It's been well documented the VFX industry is at breaking point and struggling under the weight of demand.When I heard this was happening I got excited for a minute but then saw images from it, watched the trailer and remembered what they've previously done with the Hulk. I'm not quite sure why they're reverting back to this type of material when they took so many steps forward with WV and TFATWS. What gets me is Marvel really can do much better. Maybe they just didn't have the budget to hire decent writers, a competent CGI team, etc. All in all not the end of the world but disappointing.
I watched the trailer 3 times and thought about it for a while before writing anything so it really wasn't a knee jerk reaction. Like everyone else I was just commenting on what was in the trailer and I what I thought of it. No harm intended.It's been well documented the VFX industry is at breaking point and struggling under the weight of demand.
Something to consider when people have knee jerk reactions to trailers and instantly jump on CGI.
Just one article on this.
VFX Industry struggling
As for the writing, you haven't even watched an episode, how can you comment on that already without the benefit of seeing it?
Would people tolerate a possible delay, potentially a lengthy one of up to a year with no new TV shows or films which required a lot of VFX in order to allow for a manageable overhaul of the industry?I watched the trailer 3 times and thought about it for a while before writing anything so it really wasn't a knee jerk reaction. Like everyone else I was just commenting on what was in the trailer and I what I thought of it. No harm intended.
I appreciate the article. It was nice to get a bit more insight into the particular issues occurring in VFX.
Even when an industry is struggling and the reasons are somewhat transparent, consumer expectations of a decent product remain the same. It's not on the consumer to lower standards and expectations because the industry needs to overhaul itself and can no longer provide acceptable product. It's up to the industry to fix the problems and deliver or hopefully suffer healthy profit loss.
As the article mentions and many on this forum have repeatedly pointed out, unfortunately what seems to be happening is many consumers are just taking whatever they're given no matter how janky or poorly made. This helps the issues in the entertainment industry (including in VFX) to persist and gives no impetus for it to change.