The CCTV analog displays typically have a adapter board that converts Analog video for the display. They don't take in a digital signal. Most of them are horrible resolution. I have a 3.5" CCTV LCD which I used to use for monitoring my old security camera. It cost only $10 and that price showed with poor contrast and resolution.
A custom LCD display run typically requires a 1000 minimum order quantity, and 8-12 weeks lead-time. Even if you find a display on Alibaba, and then contact the company, you quickly find those displays are either old which they can spin-up production for a fee, or they are just ad's for theoretical display that they have a design ready for, but no buyer yet. There are also plenty of surplus displays on the market, mostly from cell phones. Surplus displays suffer from their own issues, typically a total lack of documentation as that documentation belongs to the phone designer.
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My experience in this area comes from designing a 4.3" and 7" in-wall touchscreen about ten years ago. At the time nearly all 7" displays were huge thick things with cold cathode backlights. Samsung had just come out with a 7" thin LCD, made for use in the emerging market of portable handheld computers. (No tablets yet). We had to wait 6 months to get out hands on a small quantity of those displays. Now, you can get those same 7" displays almost anywhere, as they are used in tons of products. For the 4.3" LCD it was far easier, the Playstation Portable had come out the year before and the LCDs for it were super common and copied by everyone. Almost all 4.3" displays you find on the market now still match those original specs.
You can see this type of development happening right now in VR headest. The first Oculus literally used the front guts of a phone for the display. Then the next used a raw panel, still from a phone. Now they have the quantities to demand their own custom made LCDs. In a few years getting a high-res square MIPI display probably won't be as difficult as it is today. It's just how the market works.
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The ideal display would have a 75x65mm active area (3.9") With a minimum amount of bezel, and thin as possible, 640x480 resolution, and a MIPI display interface.
Most phones and digital camera displays now have a 16:9. Nearly every MIPI display except the VR headset one I mentioned is 16:9.
My current options are:
-iPhone 4 LCD, 3.5", 960x480 , MIPI interface. Issues: Can't seem to find without the glass attached, requiring cutting away the glass. Only have the pinout for documentation.
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3.81" VR headset display. 1080x1200 and MIPI. It's almost perfect. But alas they are asking $200-500 each. (Not really an option unless the Pico VR headset becomes commonplace)
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CrystalFontz 3.5" TFT display. 640x480 with a parallel RGB interface and analog touch panel. I either have to drive it with GPIO and lots of software tweaks, or to use two converter chips to get from MIPI to RGB.
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Newhaven 3.5" LCD. 320x240 with capacitive touch panel. This is the cheapest touch-screen option, but has the same issues as the CrystalFontz (or any parallel LCD)
I have a list of about 20 other "candidates" which I found in my searching, none of which seem the be available in small quantities.