I didn't like the existing hinge design as the bottom of the faceplate was still in front of my eyes in the fully raised position, and too high off the top of the helmet.
The vertical side of the faceplate has to push forward slightly before raising in order to clear the corner of the helmet, then as it moves rearward the top of the faceplate needs to drop and hug the back of the helmet.
Prototyping and engineering with cardboard first saves you loads of time and money!
The advantage with pva is that it doesnt dry instantly so you have 20-30 seconds to get the position perfect and it doesnt increase the thickness of the material. Plus if you buy it from a builders merchant it canqbe very cheap.
One of the challenges of keeping proportions in the suit is the ability to squeeze a normal human body part through a fantastically superheroish piece of armour.
To solve the narrow wrist that was taking skin off my hand on the way back out, I cut a panel out, hinged it and entry and exit is now a breeze.
So whats nextbonce this is finished? The only way forward I can see is to fully motorize all the flaps etc and make it fly ;-) if anyone can do it im sure you can
So whats nextbonce this is finished? The only way forward I can see is to fully motorize all the flaps etc and make it fly ;-) if anyone can do it im sure you can
Just caught up on the progress and the hand and arm looks really good. How is it going for move-ability? What areas are the most restrictive?
Do you display your blade smithing on another forum? Or could you please throw a couple of photos up on here?
Just caught up on the progress and the hand and arm looks really good. How is it going for move-ability? What areas are the most restrictive?
Do you display your blade smithing on another forum? Or could you please throw a couple of photos up on here?