I LOLed. That is kinda my take on it.
Here is an article that I think will bear out in the end, well before all is said and done.
Opinion: Microsoft and Sony will eventually revert their game ownership policies, what matters is how | Polygon
Yeah, that's roughly where I come out.
DRM and streaming and platform-side control (a la Steam) will eventually win out. But the sorta good news is that it won't win out without sweetening the pot.
Things that have made me accept always-on/DRM type stuff are:
- Low prices. This is probably the biggest. Make it cheap enough, and I don't care that I'm actually "renting" the game in essence. Hell, I only paid $5 for it. (or however much)
- Convenience. This, I think, will have to wait for further penetration of broadband and wifi networks. But if I didn't have to either buy a gajillion GB HDD to store my games, or juggle them around, I'd be delighted to just keep gobbling up this or that game. I mean, I kinda already do with Steam. I have a TON of games that are "backlogged" for me. Associated with my account, but not taking up space on my HDD. And I've yet to play a lot of 'em.
- Other goodies. No idea what this would be but, say, more free content, or free services. Make my XBL Gold subscription worthwhile. Gimme free crap. Free movies, free music, free games now and then, whatever.
The way I see it, this round, MS either figured that both console companies would do the same thing, in which case consumers would "deal with it" or stop buying consoles altogether (which they figured was unlikely), or they assumed most people wouldn't really have a problem and would see the Steam-like analogy and be all "Whatevs. Cool new graphics!!"
That or they assumed that people who aren't gamers and are looking for a family media center would be paying attention to E3. 'Cause that makes a ton of sense...
But anyway, this is basically what I've been saying. There is MASSIVE incentive for console creators and game producers to shift away from the "ownership" model of gaming (which, again, let's be clear IS NOT OWNERSHIP AT ALL). But they haven't yet figured out how to do what Steam does, which is to hit a price point that makes people say "Yeah, that's cheap enough to make it worthwhile."