"What Led GameStop To See Disappointing ‘Star Wars Battlefront’ Sales?" - a crappy game? :lol
"What Led GameStop To See Disappointing ‘Star Wars Battlefront’ Sales?" - a crappy game? :lol
More a matter of digital downloads and other recently released games that for some are more appealing. :rolleyes
Or maybe,just maybe people are sick of EA's greedy S$&t tactics to get every last $ of you. There has been a massive amount of negativity towards their DLC's In social media. People are sick of it and hopefully this may be a turning point. It seriously immerses you in Star Wars and I'm having a great time playing it especially with my son but it's seriously lacking content.
Ben
Ofc they are (Just look at how the old republic mmo went from a great mmo to a big sell out due to EA). I love anything star wars but i havent bought it yet. Not because the game is crappy but because of lack of content.
A bit less content and the actuall game would just be the size of a DLC :facepalm
Im playing hardline atm and its same thing altho not as bad as battlefront where majority of DLC's is premium which i find isnt worth it anyway...
I wouldn't say it's crappy, necessarily. It's just not as good as it could be.
Gamespot has their own digital download service, though. They'd include sales from that in any sales figures. But, to be fair, people finding other games more appealing...kinda speaks to the quality of this game. That said, there are a ton of other avenues for doing digital downloads these days, so there's no incentive to go with Gamestop over someone else. Particularly when there were (as far as I know) no chain-exclusive bonuses.
So, here's the thing. The base game? I'd say it's worth around, oh, $20-30. I'd get my money's worth for that price. But there isn't enough content, AND the gameplay itself isn't good enough to keep me entertained beyond that point.
But EA wants $60-70 for it. Plus another $50 for whatever additional, as-yet-unrevealed DLC they intend to release.
And you know what? Nope. Not doing it. I'm not rolling the DICE (GET IT?!?!?!) to the tune of $110 to maybe get additional content that I like. For all we know, the "additional content" could be simply reworking existing maps to work in different game modes. So, now you can play Heroes vs. Villains on the Hoth map, when you were previously limited to Sullust, Endor, and Blahbityblah. (or whatever. you get my point.) I've seen DICE/EA do this in the past with Battlefield Bad Company 2. They let you buy a preorder version that entitled you to all future DLC releases (Sweet!) which then very often turned out to be reworkings of existing maps into Squad Deathmatch (BOOOOOOOOO). Only towards the end did they release some classic maps from BFBC1 (e.g. Harvest Day).
So, yeah, I don't trust EA, and I'm not seeing value for the game merely because it's immersively Star Wars. Also, for that matter, I gather the immersion factor is weakening as people make non-canon-looking helmetless stormtroopers.
Went back and played Battlefront 2 last night... The immersion factor was nowhere close to what you get in the new Battlefront, but consider what's missing in the current game by comparison. And they want an extra $50 to get additional maps dribbled out over time? Screw that.
Basically, my bottom line is this...
Is there a reason why every game must be priced at...