3D Scratch Build - Battletech Argo

I can already say, I will not be able to place the microchips in the reactor section as planned, there is simply not enough space. Because I will need more PWM pins for fading as an Arduino can give me, I will need to connect at least one LED Controller (TLC5940). It was close to impossible to mount the Arduino chip in the reactor section, but 2 chips of this size is just not going to fit.

The second option of mounting the chips in the front section and routing the wires through the central rod, will be almost equally impossible. The 20 or more .04mm wires will fit in the approx. 2mm hollow of the central tube, but I will have to push them through in one bundle, good luck on that figuring out which is which on the other side.

The only other option is to use chips that require less space... welcome to the world of SMD. Both the ATmega328 as well as the LED controller (TLC5940) are available in SMD variants... but as they are meant to be soldered directly to the surface of a circuit board, it is very fiddly trying to solder wires to each pin. To help in this, I printed a "holder" to keep everything in place. Below is the "normal" chip size in DIP-28 format and next to it an ATmega328 in SMD format (QFP-32). Yes, as the names suggest, the SMD variant has 4 more pins, although it is the same chip only smaller (pins 12,13, 28, 29 have no function).

Screenshot 2024-12-25 174838.png



I will mount the SMD TLC5940 LED controller in the reactor section, and connect it to the arduino chip in the nose section. By doing this, I only need to channel 5 wires, plus two more for power and ground, through the central tube. This amount of wires can be color-coded so that I can connect them correctly without too much hassle on the other side. The beauty of this, is that with only one Arduino (that is accessible from the outside), I am now able to change the code controlling the TLC5940 if ever needed.

Here is a diagram of how the two chips need to be connected, these are both in DIP-28 format, but the principle is the same (The status LED [bottom middle] and the push button connected to the reset pin are both optional and here only for the sake of completeness). In a nutshell: all the pins with either a grey (analog) or yellow (digital) circle are capable of controlling an LED, the digital pins with a PWM tag can support fading.

ATmega328P extended to TLC5940.png

The beauty of the TLC5940 LED controller is that you can "daisy-chain" theoretically an infinite number of them, simply by forwarding the pins connecting it to the arduino to the next TLC5940 and so on. Contrary to chip documentation, according to Arduino Playground: "DCPRG selects the source of the current limiter register, you could just tie it to ground. This uses the default EEPROM value of 63. If tied to high, then you MUST set all ram based current limiter registers at boot time".

breadboard-arduino-tlc5940.png

(picture from Arduino Playground)





[EDIT]:
One thing to be very conscious about is your voltage/amperage consumption. The recommended maximum voltage for an ATmega328 is 12v (personally, I would stay somewhere between 7v and 9v, to be on the safe side). The TLC5940, on the other hand can take up to 17volts, and if your model is running Servos or something else their minimum may require even more voltage as the max voltages above. Especially if LEDs are directly connected to power (LEDs have a much lower max voltage), you want to make sure that every component gets the amount of current it needs and nobody is getting too much.


One way to prevent this is to have a power jack for different levels of voltage (effective but stupid), or you have one jack rated at the maximum voltage you need for the whole system and then place the components that cannot handle the voltage behind voltage regulators.


1736692489725.png


I have seen a couple builds were the LEDs were getting too much power, and burnt out after a very short period... Which really bites if the model is already sealed up. Resistors can also reduce the voltage, but are very inefficient, they simply transform the extra voltage into heat (i.e. high voltage consumption), whereas a regulator only allows a specified range of voltage through (like a faucet), that which is not used just stays in the line. Aside from that, it would not be the first time that, years down the road, someone inserts a wrong wall-wart with the right sized plug but the wrong voltage. To save a lot of trouble, I make sure each line is protected by a voltage regulator in front of it.
 
Last edited:
I updated my chip-holder to accommodate an ATmega328 (QFP-32 Format) on one side and a TLC5940 (28 pin HTSSOP Format) on the other.

Screenshot 2024-12-26 130918.png


as mentioned above, this is mainly needed to solder the wires to the pins, but if it proves beneficial, I can glue the chip to the holder for added stability and fasten the chip (holder and all) inside the model.
 
Last edited:
Thanks joberg. :)

I like to think that documenting the steps might help someone, or give them an idea to take it even further. For myself, I like documenting everything, as I have a tendency to forget what I ate for breakfast last week. For the most part, my posts here are nothing more than a "Copy&Paste" from my own documentation, so that I have a map, years down the road if I need to retrace my steps.
 
Last edited:
Dimmer LEDs

I take the whole color thing with a grain of salt. Kind of like taste, everyone has different preferences. The human senses only intercept signals and the brain interprets them as best it can. I do like very much how he describes this interpretation of light waves in the video, but he kind of assumes everyone sees the same, or likes the same.

Couple years ago there was a picture of a shoe that went viral, some people saw pink and some saw teal. In the end both were right, but it illustrates how differently brains of individual or groups of people interpret one and the same.

shoe debate.png


For those who missed out on this, it is a simple optical illusion. The shoe is in reality pink, but the picture was taken with a flash under bad lighting and that makes it look teal. In the end if you see pink, your brain understands that there is a filter involved and "sees" the original color by filtering out the filter. If you see teal, your brain either does not understand that there is a filter or does not care and is only worried about "seeing" what the picture is actually portraying... probably a right side thinker/left side thinker kind of thing.

For me, I see pink. My wife saw teal... made for a lively discussion at the time. ;)
 
Last edited:
I take the whole color thing with a grain of salt. Kind of like taste, the human senses only intercept signals and the brain interprets them as best it can. I do like very much how he describes this interpretation of light waves in the video, but he kind of assumes everyone sees the same, or likes the same.

Couple years ago there was a picture of a shoe that went viral, some people saw pink and some saw teal. In the end both were right, but it illustrates how differently brains of individual or groups of people interpret one and the same.

View attachment 1891806

For those who missed out on this, it is a simple optical illusion. The shoe is in reality pink, but the picture was taken with a flash under bad lighting and that makes it look teal. In the end if you see pink, your brain understands that there is a filter involved and "sees" the original color by filtering out the filter. If you see teal, your brain either does not understand that there is a filter or does not care and is only worried about "seeing" what is actually there.

For me, I see pink. My wife saw teal... made for a lively discussion at the time. ;)
Indeed! That discussion is always "dramatic" when discussing colors of models/props/costumes, etc...on the RPF. What our eyes see takes almost 80% of our brain power to interpret. That's why it takes a kind of special brain to color-match without the aid of technology.
 
Wow, what a memory bump I played the tabletop version back in the FASA days, so seeing a practical model being built is very cool.

Hi CyberGolem, thanks for "stomping" by. Yes, those were the good old days. Don't get me wrong, I absolutely love what they did in the video game, but you just cannot beat rolling dice and those little cardboard mech figures... and of course the arguments about if the torso was turned or not. :)

One of my oldest memories of the board game was the source book of the Black Widow company back in 1985. I was in High School and had such a crush on the cover picture of Natascha Kerensky... There you have it, my own personal Nerd-dom. :p

I think I stopped playing actively either just before or just after FASA introduced the clans to the inner sphere. At any rate, I was completely entrenched in real life after that and didn't catch how the whole story developed until a couple decades later. The Jihad and later the Dark Ages were nothing but a meaningless titles to me up until a year ago.




[EDIT]
for everyone too old to remember or too young and missed it, this was my high school dream as a Freshman back in '85:

Screenshot 2025-01-04 183806.png
 
Last edited:
Hi CyberGolem, thanks for "stomping" by. Yes, those were the good old days. Don't get me wrong, I absolutely love what they did in the video game, but you just cannot beat rolling dice and those little cardboard mech figures... and of course the arguments about if the torso was turned or not. :)

One of my oldest memories of the board game was the source book of the Black Widow company back in 1985. I was in High School and had such a crush on the cover picture of Natascha Kerensky... There you have it, my own personal Nerd-dom. :p

I think I stopped playing actively either just before or just after FASA introduced the clans to the inner sphere. At any rate, I was completely entrenched in real life and never caught how the whole story developed after that. The Dark Ages was nothing but a meaningless title to me up until a year or two ago.
We are certainly spiritual kin! I'm also no hater of the digital era, but — and I'm preaching to the choir here— but... tabletop meant being within dice throwing distance of a distracted frienemy or hiding their mini when they left the room for any reason at all.

As for the Queen of Spades, there is Overwatch's D.Va among others, but Natasha was the original mecha musume (mecha jockey?); at least here in the colonies. Anyways, I shouldn't be waxing nostalgic when better things deserve your attention, so 'nuff said. Looking forward to seeing the reveal.
 
I take the whole color thing with a grain of salt. Kind of like taste, the human senses only intercept signals and the brain interprets them as best it can. I do like very much how he describes this interpretation of light waves in the video, but he kind of assumes everyone sees the same, or likes the same.

Couple years ago there was a picture of a shoe that went viral, some people saw pink and some saw teal. In the end both were right, but it illustrates how differently brains of individual or groups of people interpret one and the same.

View attachment 1891806

For those who missed out on this, it is a simple optical illusion. The shoe is in reality pink, but the picture was taken with a flash under bad lighting and that makes it look teal. In the end if you see pink, your brain understands that there is a filter involved and "sees" the original color by filtering out the filter. If you see teal, your brain either does not understand that there is a filter or does not care and is only worried about "seeing" what is actually there.

For me, I see pink. My wife saw teal... made for a lively discussion at the time. ;)

You left out a third option: people being open to suggestion.

Someone tells you, "the photo is bright yellow and experts agree," based on "objective" wavelength analysis, or some other falsehood. Next thing you know, there are mobs of people piling on anyone who disagrees.

At the end of the hype, we finally hear, "there was no yellow," and the pile-on mob just excuses themselves by saying they were "following the experts." Mass Formation...

Battletech put out a 40th anniversary box set. FORTY YEARS AGO!!!

Time to revisit the classics. I wish I could find my old books and mech sheets.
 
FORTY YEARS AGO!!!
Yep... time flies when you are having fun. :)

I have some of my old Battletech books with me, but I have a 4ft x 2ft x 2ft metal Army foot locker at my parents that is filled to the top with Battletech and D&D, maybe some old Batman comics and other odds and ends. It has probably been 25 or 30 years since I opened it last. Looking at the prices for some of those things today, I imagine it is all worth quite a bit now.

Haven't made a lot of progress over the holidays. Yesterday I printed the updated SMD chip holder, and the chip fits nicely.

Screenshot 2025-01-05 203600.png


I also ordered a programming adaptor, to get the Arduino environment and the code onto the chip:

1736105904553.png
 
Last edited:
I got some more of the gold rings painted. This is still a dry-fit, until I get the electrical components finished.

1736985668763.png


I spent most of the holidays looking for an Alclad Candy Ruby Red, seems like all the stores here in Europe are sold out. Alclad now belongs to MIG and is called A-Stand, but even the A-Stand brand was not easy to find . Nevertheless, I found a hobby shop that had two bottles of A-Stand Candy Ruby Red and I ordered quickly before anyone could beat me to it.

1736986192714.png

According to internet it is exactly the same only in a rebranded bottle, but the example coloring is so completely different, I was slightly worried that the recipe was changed. In the end, the color does indeed look like the Alclad representation... someone needs to have a very strong discussion with the marketing team at MIG. :rolleyes: Imagine I had actually wanted that violett tone, I would have been quite upset at the results.

At any rate, I ordered a bottle of candy ruby red and a bottle of candy red just to be on the safe side. Both arrived today and I had to fire up the airbrush and give it a go. I think it still needs a couple passes, but it is looking very close to how I want it to:

1736986487142.png


This is a base of Revell gloss black enamel, followed by a coat of Alclad II chrome (lacquer), and then the A-Stand Candy Ruby Red (also Lacquer). In the picture it has almost an orange tone to it, but in real life it is less orangy and more red. I might try a light coat of Candy Red and see if that makes the red a little bit more prominent. And yes, although it is not really glossy, if you look closely, you can see the ceiling light in the background and even my rough reflection. Nevertheless, it is patchy and you can see imperfections from the black undercoat, which is exactly how I wanted it.
 
Last edited:
Thank you so much for the praise. If only my old professors would read that. :lol:
And another bunch of praises from me:cool::cool:(y)(y) As for paint, changing or being "modified" by new brands/vendors...I always try to get the RGB/CMYK value of the color. It can avoid some major headaches ;)
 
And another bunch of praises from me
Thank you! It is really great to have you guys watching this step by step and I really appreciate the kind words... That is what really makes all this worth while.

The color value is an excellent idea. I am not quite sure where to find that information, but to be honest I never really looked for it before.

For this I am kind of feeling my way forward. Right about now, some of you out there may be asking yourselves... 'Wait a minute, none of the reference pictures that he posted had any red on them... What's with that?!?!' :D Well, in the game you are given the option to individualize the accent colors. Standard is something of a flat teal/light blue and I went with... you guessed it... 'Red Metallic'.

Battletech[2018] Color Accents.png


Kinda cute how the settings screen has the miniatures and a bottle of Vallejo. :)

Back to my painting. As I am trying to approach a screen color that I can only guess at the composition, there is a lot of trial & error involved. I was really happy with the color that I got with the Ruby Red, but it was just a bit off. I was debating putting some layers of candy red, but ultimately, I decided to try Tamiya Clear Red, and I gotta say 'Jackpot'! It turned out perfect.

1737074397244.png

The Tamiya clear red got rid of that almost orange tone, but you still have the dark red velvet shading where it darkens as the angle rounds away from you. At any rate, I am calling it 'mission accomplished', at least for these two pieces, I sealed them up with a layer of Future to make sure I do not damage it through handling down the road. The picture on the left was taken under a lighted magnifying glass. Without the intense light it was hard to see anything, but it makes the color look a lot lighter red than it actually is. In reality, it is a deep a Maroon red.
 

Attachments

  • 1737049778902.png
    1737049778902.png
    1.3 MB · Views: 46
  • 1737050720217.png
    1737050720217.png
    245.5 KB · Views: 49
Last edited:
Back
Top