Mass Effect 3 Ending, opinions and feelings?

Banshee are Asari tainted with reaper tech, not just Ardat-Yakshi... just like Husks are humans tainted by reapers.


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Interesting; I did not dig around in the codexes! I had assumed that's where they were coming from; I wonder what normal Asari with reaper tech looked like?
 
No one really reads the codex...well, I don't much. It doesn't matter, all I know is I hate them and run for the hills when I see them!
 
You chose Samaras daughter in ME2 instead didn't you? Than did her "game over" romance, didn't ya!

Never. She killed poor Nef and left her mother alone. The fact that she saw her abilities as the next evolutionary step for the Asari is also a reason she needed to be stopped. If that was the evolutionary path of the Asari (which still doesn't fit into how evolution works), it would kill the Assari as a species.
 
The ME3 codex was so badly designed that i skipped it. I actually dug around in the ones from the first two games.
 
The key word on the Banshee codex entry is latent. That means any Asari with any kind of latent Ardat-Yakshi genes can be turned into Banshee. So Samara's daughters are the only active Ardat-Yakshi, but the rest were transformed into Banshees because they had some predisposition in their genes. So there can be more than three Banshees.


Rule #1, Get every single Normandy upgrade.
Rule #2, don't EVER listen to your crew. Pay attention to their dossiers and backgrounds.
Rule #3, Everyone must be loyal.

Jacob volunteers to go into the shafts and work some weird alien electronic mumbo jumbo? Tell him to lead the team instead since he's trained for it. Send an engineer or someone sneaky like Tali or Kasumi instead.

Need to escort survivors back to the Normandy? Have the Salarian Doctor take them back. He may know how to use a gun, but he's better with patients.

Miranda says anyone can create fields to protect the group from swarms? Well, tell her to sit this one out and let someone like Jack or Samara do the forcefield bit, assuming they're loyal. If you want to see how bone headed MIranda is, tell her to lead the assault group. Loyal or not, she'll survive.

The last charge? Bring the weakest characters like Tali, Miranda or Legion. Engineers have no place in defending a position. Having Miranda for the final battle actually gives you a nice extra bit of dialogue with the Illusive Man.

Right. Also the key thing is have all your missions done so that when the crew is taken you immediately go rescue them. I did that the first time, but apparently a lot of the crew dies if you wait.

I think I had Legion do the thing where you have to unlock gates or whatever, Jack or Samara for the force fields, and had Miranda lead one of the groups. The first time I had people killed because I had Zaeed lead the other group figuring he's a soldier so he'd be a good choice. Then someone online pointed out that just because you're a good soldier doesn't mean you're a good leader. So you have to think about your choices.
 
The key word on the Banshee codex entry is latent. That means any Asari with any kind of latent Ardat-Yakshi genes can be turned into Banshee. So Samara's daughters are the only active Ardat-Yakshi, but the rest were transformed into Banshees because they had some predisposition in their genes. So there can be more than three Banshees.

What you call latent, I call retcon. And this game is full of them. You think Samara would have at least brought this up in ME2? I mean, cripes. They had a whole freaking temple built to hold them, yet they only bother to say two of them are full Ardat-Yakshi? And how exactly does the ability to kill someone during sex detected when it's latent?
 
ooohhhh I didn't catch that part... so the Asari with the Ardat-Yakshi gene period were being turned...... Wonder why they just harvested humans and not those with biotic powers or something....
 
What you call latent, I call retcon. And this game is full of them. You think Samara would have at least brought this up in ME2? I mean, cripes. They had a whole freaking temple built to hold them, yet they only bother to say two of them are full Ardat-Yakshi? And how exactly does the ability to kill someone during sex detected when it's latent?

Well all Ardat-Yakshi are born of pureblood Asari, so maybe they just assume that any children of purebloods are latent?

Or you know, ME3 was not well thought out.
 
Just a head's up a major rant on the new ending and a SPOILER warning for all those who have not played the ending DLC.

So I just finished playing the last mission again. I love (sarcastically) how they added in those few detail options. For instance:

Catalyst: I am a Deus ex Machina and this part didn't make sense but here's some small dialogue options we threw in to give it a little sense.
Sheppard: (Clicks detail options) "Tell me More! :)"

God they took over three months and all they did was put in a few small cut scenes and a glorified slideshow? I picked the do nothing option (at that point I was beyond angry) and then looked the other three up on YouTube and man am I annoyed.

Pretty much every ending has the narrator say "Things were bad but you the player chose (insert option and effects)." Everything then blows up or gets destroyed like the Relays and such, based on the color, but then the narrator comes back and says "but don't worry we can fix it, everything is good. We won't go into detail. Good night everybody!" End

So unless Sheppard comes back or they change the ending and do it right I can safely say that I will never pick up/buy another Bioware game again, including Mass Effect 1,2 and 3. I will never buy another Bioware affiliated merchandise either (but I'm still going to probably do some props from the game but only for a shrine for my forgotten enjoyment). The main problem is if I play them again I will just have that sick feeling in the pit of my stomach because I know that the terrible endings are inevitable. I'm also more than likely not getting anymore EA games as well, they've been ruining games and this is the final nail in the coffin for me.

So finally all I can say is thanks Bioware, thanks EA and thank you most of all Casey Hudson for ruining one of my favorite franchises. I never thought memories of past experiences (playing the first and second game) could actually be soured by a newer thing but hey there's a first time for everything.

Oh well, at least I still have Halo, Gears of War and Assassin's Creed franchises...
 
I did notice they touched on what happened to your two followers for your final run at the Citadel. Which is good, because it made no sense that they disappear, yet show up in the cutscene when you assume they died.
 
I did notice they touched on what happened to your two followers for your final run at the Citadel. Which is good, because it made no sense that they disappear, yet show up in the cutscene when you assume they died.

I have some issues with the Normandy being able to land on not very flat terrain and doing so in just seconds. Also, and I hope I'm not the only person to notice this. HARBINGER IS RIGHT FREAKING THERE! There's even a shot with the Normandy taking off very slowly right in front of Harbinger's face. During the charge, you see Harbinger just shoot up everything around Shepard but when the Normandy lands it decides to not shoot anymore? Why?

Also, I don't believe for a second that Liara, Kaiden or Ashley would willingly leave Shepard behind AGAIN. Remember the opening to ME2 when Shepard told them to leave the ship and let him take care of Joker? Shepard DIED. And when the moment like that comes up again here, it's like "meh, ok Shepard. Bye". Sorry, but I honestly believe that ditching your squad mates to make the ending an all Shepard show was a mistake.
 
Again, they were trying to just fill in some of the blanks, regardless of if it made sense. I didn't say I was thrilled to see it as that, but at least they knew that it was a concern. Who knows anymore, it should of been right the first time.
 
No, it's not just you, that's attracting comment.

And, you know, what about Harbinger anyway...Bioware, y u no let us fight him?!
 
This is why the indocturned theory was better. Things may have made more sense here and there. This is what we have to deal with, and there's not much we can do about it.
 
No, it's not just you, that's attracting comment.

And, you know, what about Harbinger anyway...Bioware, y u no let us fight him?!

Same reason we didn't fight the Illusive Man as a boss. Too video-gamey. Naturally when you compare ME3 to the other Mass Effect games, ME3 is actually the most video-gamey entry of the whole series with it's dumbed down RPG elements, multiplayer inclusion, poor AI, lousy combat moments and zero exploration.

Remember how the Mako and Hammerhead vehicles brought a sense of massive scale to the levels? That was awesome. Rarely did one mission always take place in a single building or an area that's no more than a two-mile long radius. You could charge an enemy bunker with your Mako, dismount and take on the rest of the forces on foot. There's none of that in ME3. We just get freaking on rail shooters that are easy as fudge to beat, and a "Dodge the Reaper Laser!" mini-game that's so simple you'd wonder how anyone could not defeat the Reapers.
 
Geez marion Harbinger. It's like if the Emperor just came in during the final battle in Return of the Jedi, zapped Luke with his lightning bolts knocking him out, and leaving..... NEVER TO BE SEEN AGAIN.

I'm like, why bother putting Harbinger into the game if you're just going treat him like every other Reaper? That could have been any Reaper trying to stop Shepard and it wouldn't even matter.

I guess if you were to pay close attention to ME2, you would find out that Harbinger does not fit into the grand scheme of things when it comes to what the Catalyst is and how the Reapers relate to him. Reapers are supposed to be doing us a favor? Than why is "destruction" always on his freaking mind?
 
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Yeah, I might accept 'too videogamey' as an excuse from BW if, I dunno, the guy hadn't spent half the last game taunting you like a Monty Python French knight. "THIS HURTS YOU...IF I HAVE TO TEAR YOU APART, SHEPARD, I WILL...YOU DAFFY ENGLISH KNNNNIGGT!"

The whole confused, misconceived 'Reapers serve a noble higher purpose' explanation is more on the nose than midichlorians. If that's the case, why they waste so much energy being so ostentatiously evil?
 
Yeah, I might accept 'too videogamey' as an excuse from BW if, I dunno, the guy hadn't spent half the last game taunting you like a Monty Python French knight. "THIS HURTS YOU...IF I HAVE TO TEAR YOU APART, SHEPARD, I WILL...YOU DAFFY ENGLISH KNNNNIGGT!"

The whole confused, misconceived 'Reapers serve a noble higher purpose' explanation is more on the nose than midichlorians. If that's the case, why they waste so much energy being so ostentatiously evil?

Oddly enough ME3 did seem like those Bioware employees were waving their genitals at us and farting in our direction. :lol
 
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