Mass Effect 3 Ending, opinions and feelings?

I don't want to start anything up here but I thought the ending was "fine" was it the best?, no, but should I demand my 120 hours from playing all three games back no way. I stand by a lot of the negative opinions posted here and all over the place now, but I think a lot of people are getting their feelings mixed.
Here's what I mean by that. The ending sucks, for most people Shepard dies, earth is crumbled, every race's fleet is stuck in out solar system with the relays destroyed and our friends on the normandy are stranded on some remote planet and have to start civilization over. These things are a downer, this makes us feel bad plus the game is over with no hope for more Shepard stories. Like I said the ending sucks, but I do not feel it is wrong, I think (remember my opinion) the ending makes us feel the sacrifice that Shepard has to endure, I think we as gamers are used to "happy endings" and feeling like the king ***** once a game is finished. I was a little depressed at the end of the game, but I feel like they made a strong choice to end it the way they did. That is looking at the content of the ending.

As for the similarities in all the "different" endings, I hate that, I can understand bringing all of our decisions into one final moment but render a different cut scene please.

I'm more upset about when my Shepard's head turned almost backwards to watch glyph while I was talking to Liara for the entire dialogue.

As I finish this my wife showed me the Sessler's Soapbox about the ending and I think he explains my point pretty good in the beginning of his video.

TL
 
I'm assuming we can post spoilers if not skip this post.

I just finished and while I'm not on the "Bioware raped me!" bandwagon, I think it was kind of a middle finger to the fans, even if it was unintentional. They should have been able to get enough internal feedback to know that it wasn't a good idea. I think they already showed the sacrifice building up to the end. Heck you lose two people of your people getting to the beacon thing on Earth. By the end I had lost Mordin, Liara, Thane, and Vega. Oh then to rub it in, they strand the Normandy, which for some unexplained reason was fleeing the fight on Earth and was using a Mass Relay. They also strand all the fleet that survived from returning to their home planets and blow up the Citadel for good measure. The only way they could have crowned that steaming pile of a finale was to set a pack of wild animals on the survivors of the Normandy when they opened the airlock.

The game was absolutely great right up to the very end. I even liked the part after the credits. I just can't see how the team working on the game couldn't possibly have thought this wouldn't p*ss the fans off! I will thank them for saving me the money I would have spent on the upcoming DLC because I'm not sure if I'd want to play it again.
 
Oddly enough the Norwegian news paper title is very closely translated to "Gamers raped by Bioware", turns out they aren't as good as being polite as we are. The game could have used more on the ground missions and less planet scanning. Did you see that the old guy after the credits was Buzz Aldrin? They gave and American hero such crappy lines.
 
At least on the plus side, Casey said that they'll be working on additional content over the next year (wow, great, a whole year...) that will give the angry fans the closure they want.

It means the theories about the ending were wrong, however it also gives hope that they might get something else out... though it'll be a lot of work... get the voice actors to come back in and record more, the writers to come up with a better ending and the designers to put it all together. But hey, it's something? :rolleyes
 
Hate to tell him but if they don't fix this ending and quit focusing on multi player there won't be anyone to buy the DLCs. Apparently the returns of the game are turning into a flood. which is good in a way as used copies being sold means no cash for bioware and don't trust anything Casey has said as he's been caught lying to us before. he's the one who promised everything that wasn't in the games.
 
Is it true that Drew Karpyshan, who worked on ME:1 & 2, didn't work on ME:3? I'm thinking they give him a call and have him write the ending...

The returns of the game definitely send the story. The MP has so many glitches and faults... It's too team-based. Example: Wave 8 of a Silver mission. Our team leader leaves, wave restarts with only 2 of us (there were only 3 to start off with). We obviously can't win the mission with just 2 and we lose. This has happened multiple times where someone has left and it screws the whole game up.

I was excited about a MP for ME:3, and I think that the idea is good (though they need to add on to it, waves is going to get old eventually) but they need to wrap up ME:3 first, then worry about the MP.
 
I don't fault the main story at all; it was very good up until the end.

Ok we all agree the ending sucked, what were some of your favorite parts? Spoilers obviously... Also I don't know if these things happened in all playthroughs or not.

Tali drunk in the ship after Thessia falls talking about drinking through her "emergency induction port" and Shepard says, "It's a straw Tali...". Then Tali drunk dialing Javik(the Prothean).

On the ship after you find Legion (not verbatim):
Shepard - what happened after you left?
Legion - we warned the Geth of the Reaper's return.
Shepard - They believed you?
Legion - Yes.
Shepard - That must be nice. :lol


BTW, where does it show Tali's face pic? Is that if she's your LI?
 
Yep, if you want the poorly photoshopped stock photo of Tali you have to romance her.

Probably the same guy who phoned in the alternate ending palette swaps.
 
I'm just throwing this in here because I don't want to forget it.

My rewrite of ME3's final.

SPOILER CODE just to warn you that this may be a stupid, poorly thought out idea, but I worked hard in thinking of ways to make sure everything makes sense.

I would change three major plot points.

No Citadel involvement in the end. It should remain as it was in ME1. A trap to lure advanced species across the galaxy into a single union and wipe them out when the Reapers spring the trap. Since the Reaper priority is focused on the home worlds, they can afford to not assault the Citadel since in the end, it will be an easy target that everyone has regrouped to.

The second thing I would change is TIM's plans. Instead of trying to control the Reapers, he should be looking at this Reaper invasion as the best opportunity to not only secure humanity's survival, but also it's dominance over the galaxy. His over all plan was not to seize the collector base to fight the reapers. That was a rouse in order to get Shepard to help him with his true plan, securing the Collector Base area at the center of the galaxy for humanity to hold out until the invasion is over. It fits well on why Cerberus would want to take over Omega so they can secure both relays. And once Cerberus has made it possible for humanity to survive in the center of the galaxy, he'll use the Omega station to destroy the Omega 4 relay, and thus the whole system to prevent other races from getting in. Being in the center of the galaxy would give Cerberus enough opportunities to defend themselves from the Reapers with the numerous black holes and the remains of the collector base. And when the Reapers are done, Cerberus will have an entire galaxy to re-inhabit, and 50,000 years to prepare for the next Reaper invasion with new developed races now under their true dominance. Sure, this idea is flawed in some ways, but TIM should be smarter than he is in ME3. He should know that Saren's dealings with the Reapers was met with disaster. When the collectors enter the picture, he doesn't see an enemy that must be stopped, he sees an opportunity to find out a way to survive the Reapers. If this was his plan all along, he comes off as deceiving Shepard into believing that his goal was the collector base since that would give Shepard (and the player) a false sense of accomplishment in stopping Cerberus. I like this idea because it makes TIM a much darker character without changing his motivations or what he's after. The idea that he'll leave an entire galaxy at the mercy of the Reapers while he and his fellow human followers wait until the Reapers is not only dark, but also understandable. And of course, TIM will be on the station for the final confrontation where he should have been. When you fight the Reapers, you fight THE REAPERS.

And finally, here's the big change. Since there would be no catalyst in my version (You're welcome), that leaves me the task to answer the three story long mystery behind the true purpose of the Reaper's cycle of genocide. For that, I drew some "inspiration" from Amnesia: The Dark Descent with a few little sparkles to keep it nice and cool. In a nutshell, the Reapers are trying to escape. Huh? Escape? Well, the way I got it figured out, their creators were so advanced and so intelligent that they were able to create technology that would enable them to travel across different planes of existence. It came to the point where they were so dependent on this technology, that they decided to leave this reality entirely in favor of a new one. The problem? The technology that allowed them to do this had to go with them, and they didn't bring their other advanced technology with them. Over time, that technology soon became self aware, and discovered that they were abandoned by their creators and robbed of the chance to exist in a higher level of being. This creates a sense of abandonment, revenge, and being trapped amongst the Reapers. To make matters worse, the Reapers couldn't recreate the technology, and they didn't leave anything behind to show how they did this.

But the one thing the Reapers know for a fact that still gave them a sense of hope was that their creators were a species that originated in the galaxy that they now inhabit. The possibility of another race coming into existence and creating this technology was enough of a motivation for them to wait millions, if not billions of years to see if it would happen again. But when a species that the Reapers observed no longer makes any technological advancements, that's where the cycle of genocide comes in. They figures that there is enough variety of life in the galaxy to allow numerous species to develop and evolve into a space faring race over time, which is rounded up to about every 50,000 years. If a species is allowed to exist and colonize the whole galaxy, they will only impede on the chances of another species coming into existence that might create this technology. And when the Reapers commit their acts of genocide, they do their best to learn every piece of technological advancement from the difference races (via their stored history and/or memories via indoctrination) in hope that maybe they'll be able to put the combined knowledge of thousands of species together to create the technology they're looking for.

How this would all develop and be told, I don't have a clue. But I wouldn't commit to this story line unless there was something in the previous games that gave us some form of clue about the Reaper's creators. I hated how the Catalyst was introduced at the end with no setup or hints, so I figure the creators of the Reapers deserve better than that. For that reason, the choice I picked to hint at the Reapers creators was pretty obvious.
 
And now we have a fan filing an FTC complaint over the ending.

It's one thing to use social media to voice discontent and push for an addendum or alteration to the narrative; I fully support that avenue for addressing the concerns of the gamers. This is a step too far I think, and could set a bad precedent for the future or hurt the "Hold the Line" movement's public image by association. I wouldn't be surprised if this negatively affects the relationship between the players and Bioware/EA worse greater than the social media movements.
 
I support the FTC complaint. It won't do any good but it's a legit outlet for angry consumers to voice an opinion. Sadly it's like filing one with the BBB nothing ever comes of it.
 
I have to say the ending left a LOT of questions, but I hope we end up with some extra options via DLC.

I can also hope it doesn't start with "Shepard wakes up from another nightmare still aboard the Normandy".
 
I'm just throwing this in here because I don't want to forget it.

My rewrite of ME3's final.

SPOILER CODE just to warn you that this may be a stupid, poorly thought out idea, but I worked hard in thinking of ways to make sure everything makes sense.


I suppose this is a good time to share mine as well.
Following the destroy ending (and the indoctrination/hallucination theory), Shepard wakes up covered in rubble, goes up into the beacon, ACTUALLY destroys the reapers and later has beautiful Shep/Ash babies. THE END.
It helps me sleep at night.
 
Hope everyone saw this note from Casey Hudson:

Choose Language | BioWare Social Network

Much like the cake everything he says is a lie.

My ending would be that only one choice would be the bad one and there would be numerous others of varying degrees up to the happy end. In the happy end you have to go find your crew, take back Omega, and try and stop the survivors all over from going to war for supplies to rebuild with. Things would be a disaster with some worlds back in a stone age and it would give plenty of room for future games in a universe struggling to heal.

And i have no clue how to do spoiler tags :lol
 
I support the FTC complaint. It won't do any good but it's a legit outlet for angry consumers to voice an opinion. Sadly it's like filing one with the BBB nothing ever comes of it.

It's not going to accomplish anything, and I doubt it'll reap any extra Renegade bonus so what's the point aside from doing it for show? There are always people that are unhappy with promises for games or shows or movies not being met. If every time it happened the FTC got a complaint filed and anything came of it the video game industry would collapse.
 
It's more just a show of force to let them know that people are that mad. The game industry is well known for false advertising so everyone just puts up with it. I doubt any other companies will notice. I'm waiting to see the crapstorm at PAX easter weekend when their mE3 panel has to face the fans.
I have them bringing in folks who know nothing other than what's on the paper they're given, heavy handed security, and plants in the audience who ask the prearranged questions. That or a riot of angry M3 fans who are fed up lol.
 
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