Star Wars: Battlefront

Yes its only for online play. When you click on multiplayer, above the choice of game types, there should be an option to turn switch between the Standard game and Jakku rotation.

Thank you very much. I'll have to take the step into the larger world. I really appreciate the help.
 
Been having a ball ranking up, getting to know the maps etc. Even Endor is getting easier. Many players seem shocked or stunned when I come at them in full bore berserker mode blasting and tossing grenades. LOL some even try to run away. Campers... I'm gonna find you! Funny about the blasters... E-11 is still my go to gun.
 
*BURP*

Twice! Loved that.

I love watching them make fun of games, even the ones I really enjoy playing the usually do a good job with. I've heard rumors of a SW RPG game but I have yet to see any real proof of it, I can only hope it looks as amazing as this game does.
 
Here is the results from the new update. The two big changes were to the DL44 and the "no skill kill" Homing shot

http://starwars.ea.com/starwars/bat...on/25232/star-wars-battlefront-the-road-ahead

I'm looking forward to Bespin and the Death Star, even though they are far off. (Not surprising... adding an entire environment is an enormous task these days, project-wise.) I've got 75 hours play time so far... which isn't much compared to most, bust till about 70 hours more than any other game that I haven't worked on in the last 5+ years! (I bore easily.)
 
I'm looking forward to Bespin and the Death Star, even though they are far off. (Not surprising... adding an entire environment is an enormous task these days, project-wise.) I've got 75 hours play time so far... which isn't much compared to most, bust till about 70 hours more than any other game that I haven't worked on in the last 5+ years! (I bore easily.)

What new hero and villain they will introduce. I wonder if the Bespin map will include Lando as a hero...
 
And with latest patch they seem to have adressed the necessary issues which is nerfing the ez mode stuff
 
I took a little break and played this again this week and it looks like the server lag issues have been fixed. Back when it launched it would lag bad at times. Not sure if they had enough servers at launch or what but I had no problems anymore. Wish they would refund me the unlock price for homing shot as the lock on time takes forever now. I don't know why people complained about it as it was easy to avoid getting hit by one.
 
I found the homing shot hard to dodge on maps like Endor where it was cluttered. It was so annoying getting locked on every 5 seconds.
 
Been a while now since patch and i have to say, it has been a while since i last got killed by a homing shot :p Still get the occasional lock on but it really is alot better now. Still alot that needs to be changed now tho. One thing i find exceptionally annoying is that when playing walker assault you can get killed by an AT-AT when not controlled by a player (when controlled by a player they already are a pain and a good way to boost ones K/D). And sometimes that happens when im nowhere even near or not even in sight...The go to star cards atm still are thermals, pulse and jetpack. Rarely do i see people run around with anything else. Altho imagine my surprise when i got killed the other day with the scout pistol :p
 
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