Something you often see in movies about aircraft attacking something on the ground (and as recent as 2022's "Devotion" drives me nuts.
Far too often, in movies, you'll see an airplane attacking something on the ground, then seconds later, another coming from a right angle, doing the same.
So how would you rule out one aircraft either pumping rounds into the other, or simply running into it if the other were a split-second early or late?
You wouldn't. That why they
don't do it like that!
And missiles and rpgs. I never really realized it until I saw Mythbusters shooting that stuff. It's a jillion times faster than movie versions!
That is oh-so-very true. An RPG is moving when it leaves the tube. You'd only see it flying if you fired the thing and were watching it down the narrowest axis possible; it's flight path. In real life, you grab an RPG, pull the trigger and
BAM, that sucker be gone. The James Bond movie, "The living daylights" I think uses real RPGs because they're instantly gone from the entire area once the mujahidin guys on horseback shoot them once or twice. Most other films use model rocket motors, and you could 'Matrix' yourself out of getting hit like that as you have a moment to see one of those coming.
Same thing that I posted earlier when you see artillery of any type fired in movies. In real life the impact is a split second after it leaves the tube, even it max range. "The Beast" is the only movie I've ever seen to get that right. They used former Russian-made tanks in Israel, shooting water-filled bags at the head of the round, causing not only the gun to fully recoil in battery like a real breech-loader does with live ammo, but they timed it perfect with the ground charges for the distances involved.