Darkside501st's Iron Man Mk VII pepakura files - Password in First Post

Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

I was tossing around a few ideas trying to find something other then the rigid foam that might work better for filling the hollows of the boot treads and wood putty was suggested to me.(wood glue and saw dust mixed to a more runny consistency) it would fill the hollows of the boots well. be lighter than making the hollow solid though probably more than the foam. and would be cheaper than the expanding foam option by a large margin. and when dried it should give the shoe all the support it needs to prevent from cracking when walked on.
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

The shin went very well. Easy to assemble and scale is good.

 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Alright,

I'm 5'11'' and 205 pounds, I will need to enter in a diet to achieve a nice proportional costume, because if I try to adjust the suit and only in the cod the scale should be 30 to fit :eek.
My friend, let's go to gym make some sports then. You in Belgium and I here in Brazil. I know only one thing I will finish the job and I will fit in this costume.

Darkside, you are being responsible to make me forget my lazy life and become a athletic guy. Thank's for this too! :lol

Good luck for us! :D

Awesome! So who is gonna host the Iron Man Weight Loss Challenge? LOL

Hey guys,
Finally getting the ball rolling on my build. I scaled and built most my first tester helmet to see if my measurements and scaling were right. All in all I think it pretty close if not spot on, but there is a concern I have. The eye slots seem to sit a tad low at my eye line and I cant see straight ahead when looking forward. More like a downward 15-20 degree angle. If I push the jaw and chin area of the helm closer to the front of my face the visibility is better. At current scale I CAN'T slip it on so I know I'm close, and it looks pretty good I think, but would it benefit me to shrink the scale by .01-.02 increments? Or can I adjust with extra padding once I build it in foam? what do you guysthink?

The helmet looks to be a good size. Only you can know for sure. Putting padding in the helmet to push it forward is certainly not unheard of. People have to adjust the fit of their helmets all the time.

Hey Guys. Just wondering, should all the scales of each part be the same for a good proportional fit, or does it make any difference with different scales? Please help out!!!

-----------------------------------------
"I am Iron Man"

Also Mike, what height are your parts made for? i know there are differences however, just a rough idea.

---------------------------------------------------------
"I am Iron Man"

There is a scaling guide on the first post. Most people will have to adjust the scale on each part to get a good fit and some people like to build slim iron mans while others like to build body builder iron mans. So it is all up to you.

I was tossing around a few ideas trying to find something other then the rigid foam that might work better for filling the hollows of the boot treads and wood putty was suggested to me.(wood glue and saw dust mixed to a more runny consistency) it would fill the hollows of the boots well. be lighter than making the hollow solid though probably more than the foam. and would be cheaper than the expanding foam option by a large margin. and when dried it should give the shoe all the support it needs to prevent from cracking when walked on.

I don't know how well that would work. If it does work it would take a very long time to cure since wood glue is air dry. It would be best to use a chemical cure product.

The shin went very well. Easy to assemble and scale is good.


Awesome! Keep it up.
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

It's an excellent piece! but just 1 question. Where are the neck and collarbone pieces???
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Use Robo's file, Dancing Fool also did a good neck or try the one on page 45 in this thread (for foam but can be trimmed for pep).

DancingFool's file contains collarbone pieces but it seems easier to make them from scratch.
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

im a ironman lover, want to some great job n get the suit from pepakura... plese sent me your PM adress to unlock ur file thanks...my email (jalal_27@rocketmail.com)
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Okay so I rescaled my tester and this time it fits just right. Will I need to upscale 1 or 2 to compensate for the foam thickness?
IMG_20130318_002921_zpsbd250391.jpg

IMG_20130318_002935_zpsae2a251d.jpg


My foam is in the mail and should be here any day now.
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

im a ironman lover, want to some great job n get the suit from pepakura... plese sent me your PM adress to unlock ur file thanks...my email (jalal_27@rocketmail.com)

Click on my username to the left and then a drop down menu will appear. Select the option that says 'send a private message to darkside501st'

Okay so I rescaled my tester and this time it fits just right. Will I need to upscale 1 or 2 to compensate for the foam thickness?

My foam is in the mail and should be here any day now.

The helmet looks good... a little on the small side if I had to guess but you are the one wearing it so if it works for you then it is good. Yes, you will have to account for the thickness of the foam. Take the width you have now and add 2x the width of the foam then scale up the file to match the new width.
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

hey mike ive just finished my legs and have posted piks in my tread would love some crits buddy
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Ok guys... for those who are into editing and making new models and unfolds... I have been working with Tamasoft some more. I send them input and give them feedback from myself and various others out there on this forum and others that have suggestions for improving the Pepakura software.

I heard back from him about one of the features I requested. Here is what he wrote:
Dear Mike,

The updated version of Pepakura Designer has been released.
A command to flip the model (mirror inversion) was added.
I hope it could help you to quickly make a symmetrical pattern.

The expected steps for making symmetrical pattern are as follows:

- Import a half model (e.g. the left arm).
- Unfold and edit the pattern, then save it to left.pdo.
- Do the command [Others]-[Mirror Inversion]. Now you get the mirrored model and the mirrored pattern. This is for the right half.
- Import the left.pdo through [File]-[Import File (*.pdo)].
- Now you get both the left and right half models on Pepakura Designer.

Limitation:
- The model should be symmetry against the yz-plane (it means the mirrored object is generated by inverting the x-coordinate).
- The mirrored model is imported as a separated model. If both models make a single solid, flaps has to be added manually.

Sincerely,
Yotsuya

I would have been nice if the program tied the two halves together (on a helmet for example) but you can manually add the tabs on an open edge. This is really good for creating files for left body parts from right body parts. The Thigh and Shin for example. I haven't tested it out yet but I will be giving it a go soon.

Also, I got some feedback on some other suggestions I sent him. I have included my original suggestion and then his response:

Dear Mike,

Thank you very much for your valuable comments.

- A simple instruction for the 'Mirror Inversion' is placed here:
Pepakura Designer 3 Tips

Pep Designer can get a little confusing for new users
when it won't let them save and asks for a 'password'. I know that they have to register to get that password but they think that they have to enter the password that is protecting the file (the same one they have to enter to open the protected file). You might want to consider changing the wording for the password to unlock the program to a 'registration key' or something like that. This way they can see that there is a difference. People will instantly know they have to pay for the program registration to unlock the full functions and they automatically expect to have to enter a registration key.


- I agree that the word 'password' is confusable because it is used both
for unlocking a read-only fine and for activating the save/export
feature. We will replace the later one with 'keycode'.
Thank you for your comment.

The scale factor is not listed in the pepakura viewer program. I understand that you can't change scale in the Pep Viewer program and that this would require a lot of work to implement but would it be hard to list the scale of the file? Right now people don't know what scale the file is unless I put the scale in the title. Maybe you could update the Pep Viewer program to read the scale and display it next to the final assembled measurements.

- About displaying scale on Pepakura Viewer, I'm sorry I may not
understand your request. If you need to inform a scale value to users,
the value might be written on the pattern as a text object, or you may
write the value to the comment field of Properties dialog through
[File]-[Properties] menu. You can set this comment pops-up when the .PDO
file is opened by exporting the file as read-only.

In Pep Viewer there is a misspelled word in the file menu. The word Document is spelled Dcoument. I have attached a picture so that you can see where it is.

- The misspelled menu will be fixed at the next update. Thank you very much.

The measurement tool is a great feature. I had an idea that might help take better measurements. Sometimes, it is better to know the circumference of a part. For example, if I have a pep file for forearm armor I could use the tool to measure the open border on either end of the model to see if my arm will fit in. I could do the same for armor that goes around my waist. It is really hard to see if armor will fit around a body part since we can stick a ruler through that body part to measure from one side to the other. ;) So if you could set up the measurement tool to measure the circumference of an open border then it would be that much more awesome. When you select the measurement tool, maybe there could be a pop-up panel with two buttons. One to 'measure border' and another to 'measure point-to-point'.

- Measuring a circumference length sounds interesting. We will consider
it by estimating the implementation difficulty.

When you try to open a file that is protected by password and you type the password in the box, if you hit the enter key then it will open the file in Pep Viewer instead of Pep Designer. This happens because the default button selected when that pop up window opens is the button under the text box that says 'Open in Pepakura Viewer'. This is a little problem because most other programs will allow you to hit the enter key after typing a password. This has caused a lot of confusion with people that are not computer literate. They can't figure out why the file wont open in Pep Designer. They assume the password is not right. If you could make the default button the 'OK' button then if they hit the enter key after typing the password then it would still
open in Pep Designer.


- I completely agree with your request. To modify the default active button is simple task. We will surely improve this on the next update.


We will release the next very minor updated version around the end of
this month.

Thank you very much for keeping touch with us.

Sincerely
Yotsuya

I have made some other suggestions that could be very beneficial. They are not easy fixes though and will probably take some time to implement.
 
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Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Sweet... it works. Mirroring is a bit time-consuming though.

1st you have to load half the model, then you have to unfold it. then you click on Mirror Invertion. Then you save as a .PDO. Then you Import the .PDO of the Mirrored part. Hope you got the points aligned correctly, or you'll have a big red line down the center.

:angry :cry :angry :cry :angry :cry :angry :cry :angry :cry :angry :cry :angry :cry Mixed Emotions...
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Sweet... it works. Mirroring is a bit time-consuming though.

1st you have to load half the model, then you have to unfold it. then you click on Mirror Invertion. Then you save as a .PDO. Then you Import the .PDO of the Mirrored part. Hope you got the points aligned correctly, or you'll have a big red line down the center.

:angry :cry :angry :cry :angry :cry :angry :cry :angry :cry :angry :cry :angry :cry Mixed Emotions...


Does it join the two if the points are right on the axis? If so, that is unexpected. I thought there would be a big red line down the middle no matter what.


On a side note I went back and redid the chest... just didn't like the first V2 chest I made.

 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Cod is finished and, sadly, fits me with a large upscale (12%).

I haven't much room but I've still weight to lose so I've no worries.



I measured the distance between chest and cod: 25cm. The abs section, with the same scale, is 31cm so I've 6 cm inside the chest and the cod. Seems pretty good to me.

Edit: Damn, I like this V2 chest! Collar plate is so sexy!
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Cod is finished and, sadly, fits me with a large upscale (12%).

I haven't much room but I've still weight to lose so I've no worries.



I measured the distance between chest and cod: 25cm. The abs section, with the same scale, is 31cm so I've 6 cm inside the chest and the cod. Seems pretty good to me.

Edit: Damn, I like this V2 chest! Collar plate is so sexy!

Nice undies! Thanks.
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Well, you know, there isn't that many ways to try them :D I could have put these on my head but wouldn't be that sexy!

Will the upper collar plate be a separate piece so I can add it to the V1 easily? Or will it be attached to the main part of the chest?
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Well, you know, there isn't that many ways to try them :D I could have put these on my head but wouldn't be that sexy!

Will the upper collar plate be a separate piece so I can add it to the V1 easily? Or will it be attached to the main part of the chest?

It is separate.
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Does it join the two if the points are right on the axis? If so, that is unexpected. I thought there would be a big red line down the middle no matter what.


On a side note I went back and redid the chest... just didn't like the first V2 chest I made.

:eek that new chest piece is nicccceeeeeee :p great job mike
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Cod is finished and, sadly, fits me with a large upscale (12%).

I haven't much room but I've still weight to lose so I've no worries.



I measured the distance between chest and cod: 25cm. The abs section, with the same scale, is 31cm so I've 6 cm inside the chest and the cod. Seems pretty good to me.

Edit: Damn, I like this V2 chest! Collar plate is so sexy!

Very nice job.

Could explain me the measurements?

Chest still 24.5 scale?
Cod = 24.5 * 1,12 = 27.44 scale?
Abs, did you used the same size for cod, 27.44 scale?

Thx!
 
Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Chest scale is 24.5. Cod is 27.5 (a bit more than 12%). I don't think a 24.5 cod would go high enough on the hips or in the back.

I'll build the abs with a 27.5 scale. Didn't build these yet, I have to finish the back first, then the second shin. I think I'll keep the abs for the last part, still have the boots, the thighs and the hands to build.
 
R: Re: Darkside501st's Iron Man Mk VII pepakura files **Update Jan 3, 2013**

Does it join the two if the points are right on the axis? If so, that is unexpected. I thought there would be a big red line down the middle no matter what.


On a side note I went back and redid the chest... just didn't like the first V2 chest I made.


Woah! That's nice!! :thumbup::thumbup::thumbup:

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