some cameos from Sally Tsung or Hatchet Man.
I generally play as a Street Sam spec'd out for both ranged combat and armed close quarters combat, because what's the point of being a Street Sam if you aren't going to use a Katana? But I also opt for the cybereyes to be able to take advantage of the weapons that have built in smart link technology. If you're not using any magic you can pretty much chrome your character out with cyberware as much as you want. If you do use magic, augmenting your body with any cyberware decreases your essence and saps your magical potency.
But chroming yourself out can lead to Cyber Psychosis which is the exactly the same condition as seen in Cyberpunk 2077. It pretty much kills you over time, although if you can find a Technomancer, they can use magic to essentially bind your soul to your cybernetic augmentations. You literally become a cyber zombie. Instead of your living flesh keeping your cybernetics working, it's your cybernetics keeping your dead flesh moving. Rumor is this is what happened to Hatchet Man and would explain why even though people have seen him die, he keeps showing up alive to the point where he has become an urban legend. The Cyber psychosis aspect isn't actually featured as a game mechanic in the video games like it is in the tabletop, but in Dragonfall you do meet Glory who is experiencing onset symptoms of cyber psychosis.
I also was a low level decker, which I kinda regretted. I should have just thrown those attribute points into Street Sam skills because whenever I needed a Decker I was always able to easily hire one with better attributes than I had anyway. So when I do my Hard mode playthrough, that's what I'll do.
Have yet to touch the Rigger, Mage, Adept or Shaman classes at all because I've always been a fan of the Street Samurai who can do a little bit of Decking.