Hey Jim,
Is there a way to stop successive firings from cutting off the previous audio? It'd be great to hear each sample decay naturally without the truncation. Brilliant implementation, as usual, though I'm not sure what's cooler in the video: The gun, or that kick-ass striped lens flare on the camera.
_Mike
Is there a way to stop successive firings from cutting off the previous audio? It'd be great to hear each sample decay naturally without the truncation. Brilliant implementation, as usual, though I'm not sure what's cooler in the video: The gun, or that kick-ass striped lens flare on the camera.
_Mike