Battlestar Galactica: Blood and Chrome Colonial Sidearms

......and here we start to see some of what goes into the machining process. Basically, what I do is start with a billet of aluminum and square it up. I machine with the object inside the billet suspended by supporting tabs. I program the tabs into the code, especially for thin parts, because it cuts down on the vibration/chatter. Once the cycle times are completed on the front side, I flip the billet over and run the next program. When completed, I run a small cutter along a tool path to cut the tabs and free the part. Some professionals will cut tabs into the outer profile and drill holes into the tabs. They would then bolt through those tabs into a surface plate. I prefer my method... especially if there is a male and female that needs to fit together. My way is just my way and that's all I'm going to say about that! :angry

If you don't like it...... too F_____ %$#@$#%^&&&$%#%@%$#@$#!@@%$#%@......^%$^$%#**%#$%^@$#@!$#@!&%&^$&^%$^%&$^%$$.......and........&^%&^%#$@!^%$^%&$*&$%%$#*&^%&*^$^&%$&^%$$&^%$^%..... and one more thing......^%$#^%@#^&$&^%$^%$@#%$#@^%$#&^%$#&%^#&#&#$^%!!!!!!!!!!
 
Oh..... to all of you that have given me rep or want to but can't. A very very sincere Thank You! To the rest...... come one guys... this is some good stuff here. :darnkids LOL
 
@sundowner

Am I all right? Are you referring to the pics I'm putting up or the sudden outburst due to lack of sleep? Lol If you're talking about the long "%#^[*+¥£€#%" I wrote? Yes, I'm all right..... I think. :confused

Just trying to have some fun. And..... i'm working late hour doing a lot of CAD work so staring at my monitor is starting to make me go crazy!
 
@kcpstudio

what you need is a nice big cup of coffee! LOL coffee is my "perk up" drug..

With regards to the side arm, where does the inspiration come from when it comes to the design? If any?
 
Gotta say, I love the work you've done on these blasters. I have Matsuo's Mini series and S1 replicas, as well as a FN7, but I gotta admit, the switch to real world weapons was a disappointment.

Did I miss the post about the final licensing?

But what's the big deal about rep points? Do you get a prize or something that us non Premiums don't know about?
 
@kevsweb

Pepsi is my poison. Sometimes I have to work 3 or 4 days straight without sleep (I know.... crazy.... right?) and I'll go through 1 1/2 to 2 liters of Pepsi per day. Which is so not cool. I'm talking to the point I can feel my heart going a mile a minute. I have since tried to cut down pretty much. LOL With regards to inspiration? I think it goes back to when I was a kid. I come from a very poor family. Seven of us to be exact.... 4 brothers and 3 sisters. We lived in a two bedroom apartment.... boys and dad in one room.... girls and mom in another. We were all close but never had any money. So, trips to the park every weekend as a family was a big deal and mom would make lunches for everyone. We had good Christmases because everyone was together. But, a lot of what I got as a kid was like construction paper, crayons, pens, pencils, drawing paper, elmers glue, etc. So, I made toys. LOL I remember playing cops and robbers with my friends but we had no toy guns and we used our hands like we had a gun. Then I started making paper guns for everyone. Then that led to hats, helmets, etc etc. Old boxes became forts and so on and so on. It was the development of imagination. It stayed with me growing up and here I am. I always credit a friend of mine (Richard Hatch - Apollo) as one of the reasons where I am today. It was growing up watching Battlestar Galactica, Buck Rogers, Space 1999 etc that brought me to this point in my life. I get inspiration from everything. I have two degrees in engineering so I think in ways like...... "necessity is the mother of invention". I research a lot before I build. Especially if I'm designing and building the prop. Other than that, it's really a tough question to answer. It just comes naturally for me. Now, I will admit this because he deserves credit. I have a 14 year old son and he LOVES to draw Manga. That's all he does..... he draws and draws and draws. lol So, once in a while, I will give him a task. I'll tell him what I'm looking for and he will draw up various concepts for me to get inspiration. He loves it because when he sees something he came up with come to life and see it on the big screen, the look in his eye is priceless. He starts a school for the arts next year. Anyway, he helps every now and then.

I hope that kind of answers your question. I think the more you do and push yourself, the better the next project will be. Oh, and I do mix and match previous projects to create a new look for a totally new project.

Cheers,
Kenney
 
@Talisen

LICENSING FOR STARBUCK'S COLONIAL SEASON 1 SIDEARM?

I guess I can tell all of you. As of yesterday, I signed the contracts with QMx to produce the sidearm. The picture of the finished prop above is now a reality. Since QMx already gave an interview publicly, I don't see why I can't let the RPF know first. So, there you have it guys and gals...... you heard it first here. The season 1 is a reality project as of yesterday. Please please please don't hammer QMx with questions about the run. We just finished a long negotiation with the contracts and I don't want them to get hammered with questions. Now, at this point, I can't display anymore season 1 pics for obvious reasons. We'll get back on tract with the B&C gun.

As for the term "blasters". That was never what we called these. The guns are "colonial sidearms". I think blasters, correct me if I'm wrong, are more associated with Star Wars. :confused But, thank you so much for the kind words about my work. It is truly appreciated. I agree with you 100 percent about the transition to "off the shelf" guns. I didn't like it either. Which is why I went back to the original envisioned sidearm when I worked on Blood and Chrome.

REP? To be honest, I don't know what it does. :confused I see it as this..... I'f I give to the board and share above and beyond and communicate with the members to help contribute with questions that are difficult, then I would say one earns REPUTATION. I have been on various threads and have posted pics of my work from Concept to CAD to Finished prop for shows I works on. I don't know of any other professional prop fabricators on this board that does that. Or at least, I'm not aware of it. To be honest, its frowned upon by studios, even if the NDAs don't apply anymore. Like, once a film screens, for the most part, sharing is OK because the typical NDA is doesn't apply anymore. However, studios like Disney, their NDAs a lot of the time take away bragging rights all together..... forever! It depends. For me, most of the time.... its just a signed NDA with the studio and that's it.

Getting back to REP. I became a premium member for a couple reasons. First, it costs money to run a website as large as this one. I'm on here a lot and a read a lot of the threads and I participate as much as I can. I'm using the site. Also, I believe we all take something away form this site. If we learn some new way of doing something and its a better way...... would you agree that's taking something away from the site? So, I figure since it is a really good site and I participate on the site, it would be fair to try and support it. Now, I'm not trying to sell everyone on supporting the site. For me..... I felt I needed to support the site. The REP, I truly don't know much about it. I don't know how to give it or get it. I don't know if you have to be a premium member to give it. I really never looked into it. I just think by definition.... "REPUTATION" is just that. I'm an industry professional and I'm sharing a ton of good stuff with all of you. I feel I should have some reputation here. When I play around and mention to you all about given rep, it's just that..... it's playing around. I could care less if I have no rep or a million rep. In the end, my rep is when someone looks up my IMDB to see what's the next project a studio trusts me enough to build for them. When I'm on here late at night pumped up on Pepsi, it's out of my hands what my fingers type.
 
Kenney, thanks for sharing your background story about growing up. That was inspiring :).

And congrats on the licensing deal with QMx, hopefully this leads to bigger things for you and will be the first of many :thumbsup.
 
This is really inspiring stuff to see, as a CNC machinist I can really appreciate the work thats gone into that model and the resulting machined billet, thanks Kenny for sharing this with us all and many congrats on the QMX license!
 
@kevsweb

Pepsi is my poison. Sometimes I have to work 3 or 4 days straight without sleep (I know.... crazy.... right?) and I'll go through 1 1/2 to 2 liters of Pepsi per day. Which is so not cool. I'm talking to the point I can feel my heart going a mile a minute. I have since tried to cut down pretty much. LOL With regards to inspiration? I think it goes back to when I was a kid. I come from a very poor family. Seven of us to be exact.... 4 brothers and 3 sisters. We lived in a two bedroom apartment.... boys and dad in one room.... girls and mom in another. We were all close but never had any money. So, trips to the park every weekend as a family was a big deal and mom would make lunches for everyone. We had good Christmases because everyone was together. But, a lot of what I got as a kid was like construction paper, crayons, pens, pencils, drawing paper, elmers glue, etc. So, I made toys. LOL I remember playing cops and robbers with my friends but we had no toy guns and we used our hands like we had a gun. Then I started making paper guns for everyone. Then that led to hats, helmets, etc etc. Old boxes became forts and so on and so on. It was the development of imagination. It stayed with me growing up and here I am. I always credit a friend of mine (Richard Hatch - Apollo) as one of the reasons where I am today. It was growing up watching Battlestar Galactica, Buck Rogers, Space 1999 etc that brought me to this point in my life. I get inspiration from everything. I have two degrees in engineering so I think in ways like...... "necessity is the mother of invention". I research a lot before I build. Especially if I'm designing and building the prop. Other than that, it's really a tough question to answer. It just comes naturally for me. Now, I will admit this because he deserves credit. I have a 14 year old son and he LOVES to draw Manga. That's all he does..... he draws and draws and draws. lol So, once in a while, I will give him a task. I'll tell him what I'm looking for and he will draw up various concepts for me to get inspiration. He loves it because when he sees something he came up with come to life and see it on the big screen, the look in his eye is priceless. He starts a school for the arts next year. Anyway, he helps every now and then.

I hope that kind of answers your question. I think the more you do and push yourself, the better the next project will be. Oh, and I do mix and match previous projects to create a new look for a totally new project.

Cheers,
Kenney


DUDE! I have 7 kids, 4 boys and 3 girls, granted it's me and my kids in a 4 bedroom 3 bath house, but money is always tight. Are you sure you aren't a time traveler from the future?
 
@greylocke

Man.... I can say this. Times where surely tough. My dad started out making .25 an hour after WW2 to $6.35 an hour when he passed away in 1983. I was 13 going on 14 at the time. He was working doubles every day. He would drop us kids off at school and go to work. I wouldn't see him till around 9 or 10 at night. He believed in family and he took care of us. Even though times were tough, I have no bad memories. I looked forward to the Mac and Cheese dinners..... it was like we were living like kings. Time have surely changed since then. My parents were married for well over 30 years before he passed away of cancer. She never remarried and never went on any dates..... ever. My dad was the one for her and even now, while she is 81, she still gets upset during the holidays and misses him. If that isn't love, I don't know what is.

So, It really is memories like these that inspire me to create the props that I do.

Anyway, a little back story on me. Hopefully I didn't put too many of you asleep. :sleep
 
Not at all, you just reminded us of just what our parents generation had to do to raise a family, and what real love is.

Thank you
 
@Philly

Depends....... I got my run times down to around 5 to 6 hours per set..... Not including setup times.
 
OK..... Two things to cover.

First: For those of you that would like to see some of the films and shows I've worked on, go to IMDb - Movies, TV and Celebrities and look up "Ken Palkow".

Second: Here's a raw finished B&C set of shells.... cut out of the billet and beaded to a beautiful satin surface finish. There's other factors involved with getting really nice surface finish..... like your step over in the CAM programming. That makes a huge difference.... especially if you want to anodize.

Enjoy!

Kenney
 
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