Skullsplitter
Sr Member
Skullsplitter's Custom Predator Project
OK, why did you start this topic?
This topic is going to guide the proces of designing a Predator I had in mind for years, literally, but I never got around to to finalize.
So, realising it has been on the shelf for that long prompted me to finally tackle this and confront my demons with it. Time to get this monster finished!
Blocking out the Custom Predator (or: how to describe the features of the beast)
Keywords:
-Slender, lean, "dry"/sinewey body
-High Tech yet aboreal armor and weapons
-Weathered loin cloth
-Scars -> abdomen, arms, face?
-Texture -> reptilian/amphibian, smooth and coarse.
-skincolors -> reptilian/amphibian, contrastrich and dark, Jurassic Park?
Body
Slender but muscular, thin skin over sinewey musclegroups. Have him look old but in shape, much like a muscular Iggy Pop or a slender version of 63-ish Sylvester Stallone (but taller).
Well defined muscles to show his fitness, being slightly "dry" gives away his age, as well as him having discolored (and thus contrasting) scars over his body.
Skintexture
Reptilian scales and skinfolds, the skin of this predator is largely remiscent of that of toads, being bumpy with a smooth belly. Some smaller horns adorn his ribcage and his facial features.
Skincolor
Rich in contrast, bleak front (chest, abdomen), dark accents, some degree of shading/variation in opacity. Influences from frogs, toads, lizards and snakes.
Cloth
A weathered piece of leather as a loin cloth (welcome back, buttflap). Ripped, worn to pieces (holes in it) and various in length.
Armor and weapons
Smooth surface with hammered details/accents, high-tech (terminator style) combined with tribal influences (P1, P2)
Ornamental where possible, but always following function, allowing maximum range of use.
Weapons selected:
-Gloves (leather, fingerless, studded/reinforced with metal parts)
-wristblades
-railgun in left gauntlet, fires P2 type speartips.
-naginata/glaive
-disc
-(dual?) plasmacaster with med-kit
All weapons undergo a total redesign to fit the overall look.
Stylesheets will follow to illustrate what I have in mind, as inspiration and reference for the final design in the end.
What do I need you for?
Simply put: feedback, conceptual sparring. If you want to design too on this set-up, that's great, perhaps we can join hands.
OK, why did you start this topic?
This topic is going to guide the proces of designing a Predator I had in mind for years, literally, but I never got around to to finalize.
So, realising it has been on the shelf for that long prompted me to finally tackle this and confront my demons with it. Time to get this monster finished!
Blocking out the Custom Predator (or: how to describe the features of the beast)
Keywords:
-Slender, lean, "dry"/sinewey body
-High Tech yet aboreal armor and weapons
-Weathered loin cloth
-Scars -> abdomen, arms, face?
-Texture -> reptilian/amphibian, smooth and coarse.
-skincolors -> reptilian/amphibian, contrastrich and dark, Jurassic Park?
Body
Slender but muscular, thin skin over sinewey musclegroups. Have him look old but in shape, much like a muscular Iggy Pop or a slender version of 63-ish Sylvester Stallone (but taller).
Well defined muscles to show his fitness, being slightly "dry" gives away his age, as well as him having discolored (and thus contrasting) scars over his body.
Skintexture
Reptilian scales and skinfolds, the skin of this predator is largely remiscent of that of toads, being bumpy with a smooth belly. Some smaller horns adorn his ribcage and his facial features.
Skincolor
Rich in contrast, bleak front (chest, abdomen), dark accents, some degree of shading/variation in opacity. Influences from frogs, toads, lizards and snakes.
Cloth
A weathered piece of leather as a loin cloth (welcome back, buttflap). Ripped, worn to pieces (holes in it) and various in length.
Armor and weapons
Smooth surface with hammered details/accents, high-tech (terminator style) combined with tribal influences (P1, P2)
Ornamental where possible, but always following function, allowing maximum range of use.
Weapons selected:
-Gloves (leather, fingerless, studded/reinforced with metal parts)
-wristblades
-railgun in left gauntlet, fires P2 type speartips.
-naginata/glaive
-disc
-(dual?) plasmacaster with med-kit
All weapons undergo a total redesign to fit the overall look.
Stylesheets will follow to illustrate what I have in mind, as inspiration and reference for the final design in the end.
What do I need you for?
Simply put: feedback, conceptual sparring. If you want to design too on this set-up, that's great, perhaps we can join hands.