Ah, you must have played JK2 after it was fully patched. JK2 is actually what proved to me that it couldn't work properly. Here's my theory on that.
In JK2, you had three basic stances. "Yellow" (medium), "Blue" (light), and "Red" (heavy). The problem was that each of these were "balanced" by doing different damage, and by having different speeds. So, red was slow but high damage, blue was fast but low damage, and yellow was the middle-ground. The special moves included a jump attack, and usually a backstab of some kind.
The problem was that none of this made sense. Why would swinging the blade harder cause more damage? I could see where it'd break through a defense more easily, but more damage? WTF? In the early versions of the game, the problem was that most of the special attacks were unblockable (and blocking was nonexistent, practically, anyway -- at least online). So people would just spam those. Then they patched the game to where, as I recall, the backstab attack was an instant kill. This led to people literally running around backwards to do backstabs. No joke. They fixed it eventually, and properly balanced all of this stuff, but even after they did that, one thing became clear to me.
They were treating the lightsabre as if it were a stick, not an energy blade that cuts through just about anything effortlessly. With a stick, it'd make sense that, the harder you hit someone, the more damage that hit will do. But not with a sabre. Also, given how movement was handled, you usually just sort of "jousted" with your enemy because blocking wasn't really possible. You just kinda ran back and forth at each other doing this or that attack and hoping it hit. So, the combination of whiffle-bat sabres and FPS style movement controls pretty much convinced me the game just...didn't really represent sword fighting, let alone sword fighting with an energy blade where the force of the blow shouldn't matter for damage purposes.
I didn't even bother with TFU after playing the demo. It just looked...spammy and stupid. When you sliced the AT-ST in half in the demo, I knew the game just wouldn't be for me. Plus, as I said, I'm bored with Jedi.