turner3d
New Member
I am in the process of building a rather unconventional Star Trek TOS Communicator. I have seen amazing builds where people have even copied the yellowed glue around the rhinestones, in an attempt to recreate every aspect of the original props - this will not be that. I am really just trying to create an experience. I won't be using Kydex or mounting a stopwatch. I hope this isn't RPF sacrilege, but I will be 3d printing most of the pieces. I've already taken UnimatrixRed's version of the communicator and have been iterating on accurizing it. The silver knobs now match the specs of the original Aurora Vibe C wheels, the lid now has stops built in so it doesn't flop back, the mic has been modeled from specs of the Coronet 2-Transistor radio grill (yes, I know trying to print it FDM is silly - it'll eventually be resin if I can't find the real thing), and I'm waiting on a shipment of 16ss crystal AB, olivine AB, and siam rhinestones.
I am in the early days of development, and has been no post-processing done on anything in this pic - it is raw PLA straight out of an FDM printer. The body will eventually be filled, sanded, and painted with a textured paint to try to simulate kydex, etc.
Anyway, I have 3 goals:
Does anyone have any ideas on how to get a moire spinning quietly @ 2rpm without breaking the bank?
I am in the early days of development, and has been no post-processing done on anything in this pic - it is raw PLA straight out of an FDM printer. The body will eventually be filled, sanded, and painted with a textured paint to try to simulate kydex, etc.
Anyway, I have 3 goals:
- Make it look convincing
- Install electronics to make it chirp when opened - currently thinking Adafruit board with wav playback & amp built in + tiny speaker behind the mic grill
- Have a decently accurate animated moire (that's just a laser-printed piece of paper stuck in there at the moment)
Does anyone have any ideas on how to get a moire spinning quietly @ 2rpm without breaking the bank?