Cheers guys.
The formers were all carved by hand - no CNC. The foam I am using is a pretty low density. It is slightly more dense than the blue styrene-based foam that early product prototypes are knocked-up in. Because the foam is porous, some air passes through it in the vac-forming process, creating tighter pulls without having to drill tonnes of tiny holes, as I did for the fibreglass helmet formers. I would guess that as a tooling board, it would be too soft to machine. I would step up in density to a similar product to the one I used to make the 32 Roadster.
It is best to spray a generous coating of silicone release agent on the foam when vacforming in a really good machine. Most of my bigger pulls were done on an ancient beast of a vacformer and they popped from the formers easily. I did have a couple of bonding issues with the smaller parts that I formed on a newer machine.
Most of the lines were cut with a scalpel, keeping them sharp and accurate. The material was carved away with surforms, then files, then sandpaper. The foam has a lot of texture, but can be fibreglassed over without reacting, for strength or finishing.
My final armour is effectively a prototype. It is the first from the moulds. The beauty of foam patterns is that I can go back and refine my masters by taking away or adding material before I ever make another suit. This is easy to do and very quick. I have not committed to anything (except the helmet).
Due to the context of my suit and the storyboards for the mock sequence I was able to sacrifice a little strength (by using a thinner plastic, as thin as 1.5mm in places) in favour of detail and sharpness and the need to be lightweight and slightly flexible. The nature of the detailed surface of each vacform gives it strength, but the suit is still reinforced where it needs to be. . The edges are double thickness and will be trimmed with rubber next week.
Neil