This game is just masterful, created by people who clearly cared about the source material. I'm not far into the game yet because i've been waiting until night to play it, but I was sold in the first 5 minutes. I really can't express in writing just how
good it is, from the level design to the sound engineering, the writing and the excellent use of the "unseen enemy" scenario. Everything you interact with has weight, the old station groans and creaks when doors are opened and systems are activated. Sound is used so effectively in this game that I frequently wonder if my ears are playing tricks on me, was that noise I just heard the ship, or was it something else? I am playing with a very good pair of headphones which adds to the immersion.
This is a game I would put up shoulder to shoulder against anything else out right now. Wether you like Alien or not is really irrelevant because the game crafts its envrioment so effectively that it stands on its own, though fans of the movie will enjoy it even more. The world was clearly built to look like Ron Cobb himself had designed it, they extrapolated details from the Nostromo and expanded it into an entire universe.
You just have to play the game. Here's some more screenshots from the full-spec PC version I took for you guys.
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