Mass Effect 3 Ending, opinions and feelings?

The mod, John epler, over on BSN is shutting down threads left and right including threads the other mods are actively posting in. It's like nobody knows what the other hand is doing over there.
 
I can't they banned me and i wasn't the worst one on there. They really do seem to coddle the people who are pro bioware while shutting down the folks who aren't. All i was doing was saying folks need to stop being so blind to their rights to good quality items as consumers. I'd go back but i don't have my game anymore so i don't have a way to register and get into it again.
 
now that the backlash has simmered down, the forums at bioware are much more tolerable. save for the one off thread of stupidity by a moron.
 
Give it time once the DLC comes out it'll start again. Plus they're banning everyone who doesn't kiss their butts and putting a PR spin on it all.
 
I was watching Family Guy last night and I started thinking that the ME3 ending was like when Peter tells a story on there. He will tell a bunch of stuff, get to the end, and add details he forgot that are important to the story. So Peter after telling the Mass Effect 3 story: "Oh I forgot, but there's also this AI that controls the Reapers. That was important, sorry forgot to add that. Glad I got it in there in the last five minutes."
 
Odd BSN unbanned me. Maybe they got me by accident. Someone mentioned that they do temp bans over there. I musta crapped in someone's cornflakes.
 
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Hate to tell them if they don't want belligerence they better just shut the forum down because it's only going to get worse.

I'm not kissing Bioware's ass by any stretch of the imagination; but that doesn't entitle anyone to be belligerent to the point of insulting about it. Frankly, the series is excellent, the ending just fell flat and left a lot of holes and questions to be filled and answered.

There seems to be this sense of entitlement about the ending: if you didn't get the ending you wanted Bioware are a bunch of idiots. You can be disappointed in the ending, I know I am but not because I deserved a better ending, but because the series did. If it's not constructive criticism I can see why they were banning users and locking threads more than usual on BSN. Someone asked at the Pax East panel about it and the panelists responded by saying that constructive criticism is welcome, that was followed up by a question that if it's art shouldn't be able to stand up to all criticism not just constructive: in short the answer is/was no. Criticism without a constructive side to it is just wasted energy, you're not going to get anyone to listen to you if you just tell them what they did wrong and their terrible people for making it wrong, you need to back it up with what they can do to fix it. If Bioware was refusing to acknowledge what the fans, their customers wanted then you might have a right to be angry, but they are being quite responsive to community input and being belligerent rarely gets anyone the thing they want.

It's easy enough to be insulting on the internet with repercussions but don't expect it to be acceptable.
 
Actually the ending was less disappointing than the lack of side missions that weren't scanning ones. I always figured they'd put out something to add to the end. It looks like BSN is calming down as everyone is waiting or giving up and moving to another game series. I'm bored with being angry and annoyed at them, I think they've learned from this and will not repeat the issue and that's a good thing. Now i'm just scratching my head why they put out a patch that is causing so much havok and it got past so many people making sure it wasn't glitchy.
 
I think they've learned from this and will not repeat the issue and that's a good thing.

I tend to agree, kind of hard to ignorethe huge amount of feedback they received. MORE SCANNING! MORE DUNE BUGGY ADVENTURES!

As for the patch, I think it was on EA's end.
 
Why would anyone want more scanning? lol. Though I have to admit the new scanning system where you use 1 probe and that's it was a great idea. I'd rather not have the Mako though stick to the shuttle and let me shoot more stuff. I just looked at the tech support area on BSN and man it's lit up with issues way beyond the patch, looks like their MP setup wasn't perfected. Bioware must be feeling a bit overwhelmed at this point.
 
I tend to agree, kind of hard to ignorethe huge amount of feedback they received. MORE SCANNING! MORE DUNE BUGGY ADVENTURES!

I miss the Mako and the Hammerhead. Cruising around worlds, storming fortified bunkers, flying off ramps, hovering above lava, riding steam jets, shooting armaments with your canons, running over enemies. It just made the games feel a whole lot bigger and not just running, ducking and shooting. Remember Noveria and Feros? Those missions used both mechanics in order to achieve your objectives, and they weren't all that intrusive. And that driving part through Ilos has got to be one of the most memorable moments in the game when you're driving a fast vehicle throughout this long stretch of hallways containing these cryostasis tubes. Really helps the moment with Vigil when you learn that they all died over a long stretch of time. You can't really get that kind of immersion when you're on the foot.

As for scanning? I'm just glad I don't have to listen to Tricia Helfer say "Probe launched" or "Probe Away" every bloody time I launch one. I do miss the radio broadcasts that you would hear when scanning a planet and the closer you got to it, the more clear it sounded. All of the artifact retrieval missions should have involved the Mako, theHammer Head in ground combat to some degree. Mix it up a little instead of providing us... well, nothing.

Also, did anyone else roll their eyes on single player missions that used the Multiplayer maps? Talk about out of place compared to everything else in the game. This border lined on Dragon Age 2's criticism when they reused a lot of dungeon maps in the same areas. The maps that are designed to be multiplayer maps are just way too obvious. More evidence of BioWare cutting corners I guess.
 
You could tell the missions that reused the MP maps because they were so tiny. I think Bioware bit off more than they could chew and for whatever reason released early. I do miss running Geth over with the mako, you could make those suckers fly. My question is did those Protheans that made it to the Citadel using the portal at the end of ME1 meet the Starbrat?

Edit: The ME3 xbox troubleshooting forum is getting as rowdy as the normal one was. Even pro enders seem to be raging over the patch freezing things up. Last thing they need is more bad PR and this is far worse than a bad ending when you have to log out of live to play a single player game.
 
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Apparently the DLC for the ending is going to add "personalization" to everyones endings yet they say that it won't be changing the ending. All I can say is ???????
 
A DLC isn't going to be much good if they don't fix that patch they put out that makes the game not play. By the time this is all over they're going to have to make some solid gold games to win folks back.
 
I think the DLC will just be my Shepard alive at the end and just as he stands someone runs from off screen and kicks him in the groin and then it says "HA HA HA - from Bioware".

I can't see how it will make anyone happy unless some things are changed. Actually, they can leave their disaster as is, but put the Normandy back in the battle, that doesn't make a shred of sense.
 
The only thing they could do was make a DLC like Broken Steel for Fallout 3. it wouldn't appease everyone but they couldn't say they didn't change the ending.
 
Ah, been meaning to catch up with the Forbes coverage. Ta for that.

Also, HOLY COW THAT'S SOME GIANT BALLS THEY HAVE.
 
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