Star Wars: Battlefront

Thanks for the info.
Steve

QUOTE=Solo4114;3816595]No, no. Let me explain how DICE/EA season passes generally work.

The game -- the base game, that is -- will let you play online. There's really not much of a singleplayer component to this game. It's more like offline versions of an online mode. I think I read that there are two modes playable offline: horde/survival and something else. Oh, and training, but whatever. Anyway, everything else is online.

The season pass is more like pre-purchasing all of the DLC that is scheduled to be released. With a game like, say, Battlefield 3, you could buy a season pass that would give you access up front to all of the DLCs they'd release, when each was ready. The season pass tends to be something like $5-10 less expensive than buying the DLC individually, too, but more in total. So, if each DLC individually is $15, and there are 4 planned DLC, the season pass saves you $10 total (4x$15 vs $50). DICE benefits because they get cash up front. You benefit (in theory) because you save money on DLC you'd otherwise buy individually, and then sometimes you get some extra little doodad like an extra skin or emote or whatever. Or earlier access to the game and such.

In my experience, the season pass is...not always worth it. I bought "Premium" for Battlefield 3 (which is basically the same concept), and I stopped playing the game after the 2nd DLC came out. There were some major balance issues on release, and I was mightily unimpressed. So, DICE got to keep about $20 from me that I never saw the benefit of. I could go back and play now (if the servers aren't ghost towns), but if I'm just done with the game, oh well, I paid my money up front.

My point about the season pass thing is that future DLC (what you'll get with the season pass) probably won't change the core gameplay. You'll get new maps, maybe a new hero or two, maybe a new gun or two. There's a possibility you'd get a new game mode or that existing maps will be made compatible with different game modes. But the core gameplay is the core gameplay.

So, if you dig it, go ahead and buy. But don't buy in the hopes that you'll "grow to love it" or that it will change. It'll be tweaked at the edges, but it won't change at the core.


I get it, though. I get the allure. I WANT to love this game. I WANT the experience of playing it to live up to the quality of the visuals and sound. But from the beta, it just...doesn't.[/QUOTE]
 
Looks like the guys at Forbes.com (who've been doing some pretty solid game reporting work lately) were underwhelmed.

http://www.forbes.com/sites/jasonev...feelings-star-wars-battlefront-isnt-worth-60/

The two key points from the piece:

1. Walker Assault basically is the game. All the other game modes are more just portions of things you can do in Walker Assault, with a game mode focused around them.

2. The game isn't really worth $60. The FPS mechanics are pretty shallow and a step back from what we've seen in recent games. And, most damningly,
Honestly though, the game’s shiny coat wears off after about 10 hours. The shallowness becomes more pronounced, and you’ll realize Star Wars Battlefront needs more content, more variety. DICE will absolutely deliver that via DLC, and I’ll absolutely wait until the inevitable Game of the Year edition is released, or the combined content goes on sale.
 
I haven't played the beta but I did preorder months ago.

It may be flawed but it's an experience I want regardless.
I suppose there's an argument to wait until a possible future price drop, but I've paid more for less.
 
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I just started playing - the training levels were depressingly boring, but I thought I should dig through them. However, campaign mode always bores me and training levels are like "campaign mode lite." The game is definitely pretty! I played one multiplayer round (my cup of tea) and can see it being enjoyable as I become familiar with the maps and powerups. Unfortunately, on my second round of multiplayer the game froze.
 
It's preloaded on my PC.
But we're going away for a week for the Thanksgiving holiday ... Waaahhh!
 
Has anyone else gotten the Deluxe Edition for Xbox One and can't find anywhere to enter the code for the extras on the updated One dashboard? Really annoying. And no, I don't have Kinect.
 
15 min into the game ... so far it's fun but not blowing me away. As stated by others the visuals are the real draw and pretty gorgeous ... really feels like Star Wars instead of just a reskinned online shooter.
Being a fan of the first two iterations I really miss the ability to dive to avoid a grenade or dodge a vehicle. I reflexively try and end up jumping to the side which isn't as effective or cool.
I want a Death Star and Blockade Runner interior map. If DICE ain't gonna do it I'll have to wait for the inevitable mods.
 
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Yeah Death Star map is a must and it really alludes me that they say they won't do one. So many things with this game they just won't do even when they know its a sure winner and everyone wants. Wierd.


Ben
 
I played the beta as well and "had a bad feeling about this". But I bought it and because I'm immersed in the SW world , I'll continue to play. But definitely not to my expectations. My worst fears came to fruition regarding life expectancy, I feel like I'm playing COD. I didn't think I really sucked this bad (have done pretty well in BF4) but I feel completely useless in this game. I don't mind not getting 20 kills, but I hate dying 20 times. And as I suspected more people are focused on wondering the battlefield looking for vehicle, weapon, and gadget coins than trying for the objective. And no ability to go prone, what? And one character class to start? Don't get me started on the flight mechanics, I understand the idea of a new learning curve so players don't dominate right out the gate, but this is ridiculous. The Endor level, while visually stunning, I found not to be enjoyable. The speeder bikes are useless. I think they missed the boat by not taking what they did in BF 1 & 2 and just giving it an awesome update.
 
I caved and bought it but kinda regret it now.

Sound and visuals are a real treat and it runs super smoothly too.
Walker Assault and Supremacy modes are fun if rather simplistic - and there only 4 maps.

Flight mechanics are woeful, there is no true pitch/yaw/roll controls, just a simplfied, floaty, arcade type of flying.
Singleplayer apsect is severely lacking - you cannot play big battles against bots as you could in the old Battlefront games. The training missions ect just dont cut it - the speeder bike chase barely lasts 2 minutes.

Generally the game lacks content and feels very simplified and casual.
 
I really miss having prequel era maps to play on. Feels like another cog in the anti-PT propaganda machine Disney is peddling.
 
Well I picked mine up today. Me and my son have been playing split screen couch mode and while I was wrapped we could play against each other and co-op,soon we realized their was only 4 maps repeated for each mode. It's great fun for us both to have banta towards each other while we are playing,it just lacks so much content. By the end of the DLC rollout it will be great but damn why do we have to pay more to get 100% game. It looks stunning and really feels like your "in" Star Wars. It's super smooth on the PS4 too.Flight controls are awkward and I just don't see why they couldn't use both thumb sticks for controling pitch and yaw. Online will be fun when I'm not with my son but I really wanted it for the joy me and him have had over the years with the first 2. Still worth it though. I just feel a little cheated on content. I knew it was coming though.


Ben
 
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