Mass Effect 3 Ending, opinions and feelings?

Much like the cake everything he says is a lie.

My ending would be that only one choice would be the bad one and there would be numerous others of varying degrees up to the happy end. In the happy end you have to go find your crew, take back Omega, and try and stop the survivors all over from going to war for supplies to rebuild with. Things would be a disaster with some worlds back in a stone age and it would give plenty of room for future games in a universe struggling to heal.

And i have no clue how to do spoiler tags :lol

I'd pay for that DLC! And some DLC to eliminate the dependency of MP on the good endings. Now, I've been happily enjoying the MP experience, and now have a character up to level 18 with a bunch at level 2. I think I can promote my main character to being a War Asset in two more levels. However, my readiness is just now reaching 90% and I've put about 10 to 15 hours in. The more readiness you earn the more the gains slow down. I have no idea how much more it will take to reach 100% readiness. Considering the daily loss, this will be a pain to maintain over time for subsequent playthroughs.

And the spoiler tag is [ spolier ] and [ /spoiler ] without the spaces.
 
"We are aware that there are concerns about a recent post from this account regarding the ending of the game. In this post it was stated that at this time we do not have plans to change the ending.

We would like to clarify that we are actively and seriously taking all player feedback into consideration and have ruled nothing out. At this time we are still collecting and considering your feedback and have not made a decision regarding requests to change the ending.

Your feedback and opinions are of the utmost importance to us. We apologize for any confusion this has caused. Our top priority regarding this discussion is to keep communication with you, our loyal fans, open and productive."

From the Mass Effect facebook page.
 
I didn't play any MP and got a good ending. You have to have a massive amount of War Assets. I had like 7 or 8 thousand at the end. I missed a couple Citadel quests, the power grid one and the Cerberus ciphers (the guy who wanted them disappeared...).

I have no idea how they will do a DLC that will make anyone happy without making a better ending. The relays are destroyed so there's no way to rescue the Normandy crew. All the allies you gather are stuck unless they want to make a loooooong journey home. Wrex, at least in my version, was on Earth so there goes the peaceful Krogans most likely. Then the Citadel, which is the coolest place in the game IMO, is blown up. I saved the Quarians and got them their planet back, but too bad they will never see it again because they are stuck at Earth. Yay.

Hope everyone saw this note from Casey Hudson:

Why would they want to end it on a bittersweet note? This is supposed to be the culmination of the series. I think in the course of the game you already feel the weight of your decisions so I don't think piling it on at the end, instead of giving you hope that you saved everyone, was the right course. At least let Shepard end up stranded with his crew. I think it was just odd that they thought it would be a good idea to strand your crew, and your LI on another planet so you will never see her again in your lifetimes.
 
There's 2 new crap storms now. 1 is proving that multiplayer really is needed to get the super best ending they made and the other is a deleted facebook post by an employee saying that the game won't be modified in any way to change teh endings. this was locked and deleted on FB and a twitter claims that the employee "mispoke". I think bioware has created an entirely new level of fail with this entire thing.
 
"We are aware that there are concerns about a recent post from this account regarding the ending of the game. In this post it was stated that at this time we do not have plans to change the ending.

We would like to clarify that we are actively and seriously taking all player feedback into consideration and have ruled nothing out. At this time we are still collecting and considering your feedback and have not made a decision regarding requests to change the ending.

Your feedback and opinions are of the utmost importance to us. We apologize for any confusion this has caused. Our top priority regarding this discussion is to keep communication with you, our loyal fans, open and productive."

From the Mass Effect facebook page.

To which a few people on Twitter have replied that they "have no plans at this time to buy any more Bioware products but are listening to feedback." :lol
 
I just don't get why they wouldn't create an alternate ending other than pride...

Those who were happy with the ending (yes, they do exist): They get to keep their ending, and/or download the alternate one and play it (and if it's good, like it better).

Those who weren't will get their ending.

Over 60,000 people have joined the FB group. Each game = $60 = $3,600,000 sway right there.

Is artistic license worth over 3 million dollars?

Call Drew up, have him write one hellova ending, get everyone together to pull it off, finish the game right and you're done. Should take no longer than 4-6 months.
 
Just have them adopt the indoctrination theory into it. You pick the red ending, wake up in the rubble, run in and fight an actual boss of some kind like you did in the previous two games, save the day, and depending on your actions you do or don't survive to live happily ever after. It leaves the other endings there for those who are fine with them, and can easily address the issues of those who aren't fine with them. Make it a free patch for PR reasons, then throw some other DLC later to recoup the expenses later. Everybody wins.
 
Just have them adopt the indoctrination theory into it. You pick the red ending, wake up in the rubble, run in and fight an actual boss of some kind like you did in the previous two games, save the day, and depending on your actions you do or don't survive to live happily ever after. It leaves the other endings there for those who are fine with them, and can easily address the issues of those who aren't fine with them. Make it a free patch for PR reasons, then throw some other DLC later to recoup the expenses later. Everybody wins.

True as well. I read some articles that Drew K. said that the ending originally had to do with Dark Energy, some sort of force that compelled the Reapers to destroy organic life every 50,000 years. It's hinted at several times (like when you recruit Tali and she talks about how their sun's advanced age had no explanation) and that the ending revolves around this, picking whether to enjoy 1000 years of bliss before Dark Energy destroys everything, or sacrificing a race to stop them...

More explanation would be needed, but it's a cool basis.

Why is BW sticking with their ending? It's not getting them anywhere, they're losing people left and right. When will they swallow their pride?? :facepalm
 
I didn't play any MP and got a good ending. You have to have a massive amount of War Assets. I had like 7 or 8 thousand at the end. I missed a couple Citadel quests, the power grid one and the Cerberus ciphers (the guy who wanted them disappeared...).

Nice! I manged to get only 5,600. But then again, I bricked it on Rannoch.

I know you can get some of the good endings with 4,000 effective points. The best endings need 5,000.
 
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Nice! I manged to get only 5,600. But then again, I bricked it on Rannoch.

I know you can get some of the good endings with 4,000 effective points. The best endings need 5,000.

From what I understand the "best ending" requires 4,000 effective if you have a high enough rep to stop Anderson being shot twice. With 5,000 you can let him get shot the second time and still get the "best ending."
 
I would also include a quest to get Bekenstein off their rich lazy a**es and assist in taking in refugees from the Citadel.
That way we can get characters who you saved off the Citadel before the Reapers come in to take it. Still doesn't fix the plot hole involving the Reapers being able to take control of the Citadel at any time.
 
True as well. I read some articles that Drew K. said that the ending originally had to do with Dark Energy, some sort of force that compelled the Reapers to destroy organic life every 50,000 years. It's hinted at several times (like when you recruit Tali and she talks about how their sun's advanced age had no explanation) and that the ending revolves around this, picking whether to enjoy 1000 years of bliss before Dark Energy destroys everything, or sacrificing a race to stop them...

More explanation would be needed, but it's a cool basis.

Why is BW sticking with their ending? It's not getting them anywhere, they're losing people left and right. When will they swallow their pride?? :facepalm

They're won't admit their wrong and EA probably won't let them swallow their pride. EA is notorious for strangling the developers it publishes. Square is getting just as bad.
 
True as well. I read some articles that Drew K. said that the ending originally had to do with Dark Energy, some sort of force that compelled the Reapers to destroy organic life every 50,000 years. It's hinted at several times (like when you recruit Tali and she talks about how their sun's advanced age had no explanation) and that the ending revolves around this, picking whether to enjoy 1000 years of bliss before Dark Energy destroys everything, or sacrificing a race to stop them...

More explanation would be needed, but it's a cool basis.

My god.... it's PLAN 9 FROM OUTER SPACE!

Colonel Tom Edwards: You speak of Solaranite. But just what is it?

Eros: Take a can of your gasoline. Say this can of gasoline is the sun. Now, you spread a thin line of it to a ball, representing the earth. Now, the gasoline represents the sunlight, the sun particles. Here we saturate the ball with the gasoline, the sunlight. Then we put a flame to the ball. The flame will speedily travel around the earth, back along the line of gasoline to the can, or the sun itself. It will explode this source and spread to every place that gasoline, our sunlight, touches. Explode the sunlight here, gentlemen, you explode the universe. Explode the sunlight here and a chain reaction will occur direct to the sun itself and to all the planets that sunlight touches, to every planet in the universe. This is why you must be stopped. This is why any means must be used to stop you. In a friendly manner or as (it seems) you want it.


Can you imagine the Reapers actually telling the whole entire galaxy "Your stupid minds! Stupid! STUPID!"
 
I also wondered why that planet (where you recruit Tali, forgot the name) wasn't mentioned. I assumed it would figure into how the Reapers would get here.

In my ending Anderson was only shot once, so I don't know if there's a way to save him or not.

The whole ending didn't make sense IMO. So the catalyst, who I assume is an AI from some lost civilization, decides to stop organic life from creating synthetic life by making the Reapers, which are synthetic beings. Ok....
 
Amazon.com if apparently offering full refunds for the game to anyone who got it from them. I'd ask them before you do it though to make sure no strings are attached. They also offer 33.00 credit for trade ins. Cnet and yahoonews have picked up on people being unhappy with it too now.
 
I also wondered why that planet (where you recruit Tali, forgot the name) wasn't mentioned. I assumed it would figure into how the Reapers would get here.

In my ending Anderson was only shot once, so I don't know if there's a way to save him or not.

The whole ending didn't make sense IMO. So the catalyst, who I assume is an AI from some lost civilization, decides to stop organic life from creating synthetic life by making the Reapers, which are synthetic beings. Ok....

I've yet to complete the campaign, but based on what I've read Anderson dies no matter what. It's just a matter of whether TIM shoots him dead or he bleeds out after you kill TIM. Anderson bleeding out is worth 1000 EMS apparently as far as the "best" ending is concerned.
 
From what I understand the "best ending" requires 4,000 effective if you have a high enough rep to stop Anderson being shot twice. With 5,000 you can let him get shot the second time and still get the "best ending."

Good to know. Thanks!

I also wondered why that planet (where you recruit Tali, forgot the name) wasn't mentioned. I assumed it would figure into how the Reapers would get here.

In my ending Anderson was only shot once, so I don't know if there's a way to save him or not.

The whole ending didn't make sense IMO. So the catalyst, who I assume is an AI from some lost civilization, decides to stop organic life from creating synthetic life by making the Reapers, which are synthetic beings. Ok....

I only saw him get shot once too. I've got the galactic readiness past 90% now so I'll know soon :)

If you replace Catalyst's dialogue with "we decided that if we harvested the advanced civilizations once they found the relays and the Citadel they could not be a threat to us" it makes a little more sense and keeps in spirit of the ME1. Still not a good ending.
 
Yahoo can't make up it's mind. It has an article attacking gamers and another that is supportive of them.
 
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