Especially with the refusal ending.
Oh amen to that. I may disagree with you on Prometheus but I'll defend your right to criticise Starbrat to the death. :lol
I finally just played through the Refusal and Destroy endings, or rather I watched while my wife did because I'm sick as a dog with flu. Thoughts:
Refusal - as a means to pacify people who felt shooting Starbrat in the face was insufficiently satisfying, Refusal sucks. It goes instantly into the shortest possible wind-down ending. Liara's beacons are the only thing which saves the next cycle? Something of an afterthought for our civilisation, which the Protheans tried too on a far better resourced basis...but it still failed. Hmmm.
Oh, and Starbrat's <scary evil voice> "SO BE IT!!" </scary evil voice> is a bit on the nose. WHAT A GIVEAWAY...the guy's a rogue AI gone psychopathic, plain and simple. That one moment gives the lie to all his preceding dialogue. Not that you need this to see through him (ha ha, pun) after all the Reaper's previous, I say it again,
ostentatious evil. I mean these guys waste a lot of time and resources turning people into insane techno-zombie conglomerate creatures and hybrids. To my mind that sort of negates any claims of noble 'higher purposes'.
Anyway - Refusal, too brief. We needed to see Starbrat suffer a little bit.
Control and Synthesis - obvious non-contenders. Both are horribly amoral/immoral and antithetical to the themes of the games to date and to Shepard's personal morality. I will never choose those options, even just to watch the pretty colours.
Destroy - the only remotely moral/Paragon option. Even though, and I'm not sure this has been mentioned, it doesn't just wipe out synthetics, it wipes out
machines. Starbrat says this, but glosses it with an airy "you'll recover from that". Yeah, in what...ten thousand years or so? Little arsewipe.
Also, we
really needed to see the Starbrat suffer a little bit when this option is chosen. He overtly tries to steer you away from it. It's not what he wants, he's having his toys taken away - so some crying and whining would have been nice, maybe followed by a nice "Hal 9000 deconstruction" sort of scene. Mua ha ha ha.
All that said, it didn't ruin the game for me. Decently satisfying taken all in all; up to the end I'd have given it a solid 'great!' rating. However we get there, seeing the Reapers go dark and tumbling is pretty nice, the ending cutscenes are all pretty nice.
It's tantalising though; does leave you wondering just how much we'd have all been punching the air and hooting if we'd been brought to that point by a really together endgame.