I'm halfway through the leg detail. I painted it silver again to get a sense of how it's looking all together:
all in silver | Flickr - Photo Sharing!
It needs a lot of sanding, and it won't be this silver for long. I wish the face looked more like the original, but at this scale, and with the underlying model, I don't think it's worth trying to fix. The waist is way too thin, the legs are way too long, and the head is way too big to match exactly. Also, the epoxy is much heavier than the figure's original plastic and this affects the balance as well.
If I really want to get it as exact as possible I might have to go the route of Kropsercle and just build it from the ground up around a fixed armature. Then it wouldn't be articulated, though, and I don't know how to begin creating functional joints.
The articulation on this one is really broken down. I have to be careful when standing it up because there's no stability in the hips anymore: it will fall over forward or backward if it gets out of balance. I've also (finally) discovered an unexpected problem of why I've never been able to get it to stand up really straight: one of the figure's legs is shorter than the other.
I will finish this one up, but I'm already thinking I might want to give it another go. I've learned so much from this one: maybe the next will look closer to the original.