Firefly - 1:6 scale Mal Reynolds sculpt

<div class='quotetop'>(Barry Murray @ Nov 10 2006, 08:38 PM) [snapback]1354967[/snapback]</div>
<div class='quotetop'>(Ramiel @ Nov 10 2006, 05:10 PM) [snapback]1354882[/snapback]
Cernit is good only for simple stuff (like Christmas ornaments and things like that), Sculpey (and derivates) are made just for this kind of things (and if I should find it here in Italy I will buy it istantly :D )

@ Barry: Why you did'n post these in the SFM forum? The aliens are great. :)
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I didn't want to hijack, just to say that i think Sculpey is great.
Bar.
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Thanks for the hijack... and I'd love to see more. :thumbsup

Oh... and thanks for all this new feedback... really appreciate it. Will still use Super Sculpey for small parts and details, such as heads and hands, etc... but I've heard that this Casteline is workable and sturdy and doesn't require an armature inside it to keep it steady. Well... this has definitely been a fun experience so far... annoying at times... but fun nonetheless... and rewarding. :)
 
Latest progress. Indeed the lower part of the left arm was too short, but instead of doing the changes at the hand-area I decided to add material to the back of the arm, at the elbow. Will still have to sand down some of the folds on the upper arm.

Hope you like. I really think it is getting better... and thanks for all the feedback guys... it has really helped to re-approach and invigorate this project. Enjoy:

 
Hmm, to me his legs don't match his body - his body posture is relaxed but his legs look tensed. I think. Aha, just looked at the original pic and in it he's stood on a ramp as opposed to flat ground.

SAS
 
<div class='quotetop'>(Sidewinder @ Nov 12 2006, 11:51 AM) [snapback]1355891[/snapback]</div>
Hmm, to me his legs don't match his body - his body posture is relaxed but his legs look tensed. I think. Aha, just looked at the original pic and in it he's stood on a ramp as opposed to flat ground.

SAS
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Well, the tension is deliberate - showing a man on the edge, but being somewhat relaxed, yet still ready to defend himself if needed... pretty much how I felt the character was like in the TV-series. A relaxed, grumpy guy, who was always on alert and ready for the worst.

LOL... just hope the head fits the body... oh... and he'll be looking off to the right - which explains the stance towards the right. :lol
 
<div class='quotetop'>(Kadajiroth @ Nov 13 2006, 02:51 AM) [snapback]1356303[/snapback]</div>
Lookin' good. Keep up the great work.
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Thanks.

Hopefully I'll have a new update by the end of the week. Only minor stuff needed to finish this now.
 
<div class='quotetop'>(NoHumorMan @ Nov 14 2006, 12:07 PM) [snapback]1357185[/snapback]</div>
<div class='quotetop'>(Kadajiroth @ Nov 13 2006, 02:51 AM) [snapback]1356303[/snapback]
Lookin' good. Keep up the great work.
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Thanks.

Hopefully I'll have a new update by the end of the week. Only minor stuff needed to finish this now.
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Shiney........
 
<div class='quotetop'>(NoHumorMan @ Nov 9 2006, 08:20 PM) [snapback]1354294[/snapback]</div>
Gotta find a better sculpting material than Super Sculpey, though... have heard of something called Cernit (unsure what it's called in English, but it sounds to have similar qualities to Casteline) - a harder, more shape-resistant material than the soft Super Sculpey.

Though... I'd be interested in hearing what sculpts you had in mind. :thumbsup
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Cernit would be crappy for this kin of project. I used it for my South Park figures, which was ok. The problem with Cernit is, that it has a kind of elasticity to it, so if you make some intented details, they'll tend to "bounce" out a bit again ... Not so great for small details.


Nice to see another dane on the board .... we're so few .... Now counting Moes1, Staermose, you and myself ... anyone I've missed ??? :)
 
Just want to add some more praise here.
I think you're doing a fantastic job on this sculpt. The likeness to Nathan Fillion is spot on (imho).
Man, i wish i could sculpt like this.
 
<div class='quotetop'>(KrokoHunter @ Nov 16 2006, 08:59 AM) [snapback]1358678[/snapback]</div>
Cernit would be crappy for this kin of project. I used it for my South Park figures, which was ok. The problem with Cernit is, that it has a kind of elasticity to it, so if you make some intented details, they'll tend to "bounce" out a bit again ... Not so great for small details.
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Indeed. But I was thinking of using it as a base shape... to add the Super Sculpey for detail on top of that, so that the whole figure didn't have to be made entirely of Super Sculpey - much like I did with this figure, only with clay. Just to get the basic shape before adding details, such as clothes, folds, facial features, etc. Or is this a bad idea?

<div class='quotetop'>(KrokoHunter @ Nov 16 2006, 08:59 AM) [snapback]1358678[/snapback]</div>
Nice to see another dane on the board .... we're so few .... Now counting Moes1, Staermose, you and myself ... anyone I've missed ??? :)
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Hey... nice to meet you.
I know of at least one more: Darth Phaeton.
And then a German talent, who used to be Danish dude: JRX
Hope I'm not forgetting someone...

We are growing in numbers... hehe... cool. :lol

<div class='quotetop'>(Gold Leader @ Nov 17 2006, 01:24 AM) [snapback]1359368[/snapback]</div>
Just want to add some more praise here.
I think you're doing a fantastic job on this sculpt. The likeness to Nathan Fillion is spot on (imho).
Man, i wish i could sculpt like this.
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Well... thank you for the praise. I try to do a good job - there are parts I'm not happy with and can be attributed to my inexperience, but it is nothing that can't be remedied.

Well... I didn't know I could sculpt like this until I tried... and surprised the hell out of myself in the process - I'm usually a 2-D artist and writer - not 3-D. :eek
 
Looking really good, but his left arm is still too short...
This is what I mean... (I hope you don't mind this little paint-over)
2j50veu.jpg

Keep it up. ;)
 
Nice demonstration, however, I have to disagree with you, as it is a matter of arm position and the way it is perceived in the picture - it is not visible in the front shot, but from the side it is more clear, as his arm, when hanging down, is not angling forward towards his front, but is angling back towards his back, if you know what I mean. I have checked the length of his lower arm against several of my other figures and it is the correct length... it just looks short in the frontal shot, because you'd expect that his arm was straight down or pulled forward instead of back.

Hope this makes sense.

Though, you are absolutely right that more work is needed on that arm. :)
 
<div class='quotetop'>QUOTE(Ramiel @ Nov 20 2006, 05:02 AM) [snapback]1361629[/snapback]</div>
I know exactly what you mean :)
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Cool... and I really appreciate your feedback. :thumbsup

Hehe... and also the feedback from you other guys - not to forget. :p

Project has been sitting still for a few days, with only minor work having been done... will work more on correcting the wrong folds on the left arm and will work some more on the right arm, collar and hand... got advice from a SS builder about an easy way to make buttons, so that is going forward too - only thing still needed to be figured out is how to do the brass buckles... they are really driving me insane.

This is just so cool. :lol
 
Hope to re-shape the back of the right hand some today, re-attach the index finger, sculpt those damn brass buckles, make the seam line across his left shoulder, begin filling up the neck area, so that the head can be attached, once I have had one cast and customized to further resemble Fillion's profile.

Will also work on the gun plaque... that is to be attached to the base - may do a full gun in the future, but for now it is only a one-side piece.

Really hope I can get into gear today, as only so few things needs to be done... crossing fingers. :lol
 
you'd probably be better creating/carving a gun out of plasticard and plastruct parts - if you wanted a 'doublesided' one.

SAS
 
<div class='quotetop'>QUOTE(Sidewinder @ Nov 22 2006, 02:29 PM) [snapback]1363466[/snapback]</div>
you'd probably be better creating/carving a gun out of plasticard and plastruct parts - if you wanted a 'doublesided' one.
SAS
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Yup... my thoughts exactly. But... up until 2 days ago... I was ignorant about what could be good and easy materials to use - I just had Super Sculpey... and that would be difficult to get shaped into two identical sides of a gun. And to think that this was just under my nose the whole time... as I shop where I can get these items... man... I can only thank moes1, who opened my eyes. :thumbsup

Indeed. I may just as well go out shopping this week and possibly even redo the gun I have made so far, as I... and all others who may get a cast... deserves nothing shorter than the best. :p

Man... I have been blind... hmm...
 
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