guitarpirate
Active Member
Today I mocked up the wrist clamp which is still drying, to be polished and assembled tomorrow or Thursday evening to check fit.
I also measured out forearm, bicep and shoulder bracelets that attach exoskeleton bones to wearer's body. The movie suit has bloody bandages in those places which looks bad, so I will use 30-mm tall bracelets with two slanted rail holes to make them look like any other shockplate. Belts and buckles on the back for comfortable attachment and easy removal. I may be able to finish modeling them tomorrow evening.
Another task was to come up with a definitive setup for reading finger movements with potentiometers hidden in pistons on the forearm. The wires from each finger will be routed there, and the goal (at least for now) is just to be able to have potentiometers move in nearly-constant ratio with each finger, reading voltage from analog channels in Arduino. In the future that could be used to control UI elements hanging in augmented reality space, such as joysticks, keyboards, sliders, and video windows. I bought the EyeTap book to build AR goggles later. Of course just using bend sensors like in PowerGlove would be easier, but won't look as cool. Using LeapMotion would be way more precise but again won't look as cool.
Last thing for today is starting to model the per-finger routers shown mocked up in air-dry clay above.
[EDIT]
Routers modeled, need another hour to refine geometry. Starting on bracelets tomorrow.
[EDIT2]
Wrist clamp proto in progress
I also measured out forearm, bicep and shoulder bracelets that attach exoskeleton bones to wearer's body. The movie suit has bloody bandages in those places which looks bad, so I will use 30-mm tall bracelets with two slanted rail holes to make them look like any other shockplate. Belts and buckles on the back for comfortable attachment and easy removal. I may be able to finish modeling them tomorrow evening.
Another task was to come up with a definitive setup for reading finger movements with potentiometers hidden in pistons on the forearm. The wires from each finger will be routed there, and the goal (at least for now) is just to be able to have potentiometers move in nearly-constant ratio with each finger, reading voltage from analog channels in Arduino. In the future that could be used to control UI elements hanging in augmented reality space, such as joysticks, keyboards, sliders, and video windows. I bought the EyeTap book to build AR goggles later. Of course just using bend sensors like in PowerGlove would be easier, but won't look as cool. Using LeapMotion would be way more precise but again won't look as cool.
Last thing for today is starting to model the per-finger routers shown mocked up in air-dry clay above.
[EDIT]
Routers modeled, need another hour to refine geometry. Starting on bracelets tomorrow.
[EDIT2]
Wrist clamp proto in progress
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