I imagine that's more in the context if you were to play today - everyone else playing is ages ahead of you with everything unlocked. You decide to try today and you're toast over and over again. I wouldn't want to walk into a new game and have to get my butt kicked for a couple months before i had the equipment to actually compete with everyone else. However, that said, in that scenario, i'm also not forking out extra cash to get there, so i'd realized the situation and then just pass on that game.
So, i'm OK with the concept as long as it's pay to catch up and not pay to win. Too many games these days are set up exclusively as pay to win which is just a sad state really. I also really wanna know where all these people gets thousands to spend on a freaking game every month. I get what goes on on this site ain't cheap, but it's not really a weekly (or daily) thing like the games and in the end, here, you absolutely have something to show for it

But games where you have to pay 2k for the new fancy 'castle of the week'...I don't get that.