ShadowAssassin
Active Member
Roughly 6 months ago I begun making templates for the Armored Batsuit in Batman Arkham Asylum.
I have been consistently posting updates on Instagram but decided it was time to post it here.
I begun with the torso which I do with most of my builds. This was to also help scale the rest of the costume so that everything was in proportion, or as close as I could get.
The first torso I made I suspected may have been slightly too small, but waited until I had finished more of the suit before I eventually made the call to build a bigger torso.
(I made templates for the spine, but don't reckon I will use this piece as it will be covered by the cape)
The shoulders and biceps were made next, these I didn't seem to have many problems when it came to making or shaping and were relatively easy.
My favorite section of this build so far is the gauntlets. These took a few attempts and redesigning of my original templates before I was happy with them, but now is one of the best features of the suit.
I knew when designing the gauntlets that I wanted to make them light up, just like in the game. I managed to find a round LED light that was basically the perfect size to fit for the piece. From there I used electrical tape to cover up majority of the surface, leaving small spaces along along the side to mimic the design. I then used my templates and cut the ring shape for the top of the LEG's out onto some Shiny metallic Black cardstock found at the newsagent.
Even the underneath of the gauntlet is detailed and matches the original character model.
I found some Motorcycle gloves with a similar knuckle style to the games (Not 100% accurate but the closest thing commercially available)
The thighs proved a bit of trouble with scaling and looking in proportion with the suit. The thighs I had to build 3 times before I was satisfied, however I am still having some issues with shaping of the foam and moving freely against other sections.
The shins were pretty basic to make, and I'm very pleased with the shape around the back of the boot. After doing a full suit up I realized I will need to remake these also as they could be slightly longer, making the gap between the thighs smaller.
I'm just using standard Kmart/Wallmart steel cap boots which the shin guards are basically resting on.
The Belt is so far the only section where I have used 3D printing to help. The belt is still all foam other than the 4x canisters. Nothing on the belt is actually practical though, the pouches and the canisters are all solid and just for show. The belt is connected at the back with a plastic buckle and some elastic webbing.
The belt helps keep everything in place. It is held to the torso with a vertical buckle making it easy to attatch, and then also has 2 buckles on each side attaching the thighs with elastic webbing. The cod piece is also just attached with Velcro to the underside of the belt.
I am currently debating buying a TigerstoneFX cowl or possibly a HernandezSculptureFX Arkham cowl.
However, I am talking with a factory in China and may be able to have a latex cowl custom made much cheaper.
I have been consistently posting updates on Instagram but decided it was time to post it here.
I begun with the torso which I do with most of my builds. This was to also help scale the rest of the costume so that everything was in proportion, or as close as I could get.
The first torso I made I suspected may have been slightly too small, but waited until I had finished more of the suit before I eventually made the call to build a bigger torso.
(I made templates for the spine, but don't reckon I will use this piece as it will be covered by the cape)
The shoulders and biceps were made next, these I didn't seem to have many problems when it came to making or shaping and were relatively easy.
My favorite section of this build so far is the gauntlets. These took a few attempts and redesigning of my original templates before I was happy with them, but now is one of the best features of the suit.
I knew when designing the gauntlets that I wanted to make them light up, just like in the game. I managed to find a round LED light that was basically the perfect size to fit for the piece. From there I used electrical tape to cover up majority of the surface, leaving small spaces along along the side to mimic the design. I then used my templates and cut the ring shape for the top of the LEG's out onto some Shiny metallic Black cardstock found at the newsagent.
Even the underneath of the gauntlet is detailed and matches the original character model.
I found some Motorcycle gloves with a similar knuckle style to the games (Not 100% accurate but the closest thing commercially available)
The thighs proved a bit of trouble with scaling and looking in proportion with the suit. The thighs I had to build 3 times before I was satisfied, however I am still having some issues with shaping of the foam and moving freely against other sections.
The shins were pretty basic to make, and I'm very pleased with the shape around the back of the boot. After doing a full suit up I realized I will need to remake these also as they could be slightly longer, making the gap between the thighs smaller.
I'm just using standard Kmart/Wallmart steel cap boots which the shin guards are basically resting on.
The Belt is so far the only section where I have used 3D printing to help. The belt is still all foam other than the 4x canisters. Nothing on the belt is actually practical though, the pouches and the canisters are all solid and just for show. The belt is connected at the back with a plastic buckle and some elastic webbing.
The belt helps keep everything in place. It is held to the torso with a vertical buckle making it easy to attatch, and then also has 2 buckles on each side attaching the thighs with elastic webbing. The cod piece is also just attached with Velcro to the underside of the belt.
I am currently debating buying a TigerstoneFX cowl or possibly a HernandezSculptureFX Arkham cowl.
However, I am talking with a factory in China and may be able to have a latex cowl custom made much cheaper.