what size is studio scale??

Sometimes LOL, I've a few attempts that have gone a stray to say the least....hidden away never to be seen !!!!

SS Means you spend all that time looking for the parts.....then when you find them
you don't care anymore cuz you're broke or sick of it. If you're not broke or sick of it
then you probably didn't build it in SS!! LOL
 
good god what a nightmare. sorry for even posting. I was thinking of sculpting a SA-43 hammerhead and just wanted to know if there was a standard for "studio scale" across the board for t.v. and movies. as there wasn't a model built for the t.v. show it was all CG. as it sits now, anything goes, its up to my imagination. I deeply apologize to everyone.

No need to apologize dude. You wanted to know and you got answers. It can be complicated to explain what SS is because the terms can be miss leading. Hang around and read up on it and all be clear as day!:cool
 
3d-builder is right -- real parts can be quite expensive. I'm not sure though if hand-sculpted parts to the specs of the Studio-scale model or if they were made of paper or other material, would qualify as Studio-Scale. Or if I had "tried" to build a studio-scale model, but in the end, even with my best efforts, does not turn out to be exactly like the filming model, but had posted my progress and updates anyway -- would the thread have been moved to another section at some point of the build?
 
No need to apologize dude. You wanted to know and you got answers. It can be complicated to explain what SS is because the terms can be miss leading. Hang around and read up on it and all be clear as day!:cool

thanks, im working 6 days a week and I did use the "search" and it gives you every single thread that someone mentions the word "studio", "scale" and "size" I spent 3 hours reading about everything but what I needed to know. so I just asked. it did the same thing for "red planet" any post that someone wrote "red" and "planet" comes up.
 
Short answer: no, not unless it's a pilot figure.

Example: the X-wings and Y-wings use 1:144 Saturn V donor parts, but their scale is determined by the size of their pilots.

So just to get this straight, the studio a-wing scale is 1/8 since that is what the pilot's scale was. The 60 cm length puts it at 4.8m. I'm asking because I've been working on a 3d model for some time for a possible 1/24 scale build. The problem is that the person I'm going in on the cost of print swears that it appears as 7 meters on screen or something like that. I'm just trying to find the correct length for a 1/24 scale a-wing, which I thought I could do just by going off studio scale.
 
Sorry all, but the size of the pilot has nothing to do with defining the scale of a filming model. Studio Scale is largely about replicating the dimensions, construction, and parts (if kit bashed) of a filming miniature. Filming miniatures were sized to provide the desired level of detail on camera/screen. Many of the "found" / pilot figures from donor kits used in filming models don't look quite right in the cockpit. The Harrier pilot is really too large for the X-Wing filming miniatures, for example. Snowspeeder pilots, although original sculpts, don't have legs, etc. Model builders are used to scale as a result of building off the shelf kits. A numerical scale is based on the dimensions of a real world vehicle. Filming models, at least in the sci-fi category, generally have no real world vehicle counterpart.
 
Narrowed down to a singularity that is the defining nature of what a SS build would be. But, by that definition you are excluding a ton of resin kits that have been considered SS for decades and have come to define the genre.

Also, filming miniatures rarely match in detail and scale fidelity their full size prop counter part (if one was built in the first place).

I don't fully agree with your first statement that a filming miniature's pilot has nothing to do with defining the scale of said miniature. I do doubt that, for example, ILM said "hey lets make this X-Wing 1/24 scale because we have this plastic pilot figure we can use". But it is fact that they did use that pilot figure and by that figure we as modelers can come to a reasonable conclusion as to what ILM wanted the overall size of a "real world" X-Wing to be, thus assigning a scale of 1/24 to that particular filming miniature.

Of course this line of thinking can not be applied to every filming miniature. Not every spaceship has a pilot, a full scale counterpart, official published dimensions, etc. Therefore we can fall back on the SS of just replicating each individual model part that was used in the construction of filming miniature.
 
Narrowed down to a singularity that is the defining nature of what a SS build would be. But, by that definition you are excluding a ton of resin kits that have been considered SS for decades and have come to define the genre.

Not sure how you made the leap that I'm excluding resin kits. The kit maker had to replicate the dimensions, construction (to extent possible), and parts. That is transferred to each "kit" doubtless, or you wouldn't have a kit.

The point is that studio scale is without scale. Focusing on the scale is a constraint to building an accurate replica. Whether that replica is a scratch build or a kit build (originating from a scratch build, or casting of an original). TBH, I think modelers who have never scratch built a replica filming model and have only built studio scale kits will have a harder time understanding this.
 
Hmm... I guess determining the length of 1/24 miniature isn't as easy doing the calculations off the 60 cm studio model. What I ultimately want is the length of the a-wing as it appears on screen. I haven't looked at how the 7m calculation from the screen length was determined, but I think they compared screen shots with the a-wing against the Millennium Falcon (don't know if it was 5 ft or 32 inch). Ultimately I would like to own a 1/24 "studio scale" x-wing and build an a-wing at the same scale as it appears on screen. I guess that's going to take more research.
 
And making things worse some filming miniatures have built-in perspective, like the original Star Destroyer... its front is larger compared to the rear end (visible by the height of lateral trench).
 
I used a figure to determine the scale of the model I made so the size of the pilot can be used to set the scale.
I wanted the scale to be HO and used an HO scale figure to figure out the dimensions.

-
 
Studio Scale for 2001: A Space Odyssey would take you to 54" if you wanted the USS Discovery. Taking the term 'filming miniature' to new levels.
 
Hmm... I guess determining the length of 1/24 miniature isn't as easy doing the calculations off the 60 cm studio model. What I ultimately want is the length of the a-wing as it appears on screen. I haven't looked at how the 7m calculation from the screen length was determined, but I think they compared screen shots with the a-wing against the Millennium Falcon (don't know if it was 5 ft or 32 inch). Ultimately I would like to own a 1/24 "studio scale" x-wing and build an a-wing at the same scale as it appears on screen. I guess that's going to take more research.

Here is a SS (In dimension) Y-wing i made with the original body shell,
and and a SS A-wing I have yet to finish. At the end is Mike's V3 you can see
how small it looks even with the nose cone off (x-wing) the A-wing was a pretty big
filming mini for the time it was seen on screen and episodes it showed up in.
 
Sorry all, but the size of the pilot has nothing to do with defining the scale of a filming model. Studio Scale is largely about replicating the dimensions, construction, and parts (if kit bashed) of a filming miniature. Filming miniatures were sized to provide the desired level of detail on camera/screen. Many of the "found" / pilot figures from donor kits used in filming models don't look quite right in the cockpit. The Harrier pilot is really too large for the X-Wing filming miniatures, for example. Snowspeeder pilots, although original sculpts, don't have legs, etc. Model builders are used to scale as a result of building off the shelf kits. A numerical scale is based on the dimensions of a real world vehicle. Filming models, at least in the sci-fi category, generally have no real world vehicle counterpart.

Amen to this!!!
 
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