The Walking Dead - Season 6 Discussion

Major tech question: how come the gasoline did not go bad in the TWD world after the first two or three years?

The gas will last years before any real issues pop up, especially in a fuel injected car. The batteries, however, are the real problem. There is almost no way anyone is going to hop into an abandoned car and fire it up after it's been sitting a few months. Now if just once they showed someone push starting a car........
 
or a jump starter I have one that holds its charge for months and they could charge it using soar no reason they couldn't

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it also has an air compressor on it very useful little gadget
 
I kick-started my motorcycle after it had been in the garage unused for three years. Started up first kick. The whole gas-complaing thing is getting a little old....
 
As someone who has has to put his nice cars away for 6 month every year (stupid winter) i can testify how problimatic batteries would be. Just being hooked up and slowly drained by the cars clock will overdeplete the battery in no time and make it usless, and no amount charging will bring it back. They could take the batteries apart and recondition them but finding one on the side of the road that will work is out of the question. The batteries will be long gone before the gas goes bad.
 
It's kind of funny. "The Last Man On Earth", a comedy, even touches on the gas situation. (of course it depends on how it's stored, IIRC it can last from 6 months to a few years depending on octane level etc..)

Gas goes bad?

(chuckles): I told you this a million times. Nobody remembers this?

No, I remember, but, you know, just for those who might not have been paying attention at the time... shame on you... You know, maybe run over it one more time, just the ABC's of it?

Unbelievable. Gas lasts about three years.

Three years. Yep, I remember that.

And diesel lasts a year or two longer than gas.

One or two... more. Yeah.

And there's jet fuel...

Fuels jets.

Which lasts longer than diesel but still has an expiration date.

Date when it expires.

None of these are long-term solutions. Nobody remembers this?
 
It's kind of funny. "The Last Man On Earth", a comedy, even touches on the gas situation. (of course it depends on how it's stored, IIRC it can last from 6 months to a few years depending on octane level etc..)

Gas goes bad?

(chuckles): I told you this a million times. Nobody remembers this?

No, I remember, but, you know, just for those who might not have been paying attention at the time... shame on you... You know, maybe run over it one more time, just the ABC's of it?

Unbelievable. Gas lasts about three years.

Three years. Yep, I remember that.

And diesel lasts a year or two longer than gas.

One or two... more. Yeah.

And there's jet fuel...

Fuels jets.

Which lasts longer than diesel but still has an expiration date.

Date when it expires.

None of these are long-term solutions. Nobody remembers this?

Isn't it funny how a comedy touches on this but a serious show like TWD doesn't. I was going to mention Last Man on Earth too but I keep on forgetting to, thanks for doing it for me.
 
Mosin Nagant use 7.62X54 and wont work in AK-47

just sayin

I know, but it's still pretty common along with and especially with 7.62x39 & 5.45 which the AK-47 & 74 respectively use.

plus Russia coats the vulnerable parts of there ammo to keep moisture out for longer term storage

That's true, but that's mainly for the surplus stuff although Wolf seems to do the same for their ammo, at least for the steel cased 7.62x39 I've bought in the past. But that wouldn't likely be the case with other commercial manufacturers of Russian rounds. But the best stuff to get in a zombie apocalypse after a few years would the surplus x54r that's packed in the spam cans, that stuff will probably last a century as long as it's not buried in the mud or sitting underwater.
 
My problem is why did a U.S. soldier have a RPG? Could they not even find a spent LAW launcher (that are at any flea market or swap meet in the U.S.!)?

That was odd but not impossible, while not anything remotely resembling standard issue, the US does maintain a small inventory of RPGs for familiarization purposes. They probably also have some with dummy or training warheads for use with OPFOR troops, but the most likely users of RPGs in the US would be Special Operations troops since they'd be the ones most likely to need to know how to use an RPG.

The other question is, what's a lone soldier doing on top of that building and how did wind up on the end of that fence? There didn't seem to be any other dead soldiers around or any that had turned into walkers, so what was this guy doing there all by himself? Then, how did he wind up on the end of a fence that's been knocked over and lying halfway over the edge of the top of a building?
 
The other question is, what's a lone soldier doing on top of that building and how did wind up on the end of that fence?

It wasn't a building. It was a bridge or an overpass (most likely an overpass), as there were vehicles on it. By the way it looked, he must have been on the vehicle that crashed into the fence (I could be wrong, but I think you can barely see that there's a vehicle's bumper against the fence), got thrown off and impaled on the fence (most likely as a Walker. Makes no sense if he was human when that happened).
 
the ammo might last but I could not think of a worse rifle to have to rely on than a close to hundred year old Mosin heavy as hell long as it could be louder than anything on the planet kicks like a mule but at least they are accurate and whatever you hit is O BLITERATED.
.i still cant believe no one else is using a sword they are not that common but hell I have a few that are functional so I figure they got to be out there for the group to find a nice type xiv short sword or roman gladius would be great. even a wall hanger is better than nothing lol
 
Concerning the ammo shortage, the show takes place in 'murica, so, shouldn't ammo be like, available in any supermarket? ;)
 
My problem is why did a U.S. soldier have a RPG? Could they not even find a spent LAW launcher (that are at any flea market or swap meet in the U.S.!)?

The audience instinctively knows what an RPG-7 looks like. You can thank Sly Stallone for that. They're less clued in on what a LAW looks like. I'd say there's your reason. Plus, there's always the misconception that rocket launchers are like artillery shells, rather than HEAT weapons.

Russian calibers aren't as rare as you might think, because of the popularity of Russian weapons there's lots of Russian calibers out there these days. There are several different Eastern European companies that make Russian caliber rounds and are imported into the US and any number of domestic manufacturers that produce Russian calibers as well, esp. 7.62x39. AKs have gained a lot popularity amongst shooters these, SKS have been and are still popular since the 90s when they first started to be imported into the US in bulk, and in the past decade or so Mosin Nagants have gained a lot of popularity because of their low cost though they've been going up in price in the past few years. So as a result there's plenty of 7.62x39 & 5.45 floating around, probably in almost the same numbers as 5.56 & .308. What's going to be harder to find will be more oddball calibers 5.7mm (as used by the P90 & FN 5-7) and 4.6mm as used by the H&K MP7.

Yeah, I get that there'd still be a fair bit of them, but I'm thinking that it'd still be easier to rely on things like .40, 5.56 and .308, and 9mm, given their prevalence in both military and civilian markets. To the show's credit, I haven't seen anyone using weapons that are particularly esoteric in terms of chambering. Now, some of the hardware affixed to the weapons...that's a different story. Sasha's suppressed and customized AR-15 seems...a little exotic for what you'd expect to be able to just find laying around. I mean, sure, plenty of the tacticool hardware you could probably find in some gun enthusiasts collection, but the suppressor strikes me as a bit of a reach. I get why it's there, I get that they need it sometimes to make the show work, but it's yet another one of these things where you find yourself having to cut the show some slack.
 
OK... it's teh zombie apocolypse... what do you do to find guns/ammo, food, clean water, and medical supplies? Annnnnnnnnnnddddddddd GO!
 
Over here in Luxemburg (and probably most parts of Europe) you'd be screwed. Best places to get guns and ammo would be police stations or hunting suppliers, but they're far between.
I'd stock up on bladed and bludgeoning weapons first (and I wouldn't have to look far: There's a handful of WWII-era bayonets at my parents' I could grab.
 
The audience instinctively knows what an RPG-7 looks like. You can thank Sly Stallone for that. They're less clued in on what a LAW looks like. I'd say there's your reason. Plus, there's always the misconception that rocket launchers are like artillery shells, rather than HEAT weapons.

To be fair, there are multiple warhead types available to the RPG-7, including some that act more like a frag grenade than a HEAT round, although what they showed on the show was the usual HEAT round.

Yeah, I get that there'd still be a fair bit of them, but I'm thinking that it'd still be easier to rely on things like .40, 5.56 and .308, and 9mm, given their prevalence in both military and civilian markets. To the show's credit, I haven't seen anyone using weapons that are particularly esoteric in terms of chambering. Now, some of the hardware affixed to the weapons...that's a different story. Sasha's suppressed and customized AR-15 seems...a little exotic for what you'd expect to be able to just find laying around. I mean, sure, plenty of the tacticool hardware you could probably find in some gun enthusiasts collection, but the suppressor strikes me as a bit of a reach. I get why it's there, I get that they need it sometimes to make the show work, but it's yet another one of these things where you find yourself having to cut the show some slack.

A suppressor isn't that hard to come by in most free states, it just requires a $200 tax stamp to buy one is all. They're a lot easier to get than a fully automatic weapon since the only ones allowed to be bought and sold are ones from before a certain date. The ironic thing is that I've read that in some European nations, it's actually not that hard to buy a suppressor, they're available over the counter with no special regulations or hurdles to go over to get them even though guns themselves can be difficult to acquire.
 
Side note:

I'm now 3 weeks behind on the show...and I'm kind of thinking like I'm not missing a ton. The Morgan episode, the "Everyone in Alexandria is Bummed" episode, and "Darryl, Sasha, and Abraham Wander in the Woods" episode I've all missed.

I think I might binge them later, when I get the sense that they might pay off, but until then...meh. I honestly can't be bothered. I'm tired of the format of "BIG THINGS HAPPEN....then we wander around for a while with nothing much of substance happening." Also, I kinda don't want to get sucked into wondering whether "OMG!!! WILL THIS OTHERWISE INSIGNIFICANT THING HAVE BIG MEANINGFUL CONSEQUENCES?!?!" I'd rather just skim through the shows, watch those moments, and then move on. Plus, I'm pretty strongly inclined to think that -- aside from Morgan -- most of these episodes won't feature any real character development, either. Like, I won't gain more about Abraham than I already knew before these episodes, and I won't really learn more about Darryl than I did the last time he was wandering alone or with a group of knuckleheads on the road to Terminus.

I guess, ultimately, that's my biggest gripe with the show anymore. It's not the improbable zombie physics and biology. It's not the improbable aspects of being a survivor in this show. It's the fact that the episodes that are supposed to be "more in-depth character studies" in between the big plot moments...have started to feel kinda all like I've seen it before. And therefore, I don't really need to see it again.
 
OK, so a natural disaster hits, Everyone should have some sort of emergency low-tech radio in their house. I have a multi band with flashlight that runs on batteries and has a Hand crank that powers it for 15 minutes or so. set me back a whole $20. You should know where local Red-Cross centers and Local National Guard Armory is, as these are conscripted when necessary.

Civilization is over like TWD, handy to know - again Red Cross and Armory locations.Nearest Military Base. If in a big city your local Dock/Warehouse area-all stores are supplied by these. Wal-Mart Distribution center. These supply all Wal-marts in a region. I've seen the one off of I-10 in Texas, Imagine 3+ Football fields full of supplies for Dozens of Wal-Marts.

In that scenario, I also would strip cars of their Alternators. I have an idea about using natural resources to run them, in-sequence for some DC power. Not efficient, but doable.
 
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