A few months back, I modeled and 3D printed a midgrade TOS Phaser I. Inspired by pics I've been seeing in asalaw's and robn1's phaser threads, I finally got around to modeling and printing a couple of P2 sections (one early season 1 black-and-white version, and one post-repaint version). Still a work in progress, but I'm pretty happy with how they're turning out.
Modeled in Blender, working from the pics in The Making of Star Trek, photos of Greg Jein's phaser, Blu-Ray screencaps from trekcore.com, and some of the measurements from the screen shots in asalaw's thread. The rendered model:
Because it's sized around my existing P1, the size and shape of which I had estimated from the rulers in the TMoST pics, its proportions may not be exactly correct, but I think it's pretty close (and given the obvious variations in the screen-used phasers, as long as it ends up looking better than the one in "Space Seed", I'll be content).
Printed parts (unsanded except where needed to make them fit together, and unpainted):
I realized when I was test fitting the black-and-white and comparing it against screenshots from "The Man Trap" and "The Naked Time" that the rear fin block was supposed to be black, not the silver I'd printed it in, so I reprinted it in black after this pic was taken.
Test fit of the standard version (still unsanded and unpainted) with the P1 inserted:
Not too terribly shabby, though this was the third iteration of my design (the first attempt, I'd neglected to difference out a space for the P1's emitter hood, so the two halves wouldn't meet if the P1 was inserted; the second attempt fixed that problem, but then I decided to make the knobs movable instead of just glued in (looking ahead to when I add internal bits for a hero version).
And a test fit of the black-and-white:
When comparing against the screenshots, I noticed that the front of the P1 socket on Scotty's phaser in "The Naked Time" was really angular - it looked like a straight line between the front edge and the start of the little "shelf" on the side - whereas mine follows the curve of the P1 (and I think my "shelf" is a little too skinny). Not going to beat myself up over it, though.
And here's the two of them together:
I'd noticed in one of the screenshots from "Court Martial" that the front edge of the recess for the rear fins was actually slightly curved, so I reproduced that on mine. Think I need to extend the fin block forward on the black-and-white, though, so it meets flush with the edge of the recess.
But anyway, now begins the worst part of 3D printing props: the laborious process of smoothing them before I can paint and assemble. Then maybe I'll be motivated to finish tweaking the bugs out of my hero version of the P1, and add some functioning innards to the P2 model as well.
Modeled in Blender, working from the pics in The Making of Star Trek, photos of Greg Jein's phaser, Blu-Ray screencaps from trekcore.com, and some of the measurements from the screen shots in asalaw's thread. The rendered model:
Because it's sized around my existing P1, the size and shape of which I had estimated from the rulers in the TMoST pics, its proportions may not be exactly correct, but I think it's pretty close (and given the obvious variations in the screen-used phasers, as long as it ends up looking better than the one in "Space Seed", I'll be content).
Printed parts (unsanded except where needed to make them fit together, and unpainted):
I realized when I was test fitting the black-and-white and comparing it against screenshots from "The Man Trap" and "The Naked Time" that the rear fin block was supposed to be black, not the silver I'd printed it in, so I reprinted it in black after this pic was taken.
Test fit of the standard version (still unsanded and unpainted) with the P1 inserted:
Not too terribly shabby, though this was the third iteration of my design (the first attempt, I'd neglected to difference out a space for the P1's emitter hood, so the two halves wouldn't meet if the P1 was inserted; the second attempt fixed that problem, but then I decided to make the knobs movable instead of just glued in (looking ahead to when I add internal bits for a hero version).
And a test fit of the black-and-white:
When comparing against the screenshots, I noticed that the front of the P1 socket on Scotty's phaser in "The Naked Time" was really angular - it looked like a straight line between the front edge and the start of the little "shelf" on the side - whereas mine follows the curve of the P1 (and I think my "shelf" is a little too skinny). Not going to beat myself up over it, though.
And here's the two of them together:
I'd noticed in one of the screenshots from "Court Martial" that the front edge of the recess for the rear fins was actually slightly curved, so I reproduced that on mine. Think I need to extend the fin block forward on the black-and-white, though, so it meets flush with the edge of the recess.
But anyway, now begins the worst part of 3D printing props: the laborious process of smoothing them before I can paint and assemble. Then maybe I'll be motivated to finish tweaking the bugs out of my hero version of the P1, and add some functioning innards to the P2 model as well.