turner3d
Active Member
Does anyone have any experience in simulating a Kydex haircell texture with paint or other means? I'm looking to duplicate originally vacuformed Star Trek TOS props with 3d printed versions. I know about the "fuzzy skin" thing, but I don't think it will cut it. I've looked at VHT "Wrinkle Plus" paint and some others, but was wondering if anyone else has already gone down this road.