Just a small progress shot...still a ton of filling and sanding to do. the back is in the same stages
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I'm loving it! Kinda hard to see if the helmet is too big until you see the big picture. But honestly if it is a hair too large, that's where scaling come in on the production front.Well, I wanted to do the extra parts on the back, but to do that, I wanted to do the neck first... And to do that I wanted to make the helmet first... In a few words, I made the front of the helmet and the back (the top is getting hard to get the proportions right) and started with the back part of the neck... It's getting good, but I don't know about the helmet though, it looks too big to me. Any opinions?
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Slowly, but surely. Focused on the back rings today. Still some fine details to do, then back to the 2nd and 3rd ab rings. BRING IT ON!!!
Thanks! I scaled them up 1.6x, fits perfectly width-wise but I'll have to add spacers down the middle, about one inch on each side.Damn, it's really amazing! Looking forward to updates! opcorn Wish I had a 3d printer, but I guess pep will have to do for me. :lol
I will finish the .stl files of the cod piece with all the details right away. By the way, does the abs fit well?
Thanks! I scaled them up 1.6x, fits perfectly width-wise but I'll have to add spacers down the middle, about one inch on each side.
hey buddy how goes he model ? any more unfolds u need me to do ?Update: Already added the .stl files of the cod on my 4shared folder.
Update: Already added the .stl files of the cod on my 4shared folder.
hey buddy how goes he model ? any more unfolds u need me to do ?
very good work my friend !
i'm not sure, but did you make different sizes for cod and abs parts?
Almost done with the torso and might I say, the "backpack" looks like it will fit like a glove.
And although you don't see it, the flaps are removable also.
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