Saer
New Member
Edit: It's all done!
(There's more photos on the second page)
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I've been playing lots of Warframe for years now, and only now actually decided to make a prop replica from the game. I don't exactly remember why I ended up with a very mild obsession with the Corpus lockers specifically, but after staring at them long enough I realized that they kinda looked like a pc case (my spouse has lots of giant Gateway 2000 pc cases so I guess my perception of what a pc case looks like is a bit skewed nowadays haha) and I do enjoy building a functional prop that's not just purely decorational, so this idea was born. This is also going to have to be as much of a budget build as I can manage.
Obviously started off with collecting some reference images from in-game, including of the... peculiar way these locker doors open.
Then I had to decide on the size of this thing. While I did joke about just building it full-size, there's not enough space in the house for it and it would also be a lot harder to transport (and way more expensive), so I went with the scale of "as small as I could possibly make it" given that I had to be able to fit all the pc components into it. So I measure out the parts I already had on hand, which were the motherboard and GPU at that time (it still counts as a budget build if you traded for the pc parts with a friend, right) and made a rough mockup of them in Fusion 360. There's a 3D model of this version of the Corpus locker over on thingiverse which I downloaded to get an idea of the scale, and what the smallest I can make this would be while still being able to fit the motherboard and GPU inside. The GPU is actually wider than the motherboard, so to save on some more size I decided to turn the motherboard by 90 degrees instead of the traditional way of mounting it. Also did a quick stop in blender to separate the 3D model into its different parts. Green is the motherboard mockup, orange the GPU.
I did initially consider making the case itself out of acrylic for a brief moment, then realized I'm not made out of money and at least somewhat value my sanity, and instead settled on good ol MDF sheets, with the base structure made with extruded aluminum for its versatility. Obviously didn't look into different extruded aluminum sizes enough and just kinda arbitrarily settled on 2525mm ones since I found one site that let you order them cut to size in the sizes I needed with the downside that that did end up being kinda expensive, and there's not a lot of connectors for 2525 aluminum apparently. Also the 2525 asset that I imported into Fusion had a slightly different crosscut design, but it still ended up working out tbh. I personally also just prefer working in mm over inches, so there's that too.
With the initial base aluminum structure figured out, I then got to the long and seemingly neverending task of re-modeling the whole thing out of 3mm flat sheets in Fusion and adding all the small details that aren't present in the thingiverse model. Separating the original 3D model into sections for this helped tremendously. I also did my best to color-code things to an extent, ie all the red parts will have to be 3D printed. I built the whole thing kinda like those lasercut wooden 3D puzzles, with interlocking spacers instead of using screws or nails. It did turn into a bit of a giant puzzle in the end tbh. I also only really bothered with modeling one side for the main body, since it is symmetrical. It was also at this point that I realized that the thingiverse 3D model was mirrored, since the doors were the other way round in-game, but I'm already asking a lot from Fusion at this point and didn't wanna risk crashing the whole thing when trying to mirror a lot of parts, so I just had to remind myself of this fact and to make sure to remember to flip the doors when I actually assemble things. There's still a couple mistakes I made with missed booleans for the slots to put things together, and I forgot to add the little circle details on the bottom corner of the sidepanels, but thankfully those were all fixable things. The local makerspace has a lasercutter that's thankfully big enough, so that was my plan for actually cutting all of this out of the MDF sheets.
Before I started on any of the MDF or even bought any I wanted to assemble the base aluminum frame first though, because if that doesn't work out there's no point in continuing. I did order some of those slide in angle connectors for extruded aluminum, but I got the wrong size first, so I had to reorder them again. I only wanted to use those were necessary though since I didn't quite trust them to hold the weight of the motherboard and GPU without sliding. I did have to use them for the base square though, since the aluminum is spaced a bit weirdly there due to the chamfered bottom corners of the main body. But for the majority of connections I ended up drilling holes into the aluminum and tapping those to screw things together directly. I also had ordered two extra pieces to potentially put into the sides, which I did end up doing later on. There was a lot of assembly and disassembly and drilling more holes because I kept forgetting some to assemble the base frame, which did end up stripping some of the screws I used, so I ended up having to replace a couple with nicer ones. At that point I also lasercut a baseplate for the motherboard from some spare acrylic at the makerspace to do an initial test fit and make sure things actually, well, fit. At this point I also decided not to add the actual top shelf, since it would be right where the motherboard ends and also interfere with cooling in this ridiculous thing.
Once that was done, I could finally tackle getting the MDF sheets and cutting them. I did find a local woodplace which stocked 4x8' 3mm MDF sheets but didn't know what the price was gonna be beforehand- they ended up being pretty cheap so I kinda got a whole bunch to make sure I'd have enough material and account for tests and mistakes, which was a very good idea haha. Then came the very tedious part of exporting all the faces from Fusion as svgs, which I discovered was not actually a native function? I have such a love-hate relationship with Fusion tbh. There is however an add-on called Shaper Utilities for the Shaper routers to export faces as svgs, so thankfully that ended up working out perfectly. The second, also very tedious part of this, was laying out all the pieces in inkscape which unfortunately does not import files with their names intact... Getting all the pieces imported and named probably took a solid week, and honestly in the end the naming for the major pieces ended up not mattering. Oh well. I also found out that the lasercutter needs some adjusting and doesn't actually cut through properly on the right side of the bed, so I had to re-layout everything to account for that. Some of the big pieces I just had to partially cut out by hand in the end though. Thankfully labeling all the little spaces pieces in the lasercuts worked out really well at least. I've very much had to re-cut some pieces, and I did forget a handful of them at first too, but overall the whole lasercutting process went really well for this. I've worked with lasercutting a bunch in the past so I already tried to take into account from the start that I wouldn't end up with perfectly 90 degree cuts either, and tried not to rely on that during the initial design process. Light spreading as it loses focus throughout the thickness of the material and such.
I'll be documenting the build process some more over the next couple days, I'm still very much actively working on it currently.
(There's more photos on the second page)
---------------------------------------------------------------------------------------------------------------------------------------------------------------
I've been playing lots of Warframe for years now, and only now actually decided to make a prop replica from the game. I don't exactly remember why I ended up with a very mild obsession with the Corpus lockers specifically, but after staring at them long enough I realized that they kinda looked like a pc case (my spouse has lots of giant Gateway 2000 pc cases so I guess my perception of what a pc case looks like is a bit skewed nowadays haha) and I do enjoy building a functional prop that's not just purely decorational, so this idea was born. This is also going to have to be as much of a budget build as I can manage.
Obviously started off with collecting some reference images from in-game, including of the... peculiar way these locker doors open.
Then I had to decide on the size of this thing. While I did joke about just building it full-size, there's not enough space in the house for it and it would also be a lot harder to transport (and way more expensive), so I went with the scale of "as small as I could possibly make it" given that I had to be able to fit all the pc components into it. So I measure out the parts I already had on hand, which were the motherboard and GPU at that time (it still counts as a budget build if you traded for the pc parts with a friend, right) and made a rough mockup of them in Fusion 360. There's a 3D model of this version of the Corpus locker over on thingiverse which I downloaded to get an idea of the scale, and what the smallest I can make this would be while still being able to fit the motherboard and GPU inside. The GPU is actually wider than the motherboard, so to save on some more size I decided to turn the motherboard by 90 degrees instead of the traditional way of mounting it. Also did a quick stop in blender to separate the 3D model into its different parts. Green is the motherboard mockup, orange the GPU.
I did initially consider making the case itself out of acrylic for a brief moment, then realized I'm not made out of money and at least somewhat value my sanity, and instead settled on good ol MDF sheets, with the base structure made with extruded aluminum for its versatility. Obviously didn't look into different extruded aluminum sizes enough and just kinda arbitrarily settled on 2525mm ones since I found one site that let you order them cut to size in the sizes I needed with the downside that that did end up being kinda expensive, and there's not a lot of connectors for 2525 aluminum apparently. Also the 2525 asset that I imported into Fusion had a slightly different crosscut design, but it still ended up working out tbh. I personally also just prefer working in mm over inches, so there's that too.
With the initial base aluminum structure figured out, I then got to the long and seemingly neverending task of re-modeling the whole thing out of 3mm flat sheets in Fusion and adding all the small details that aren't present in the thingiverse model. Separating the original 3D model into sections for this helped tremendously. I also did my best to color-code things to an extent, ie all the red parts will have to be 3D printed. I built the whole thing kinda like those lasercut wooden 3D puzzles, with interlocking spacers instead of using screws or nails. It did turn into a bit of a giant puzzle in the end tbh. I also only really bothered with modeling one side for the main body, since it is symmetrical. It was also at this point that I realized that the thingiverse 3D model was mirrored, since the doors were the other way round in-game, but I'm already asking a lot from Fusion at this point and didn't wanna risk crashing the whole thing when trying to mirror a lot of parts, so I just had to remind myself of this fact and to make sure to remember to flip the doors when I actually assemble things. There's still a couple mistakes I made with missed booleans for the slots to put things together, and I forgot to add the little circle details on the bottom corner of the sidepanels, but thankfully those were all fixable things. The local makerspace has a lasercutter that's thankfully big enough, so that was my plan for actually cutting all of this out of the MDF sheets.
Before I started on any of the MDF or even bought any I wanted to assemble the base aluminum frame first though, because if that doesn't work out there's no point in continuing. I did order some of those slide in angle connectors for extruded aluminum, but I got the wrong size first, so I had to reorder them again. I only wanted to use those were necessary though since I didn't quite trust them to hold the weight of the motherboard and GPU without sliding. I did have to use them for the base square though, since the aluminum is spaced a bit weirdly there due to the chamfered bottom corners of the main body. But for the majority of connections I ended up drilling holes into the aluminum and tapping those to screw things together directly. I also had ordered two extra pieces to potentially put into the sides, which I did end up doing later on. There was a lot of assembly and disassembly and drilling more holes because I kept forgetting some to assemble the base frame, which did end up stripping some of the screws I used, so I ended up having to replace a couple with nicer ones. At that point I also lasercut a baseplate for the motherboard from some spare acrylic at the makerspace to do an initial test fit and make sure things actually, well, fit. At this point I also decided not to add the actual top shelf, since it would be right where the motherboard ends and also interfere with cooling in this ridiculous thing.
Once that was done, I could finally tackle getting the MDF sheets and cutting them. I did find a local woodplace which stocked 4x8' 3mm MDF sheets but didn't know what the price was gonna be beforehand- they ended up being pretty cheap so I kinda got a whole bunch to make sure I'd have enough material and account for tests and mistakes, which was a very good idea haha. Then came the very tedious part of exporting all the faces from Fusion as svgs, which I discovered was not actually a native function? I have such a love-hate relationship with Fusion tbh. There is however an add-on called Shaper Utilities for the Shaper routers to export faces as svgs, so thankfully that ended up working out perfectly. The second, also very tedious part of this, was laying out all the pieces in inkscape which unfortunately does not import files with their names intact... Getting all the pieces imported and named probably took a solid week, and honestly in the end the naming for the major pieces ended up not mattering. Oh well. I also found out that the lasercutter needs some adjusting and doesn't actually cut through properly on the right side of the bed, so I had to re-layout everything to account for that. Some of the big pieces I just had to partially cut out by hand in the end though. Thankfully labeling all the little spaces pieces in the lasercuts worked out really well at least. I've very much had to re-cut some pieces, and I did forget a handful of them at first too, but overall the whole lasercutting process went really well for this. I've worked with lasercutting a bunch in the past so I already tried to take into account from the start that I wouldn't end up with perfectly 90 degree cuts either, and tried not to rely on that during the initial design process. Light spreading as it loses focus throughout the thickness of the material and such.
I'll be documenting the build process some more over the next couple days, I'm still very much actively working on it currently.
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