Exactly, if WE buy the damn car/game then WE should own it, not the car maker, dealership or game devloper! :facepalm
Except it's not a car you're buying. That's precisely why the content producers WANT to switch to the streaming-only model. As long as they can maintain their licenses indefinitely (so that they don't accidentally "yoink" your content the way Kindle did early on with some books that it lost its licenses for), you have no messy notions of "But it's MY car!"
I mean, for at least several generations of consumers, that will still be true as long as you have per-unit transactions going on. E.G. I buy a license to a game for presumably indefinite use. If you do it that way, people will still think of it as "their" game, even if they can't trade it or give it to someone else (well, without giving them their account, I mean).
Subscription-based services would probably be better. Nobody complains if Spotify loses a license for a particular album and it drops out of your playlists, right? That's because you're paying for the subscription, not the music itself in some individual transaction.
People will simply stop complaining and above all, stop buying their crap.
I'm sure some will. Some will outgrow gaming altogether. But this isn't limited to just gaming. This stuff is going to end up applying to movies and TV, music, literature, all kinds of stuff. For the people who make the content, it's a hell of a lot more in their interest to simply say "We only do digital" and to have as little as possible stored with the consumer.
I'm not saying I LIKE this approach either. I mean, I'd miss being able to read a physical copy of a book. I prefer to have a physical copy of MY movie (even though I know that legally it's not "my" movie). I don't like it when a movie in my Netflix instant queue disappears for a period of time. And I'd be PISSED if a movie I bought on Amazon Prime just disappeared because they lost the license.
But that's the direction I see the entertainment industry moving as a whole. From a business perspective, it just makes sense. Enough people just won't care or are totally fine with it that this is what I think will happen over time. It centralizes control of the content, cuts down on piracy (for now), etc. And with things like the X1, it also creates yet another space in the MS ecosystem...which creates its own problems, particularly if and when we end up in licensing wars. Gamers are already used to that to a degree (e.g., want to play Metal Gear? Get a playstation. Halo? Get an Xbox.), but it still is a pain in the ass if you have to get this content on that device ONLY.