It is closed. The new forum will be up as soon as I get the bugs worked out. It will be a vBulletin forum instead of phpbb.Hey DB, do you have a link to your pep prop forum? I had it saved on my old computer but got a new one and lost the link. I cant find it on google anywhere.
People have been claiming my work as their own and editing my models without crediting me. I am no longer releasing my models. All links have been disabled.
It is closed. The new forum will be up as soon as I get the bugs worked out. It will be a vBulletin forum instead of phpbb.
Pepakura designer can read .dxf files. Just export your cad model as .dxf and pep can work with it. I did it with Wizardofflight's Boba Fett gauntlet rocket, but the thing was too tiny to put together.Sorry that people are plagerising your work so horribly. I'm very new to this venue, but have been working on drawing 3D models of a project of mine in AutoCAD 2000. Is there a good way to convert these files into useful geometry for something like the pepakura models that you're so skilled at? Any advice on software or technique would be much appreciated.
I fixed the eyes. They will need a lot of smoothing, but it will work. The model still doesn't look quite right, but the perspective camera in 3d modeling applications can be deceiving.looks great! If you cannot mold the eyes, would you be able to make the outline of the eyes printed onto the front of the helmet? Or would that be more trouble than its worth matching a skin up with the mesh?